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UnCreative

Member Since 11 May 2017
Offline Last Active Aug 10 2024 12:35 AM
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#456481 March 2023 MOTM (Poll)

Posted by 1 on 28 March 2023 - 01:40 AM

Hey guys,

 

Vote for who you think deserves MOTM for the month of March! The winner will be announced on 3/31/23, best of luck to everyone.

 

 

Rules & Information:

 

- The winner of this month's MOTM will win 3 bonds (can be claimed on any game mode), a forum award, and also be featured on the main page of forums for an entire month.

- If you are caught asking others to come vote for you, your name will be removed from the poll.

- If you are caught voting multiple times on multiple different accounts, all votes will be removed and you will be infracted on forums.

- Any off-topic discussion will be removed.  (Keep the topic clean and on topic)




#456451 Suggestions

Posted by Omicron on 27 March 2023 - 05:45 PM

The issue with this is that there's no real structure like there is on the forums. Suggestions will be poorly formatted or lacking detail, players will not be able to give feedback, which is a massively important factor on deciding if a suggestion is accepted or declined, and players' suggestions will be buried in the channel rather quickly. Players' forum accounts are auto-registered for them, so it's generally quite easy to just going to the forums and login like you would in-game to make a suggestion. It's not as quick/easy as doing it through the discord channel, that's true, but it's far more structured and organized.


Your suggestion has been declined, if you feel this was wrongfully done please contact a Forum Moderator+.




#456467 Fix "The Collector" NPC

Posted by To gain on 27 March 2023 - 10:43 PM

No support, i agree with mack and casual.
And even if accepted it should only be done for reg ironman / hcim / uim, since these are the only account types that cannot trade at all.


#455454 how do you do this

Posted by Tamby on 16 March 2023 - 07:10 AM

@Tamber

@MentionTamber

 




#456319 How do I Get Forum Awards?

Posted by It Happened on 26 March 2023 - 07:33 AM

aside from what they already mentioned, some are also just added automatically when complete certain activities. For example maxing any game mode will give forum award automatically to the account you maxed on or say you completed a raids log, that's how got the scroll sack btw :P , but yea the rest will be given by staff if win an event/or like they said above can use that topic as well.




#456448 [27/3/23] Resource Packs, Bank Overhaul, ToB scaling, Spring Sale, Rank Ticke...

Posted by Moe on 27 March 2023 - 05:32 PM

Awesome update Dads, love the DARK mode! FIRE

 

Can't wait for the next update bringing COMBAT ACHIEVEMENTS FOR THE BOYS! <3




#456417 [27/3/23] Resource Packs, Bank Overhaul, ToB scaling, Spring Sale, Rank Ticke...

Posted by Omicron on 27 March 2023 - 02:26 PM

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[March 30th, 2023] [Client Hotfixes]

  • Fixed a bug where some border components  (such as on the trade interface) were in the wrong positions when using resource packs.
  • Fixed a bug where the xp drop plugin would not properly color the xp drops on the first hit, and when using a cannon.
  • Custom icons will now be hidden while a player is resting.
  • The compass sprite will now sit flush within the container, since it was previously a bit too small.
  • Fixed a bug where the Anti-drag and Item stats plugins would not work with the new bank interface.
  • Fixed a bug where the item prices plugin wouldn’t show tp/high alch values when hovering over items in the new bank interface.
  • The custom runelite top bar will now be disabled by default on Mac/Linux clients.
    • This option can be toggled on again through the runelite plugin settings.
  • OSRS interfaces will now be more centred, rather than offset to the left due to the minimap/inventory.
  • Fixed a bug with inventory presets not properly filtering the bank to withdraw items.
  • Added an option to the presets plugin for each preset to have the auto-equip/withdraw feature enabled.
    • This features works in tandem with the filtering option, so if a player enables this new option, it will automatically enable the bank filtering for that setup.
      • This also means that disabling the bank filtering option while the auto-equip setting is turned on will also automatically disable the auto-equip setting.
  • Fixed a bug where the click off interfaces setting was not working on OSRS interfaces, including the new bank.

[March 30th, 2023] [Server Hotfixes]

  • Fixed a bug where the Menu entry swapper left/shift-click swaps wouldn’t work for the withdraw all, all-but-one, and x options in the bank.
    • This also applies to the shift-click withdraw mode setting in the menu entry swapper plugin configuration.
  • Fixed a bug where the examine option wouldn’t work in the new bank.
  • Fixed a bug where players could get around the 40 defence requirement for the lunar spellbook by using presets.
  • Fixed a bug where the Iban’s staff and Sanguinesti staff were using trident charges to cast.
  • Fixed a bug where the Nightmare collection log was not counting Phosani killcount.
  • Fixed a bug with Vorkath's Acid splash attack not working properly.
  • Fixed a bug where setting the "Withdraw-x" amount in the bank would not cause the default left-click amount to update properly If the player had "X" selected as their default withdraw amount.
  • The “Set custom quantity” right-click option on the “X” button now works properly.
  • The “Placeholder” right-click option when withdrawing an item from the bank without placeholders on by default now works properly.
  • Rank tickets, GIM Removal tickets and GIM Name change tickets can now be transferred to non-normal game modes.

Hello everyone,
 
We're back with another round of updates, this time adding some updates that we're sure you're going to love. First and foremost, for those of you who are avid Dark mode users on your devices, Resource packs are now available on Alora! This includes many different skins that will recolor not only your game frame but also other other interfaces such as your bank. Speaking of banking, we've also overhauled the bank system, adding a plethora of new features including the Incinerator, being able to equip items in the bank, faster tab switching, more slots, and just a generally smoother experience. We've also brought some much requested changes, such as Theatre of Blood scaling, Nightmare drop rate boost, and more.
 
Rank tickets can now be purchased in our store, and these will essentially automate the custom donation process so that players don't have to reach out to us or use a middleman at all! If you buy a $100 Rank ticket, you can trade it to another player who can then open it and immediately have $400 added to their rank. There are two options for these tickets: $100 and $150, which give $400 and $600 towards rank, respectively. You can choose the quantity of each ticket you want to purchase, to reach the rank you're going for. 
 
As we enter spring (and approach Easter), our Spring sale is officially live! Aside from plenty of discounted items, you'll also received 25% bonus tokens on all purchases, and even a bonus on our new Rank tickets. We've also brought back the infamous Easter box for a limited time, so make sure to get your hands on some Easter items while you can!
 
 
Store updates:

  • Spring Sale:
    • Our Spring Sale is now live! Enjoy 25% bonus tokens on all purchases, as well as the following discounted items:
      • Elite void set
      • Raid booster
      • Gauntlet booster
      • Mystery box
      • Cosmetic mystery box
      • Name change ticket
      • Slayer helmet ornament kits (TzKal, TzTok, Vampyric)
    • Limited items:
      • Easter box:
        • This item, similar to a Mystery box, can give you any of the following loot:
          • Fully bunny suit (comes together)
          • Full chicken suit (comes together)
          • Easter basket
          • Easter ring
  • Rank Tickets (In-game Custom Donations)
    • Custom donations for rank can now be easily purchased without having to wait for us to manually add them!
      • You can purchase either a $400 or $600 Rank ticket ticket, which cost either $100 or $150, respectively.
        • You can then open this in-game to instantly add either $400 or $600 to your rank, and your rank will automatically be upgraded if you reach a new threshold.
        • Rank tickets are tradable, so you can sell them to another player who can also immediately open them to add to their rank!
      • Unlike most items in the store, Rank tickets are not purchasable via tokens. They can be purchased at a set price of $100 or $150, so you'll have to purchase them separately on the new "Rank Donation" tab.
    • Promotion: During the Spring Sale, you will receive the $450 and $675 rank tickets instead (+$50/$75 more than usual) as a bonus!
  • Bank expansion scrolls update:
    • You can now use up to 2x expansion scrolls to unlock a total of +200 bank spaces (+100 from each scroll).
    • This brings the new maximum number of bank spaces to 1,200 (if you are the highest donator rank and also have your 2FA enabled).
  • Client Changes:
    • Shaded objects will no longer appear partially transparent when using GPU mode.
      • This issue was present in many objects (and even players/npcs), such as the grand exchange pillars, the walls in the demonic gorilla dungeon, etc…
    • Some very significant client changes have been made on the backend that cleaned a lot of visual issues up, and helped make some of the following changes possible:
      • The inventory/minimap/chatbox will now properly clip to the edge of the screen.
        • This was an issue on many players’ clients where these components would be floating a few pixels above the bottom of the client, or offset to the left of the right edge of the client.
          • These components should now always be on the bottom or right edge of the client.
      • Resource packs:
        • Players can now install the fully functional resource packs plugin through the plugin hub to customize their client with any resource pack they’d like.
          • This will work for nearly all interfaces, with the exception of a few custom sprites that will not be supported, so will still look like the old version.
            • This generally will not happen on newer interfaces.
    • The plugin menu now uses profiles, which track players plugins/settings, and can be easily switched between and imported/exported.
    • The plugin-hub button has now been placed at the top of the plugin settings menu.
    • The chatbox “Filtered” game tab option will now filter all spam messages from showing up in the main chatbox tab.
      • There are thousands of game messages, and we’ve had to manually identify which ones are considered spam, so there are bound to be a few messages that are incorrectly indicated, so please let us know if you find any.
        • We’ve generally tried to make important alert/one-time messages show up as game messages rather than spam, and have categorized most “unnecessary” or repetitive messages as spam.
    • Increased the maximum capacity of the chatbox messages so that messages won’t disappear after only 100 have been stored.
      • At any given moment, only up to 100 will still be visible, however messages won’t disappear as quickly anymore.
        • For example, previously, if there were 100 spam messages in the chat box, they would start to delete the older messages, even if the spam messages were being filtered.
          • We’ve increased this limit by quite a bit, so messages will take a lot longer to disappear in general.
    • Players can now install the C engineer: Completed plugin from the plugin-hub.
  • Bank Interface Changes:
    • We’ve updated the bank interface to match the OSRS version.
      • This comes with many quality of life changes:
        • Faster bank tab switching.
          • There will no longer be a 1-tick delay when switching between bank tabs.
        • Players can now remove placeholders from items in a bank tab by right-clicking that tab.
        • Incinerator:
          • Players can now drag items in their bank over the incinerator (if enabled in the bank settings) to completely delete the item stack, along with the placeholder.
        • Equipment interface:
          • Players can now access an equipment interface from the bank by clicking the button in the top-left corner.
            • From this interface, players can view their stats/weight/bonuses, and unequip or bank items that are currently equipped.
        • The search functionality should now also work properly, without resetting sometimes when players withdrew items.
        • Players can now right-click the new equipment button to quickly select a preset from the Preset plugin.
  • Well of Goodwill Top Contributor List:
    • You can now right-click the Well to view a list of lifetime top contributors, with the cumulative amount of gold that they have contributed to the well.
    • This list is fresh, so it'll only start counting after today's update, but it will not be reset at any point.
      • This allows players to see which other players of the community are contributing the most.
  • Theatre of Blood Changes:
    • Bloat's stomp attack now works properly, dealing 40-80 damage to any player within his line of sight when he re-awakens.
    • Most NPC’s are now immune to poison/venom.
    • Verzik Vitur’s second and third phase no only have 3,250 hitpoints rather than 3,500.
    • Players can no longer drain Verzik Vitur’s defensive stats.
    • Verzik can no longer be frozen.
    • Fixed a bug where damage from some attacks would register the phase 3 Verzik fight after she died.
    • Fixed a bug where Verzik Vitur’s stats were not updating properly between phases.
      • She was always using her phase 1 stats, causing her defence against attacks, and accuracy on players to be inaccurate.
    • Hitpoint scaling:
      • The hitpoint scaling system will now match OSRS, making it easier for smaller groups.
        • Previously, we would reduce the hitpoints by 5% for each player missing (with the exception of 25% for only one player).
          • The system will now reduce the hitpoints of bosses/Nylocas by 12.5% for each missing player up to a team size of 3.
            • So a 5-man will have the normal hitpoints, a 4-man will have a 12.5% reduction, and a 3/2/1-man will have a 25% reduction.
  • Nightmare loot changes:
    • Phosani's Nightmare loot rates have been made 10% easier across the board.
    • Drop boosters will have more of an effect a your chance to hit the Orb/Gear tables on rerolls, even in group Nightmare. As a note, this is a collective addition of however many players have drop boosters on in the party.
      • For example, if only 1/5 players has a drop booster on, that will contribute 5% (25/5) to the overall boosted rate.
        • If all 5 players have boosters on, the full 25% boost to hit the tables will be added.
  • Guardians of the Rift changes:
    • The Abyssal Protector pet was not being announced over yell/Discord.
    • You can no longer obtain the Abyssal needle twice (it will roll another item instead if you already have it / used it to create a colossal pouch).
    • The killcount on GOTR rare drop announcements was not being shown.
    • The Guardians of the Rift event bonus will now be applied to the final amount of attunement earned at the end of the game.
    • Fixed a bug where players wouldn't get the proper amount of GOTR catalytic/elemental points if they deposited too many at once.
  • Forum award changes:
    • Forum awards for Raid kill counts that are linked to capes (Eg. "Xeric's Guard 1" or "Sinhaza Shroud 4") have been reduced to the proper amounts, from:
      • 500/750/1,000/1,500/2,000 -> 50/250/500/750/1,000
    • The main titular Forum award for each raid (eg. "Theatre of Blood" or "Chambers of Xeric", not related to capes) has been set to 100 killcount.
  • Bug Fixes:
    • The colossal blade now uses the correct combat style interface.
    • The countdown for how long a mute will last when you try to speak should now show the correct number of hours remaining.
    • Fixed a bug where the NPC Drop Searcher would show the wrong amount of coins dropped (45% lower).
    • Fixed a bug where players needed at least 2 friends on their friends list to be able to tab-to-respond to a private message.
    • Vorkath will now only use his Ice freeze/Acid pool special attacks after every 6 regular attacks.
    • Added defence requirements to god-trimmed rune items.
    • Fixed a bug where the game would announce that players needed 100 master clue completions for the scroll sack, when in fact it was 150 overall clue completions.
    • Discord item drop announcements in the #game_news channel will now show the item icon.
    • The Theatre of Blood outside Rewards chest (to obtain unclaimed loot) was the wrong chest object, and is now the one right across from the bank.
    • Fixed a bug where Modern loot beams wouldn’t render as the proper object when the client was started in 2010 mode.
    • Fixed a bug where the wall textures in the Rogues’ den were incorrect on 2010 mode when using the GPU plugin or 117 HD.
    • The ring of 3rd age will now announce when obtained from a clue scroll.
    • Fixed a bug where drinking a liquid adrenaline dose just before it ran out would cancel the timer on the new dose.
    • Fixed a bug where the Vasa Nistirio crystals are now immune to range attacks and take reduced magic damage.
    • Kephriti now has a bank placeholder.
    • Phosani’s Nightmare kill counts will now be separately tracked from the nightmare’s killcount.
      • This means that player’s Phosani killcounts will now start tracking kills from 0, since we previously were counting the Nightmare/Phosani killcounts as the same killcounts.
        • A separate killcount on the Runelite hiscores panel has been added to show the Phosani kills.
    • Fixed a bug where the "Swap fill" option for runecrafting pouches using the menu-entry-swapper was not working.
    • Fixed a bug where players would visually clip through the Amethyst rocks when mining them.
    • Chinchompa splash damage can now target any npc within a 3x3 area of the targeted NPC’s south-west tile.
      • This includes larger npcs, as long as any of their covered tiles are within the 3x3 range.
    • Chinchompa splash damage will now deal damage from 0 up to the damage on the initial target.
    • General graardor will now only attack when he is within melee distance of his target.
    • Commander Zilyana will now only attack when she is within melee distance of her target.
    • The chinchompa splash damage no longer damages inferno pillars.
    • Players can no longer join a Nex fight once Nex becomes attackable.
    • Fixed various stretched mode bugs related to resizing the client/switching between resizable and fixed while using the GPU plugin.
    • Fixed a bug with the chatbox not being positioned correctly when using stretched mode on the fixed gameframe.
    • Fixed a bug with stretched mode not stretching correctly on the fixed gameframe.
    • The Double ammo mould will now double the experience gained when 2 bars are smithed.
    • Fixed a bug where box traps would stay on the ground indefinitely sometimes.
    • Fixed a bug where Reese's name in the chatbox dialogue was null.
    • Muttadile loot will no longer spawn on the water.
    • Fixed a bug where equipping the Tumeken's shadow with the equipment screen open wouldn't refresh the magic damage bonus.
    • The Tiny Tempor pet will now only be logged once in the collection log, rather than twice.
    • Players can now inspect the Kodai Insignia.
    • Bone bolts now properly provide +49 ranged strength.
    • The blood essence now properly works at the blood altar when using guardian essence.
    • Spirit flakes now double the amount of minnows rather than just giving 1 extra minnow.
    • Cooking Raw karambwans will not give 190 experience rather than 80.
    • The Al-Kharid shooting star's position has been moved a few tiles east so it does not overlap with the scoreboard.
    • Claiming raids 1/2 capes will now add them to the collection log.
    • The Attach option now works properly on the Cursed Phalanx item.
    • Fixed a bug when changing pages in the giant's foundry mould setup interface.
    • Fixed a bug where the slayer helmet damage effect wasn't applying if the dragon hunter crossbow/lance effects were being applied.
    • Fixed a bug where the TOA statistics board wouldn’t track times for teams larger than 5 players.
    • Fixed a bug where the TOA statistics board wouldn’t update a player’s personal best time properly for 5-man or larger teams.
    • Fixed a bug where noted crushed gems were only sellable for 1 gp each.
    • Dusk mystic will now properly be logged in the Collection log when obtained.
    • Fixed a bug with the music plugin not working properly.
    • Fixed a bug where the Elven crystal chest Infinity boots announcement would announce the regular Crystal chest count.
    • Morrigan's Javelins/thrownaxes now have placeholders.
    • Added a placeholder for Tumeken's Shadow (uncharged).
    • Players will now be automatically freed from Verzik's webs when she dies.
    • Players who do not contribute enough to get loot from nex will no longer get killcount either.
      • This was seen as a bug where players would get the killcount for dealing the minimum 100 damage, but would not get any loot, since their contribution was minimal.
        • As it stands, players must contribute over 25% of the average damage per player of the kill to get loot and killcount.
          • This means that if Nex has 5,000 hitpoints, and there are 5 players, then each player must deal over 250 damage to get loot (25% of 1,000 damage).
            • If there are only two players, then this threshold becomes higher, and to get loot each player must deal over 625 damage to qualify for loot/killcount.
  • Quality of Life:
    • Farming QoL:
      • The maximum number berries harvestable from a bush has been increased from 8 to 16.
    • The godsword attack sounds have been updated to match OSRS.
    • Rocky pet can now be obtained by looting the Grand golden chests in Pyramid Plunder.
    • Agility shortcuts that require Diary completion will now state all of the diaries that must be completed rather than just the highest one.
      • Eg. You must complete the Hard diary to use this shortcut -> You must complete the Hard, Medium and Easy diaries to use this shortcut.
    • Rare drop announcement update:
      • The # of times a player has received a specific item will now be shown in a rare drop announcement.
        • Previously:
          • Omicron has obtained an Elysian sigil from Corporeal beast! (#4,522)
        • Now:
          • Omicron has obtained an Elysian sigil (2nd) from Corporeal beast! (#4,522)
    • Theatre of Blood room timers now start when player passes the walkthrough barrier, rather than at the end of the previous fight.
      • This will allow players to take a break before entering the next battle, without sacrifice their time record.
    • Players who are locked out of their account via 2FA will now be asked if they'd like to be taken to the Account Recovery section on the forums.
    • A confirmation window will now be shown when buying Mithril seeds, to prevent players from purchasing large amounts they accidentally.
    • Players can now select the "View-laps" option when right-clicking Grace to see their lap completions.
    • Players can now set an alchemy warning by right-clicking on the high or low alchemy spells.
      • This warning is set to 1m by default, which is what it was prior to this addition, but players can now increase or decrease the limit to whatever they’d like.
    • The Dragon 2h special attack now works properly.
      • The special attack will attack up to 14 npc’s and 3 players that are 1 tile away from the player.
    • The world map is now supported on Alora’s native HD, so HD players can now properly make use of it.
    • Vespula’s enrage attack will now only hit players if they’ve been within melee range of her for 2 ticks.
      • She will first scan 1 tick before she attacks to find eligible players in her perimeter, and will then attack them the next tick if they are still there.
        • This should fix the issue of players randomly being hit while running under vespula sometimes.
    • Clan leaders can now set a clan rank icon to any icon, even if they are occupied by one or more offline/online player.
      • Leaders will be warned that the icons will be removed before they can change the rank icon.
    • The Crystal bow and all the variants of it now have the proper attack sound.
    • The Masori assembler will now go to the reclaimables shop and can be re-purchased for 100k.
    • Added an option to check your charges while equipping the Holy sanguinesti staff.
    • Messages that take up more than one line in the chatbox will now take on the most recent color of that text, rather than the default color.
    • Fixed a bug where the Theatre of Blood health bars would not reflect the opponent info plugin setting right when the bar first appeared.
    • The Bone Dagger now has its special attack.
      • The special attack will guarantee a hit on the target if you were not the last player to attack the target.
      • On a successful hit, the target will have their defence drained for the damage done, similar to the BGS and Dorgeshuun crossbow.
    • Players can now poison the bone dagger to create the P/P+/P++ versions.
    • The ::maxhit command will now also display DPS when attacking an NPC.
    • Players will now gain points equal to the damage inflicted on the Het seal in the Tombs of Amascut.
    • The Login screen fire will no longer be renderable if the player is using the default Alora login screen.
    • Added all of the hunter NPC spawns to the Piscatoris Hunter area.
    • Players can no longer walk on the tiles that the teleport wizard and healer are standing on in Edgeville.
    • Players can now hide the Wiki banner through the Interface Styles plugin.
    • Various fence/stone shortcuts have been added around the game.
    • The Player indicators plugin now properly shows custom rank/player icons if applicable.
  • Misc:
    • To account for increases in vote point boosts and the removal of a vote website, the price of Skin color tickets in the Vote shop has increased from 2,500 to 3,500 for all normal colors, and 6,500 to 8,250 for the Rainbow ticket, respectively. 
  • Music Changes:
    • Added 80 new songs that are unlockable.
      • 50 of those are automatically unlocked when a player logs in, since they are from quests or inaccessible area.
        • The other 30 will be unlockable around the game, primarily in areas/dungeons around Darkmeyer, Prifddinas, and Kourend.
  • Gold Sink:
    • Players with at least level 47 Construction can now build a gold sink in their kitchen for 10 condensed gold bars, 5 mahogany planks, and 5 gold leaves.
      • The Condensed gold bars can be purchased from the construction exclusives shop for 50m each.
        • Building the sink will also provide 11144 base construction experience.

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We hope you enjoy this update!

 

As always, please report any bugs that you encounter immediately so that we can swiftly patch them up.
 
Regards,
Omicron & Chad




#456431 [27/3/23] Resource Packs, Bank Overhaul, ToB scaling, Spring Sale, Rank Ticke...

Posted by Omicron on 27 March 2023 - 03:29 PM

@GIM Johno 

 

Combat Achievements will be available in the very near future, that update is nearly completed and is technically on the live server, but we're only allowing a select few to test the tasks and make sure that piece of content is ready for release. We were going to release it along with this update, but since it's a larger piece of content that requires a lot of meticulous, individual task testing, we decided to release the update without Combat Achievements and push it on it's own shortly thereafter, in order to ensure a smooth experience on release :)




#454780 When is the next Leagues?

Posted by Omicron on 06 March 2023 - 01:02 PM

I would be very interested in running another league in the near future. In the past we've repeated the twisted league, since it wasn't exactly feasible to reproduce the trailblazer league without taking up a ton of development time, but I think adding an extra island or two (Karamja, Fossil, etc...) would be a fun way to expand the current league, with new tasks and relics. At the moment we have our hands full with content, such as combat achievements (coming very soon), muspah, the wilderness rework, and a few other things, but when we clear out a lot of that, it's something we want to set our sights on.




#227567 Bonus Skill Schedule

Posted by IM Moe on 23 October 2018 - 08:35 AM

Thanks @Unknown for this very simple & to the point guide on the bonus skill schedule. Going to pin this so new players can easily find it. 




#227528 Bonus Skill Schedule

Posted by Sassa fras on 23 October 2018 - 05:34 AM

Short and simple, does a better job of explaining the order than the old one. Good stuff.


#411546 [29/9/21] GPU & 117 HD Plugin Release, Trading Post QoL, Theatre of Blood...

Posted by Omicron on 29 September 2021 - 07:00 PM

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Hello everyone,
 
We're extremely excited to present to you the GPU & 117 HD Plugins today! We appreciate your patience while we worked through all of the obstacles to get GPU functionality to Alora, and we hope that this enhances your experience on the server even more. There will undoubtedly be some bugs with this release, so we're counting on you to report these bugs as soon as they are found so that we can patch them up.
 
The GPU plugin provides a minimally enhanced visual experience, but will use your graphic card to render the game (rather than your CPU) which often leads to FPS improvements for most players with modern graphic cards. The 117 HD plugin which was released a few weeks ago on OSRS dramatically enhances the game's visuals, adding lighting, shadows, high-definition water, ground blending, and much more. While we already had a functional HD plugin that we ported from the original 2008 HD release on RuneScape (and this HD toggle is still available if you prefer it), it didn't work on most Macs, and there are some benefits to using 117's HD such as atmospheric lighting, object/npc lighting, much nicer looking water, and more.
 
While this update is primarily to release these plugins, we've also managed to squeeze in a handful of bug fixes and QoL updates, notably for the Trading Post and the Theatre of Blood. For the Trading Post, you'll now be able to see your history in detail, and you'll also be able to look-up recent trades for a specific item (or just the Trading Post's recent trades in general). For privacy reasons, the usernames of buyers and sellers are not displayed in this history, but it can give you a better idea of the price of an item. You can also now view more than just one page of items when searching, as we've added a "Next" and "Previous" button to navigate through pages. We've tried our best to patch up all of the reported Theatre of Blood bugs, including a QoL change which makes ornament kits roll as a separate drop.
 
We'll let you have a look at the full list of updates below:

  • 117 HD/GPU Plugin Release:
    • DISCLAIMER:
      • These plugins are still in beta, and we do not recommend players use them in dangerous situations at this time.
        • No items or hardcore ironman status’ will be refunded if a player dies to a crash caused by these plugins, so please be aware of this.
    • Important Note For HD:
      • While there will likely be bugs specifically experienced on Alora, differentiating between the bugs that are on Alora and the bugs that are present due to the HD plugins themselves will be difficult.
        • For this reason, we ask that players do not report small graphical errors or inconsistencies related to the 117 HD plugin, since they are likely also present on OSRS, and will be fixed in the future.
    • The 117 HD and GPU plugins supported by Runelite are now available on Alora.
      • Players can toggle these plugins on by using the plugin configuration panel on Runelite.
        • Please note that these 2 plugins conflict with each other, so players may only have one or the other on, but not both.
        • Players also must turn Alora’s native HD mode off before starting the GPU/117 HD plugins.
          • Players will be notified to do this if they try to toggle the plugins on with Alora’s HD enabled.
    • 117 HD:
      • This plugin will move most of the client’s rendering to the GPU (if available), and upgrade a lot of visual aspects of the game.
      • Players will have many options to customize this plugin in the configuration options of the plugin.
        • Some of the many options include:
          • Adjustable draw distance from 1-90 tiles.
          • Shadow quality/distance.
          • Fog depth
          • NPC/Object/Projectile lighting
          • Water quality settings
    • GPU Plugin:
      • This plugin will not make any drastic visual changes to the game, but is simply there to pass some of the rendering over to the GPU, which will allow players to add fog in the distance, adjust their draw distance from 1-90 tiles, smooth out the game’s jagged edges (anti-aliasing), and add colorblind filters.
    • Players may experience issues with these plugins, depending on the type of GPU they have, the version of OpenGl they are running, the device they are running, etc…
  • Bug Fixes:
    • Fixed a bug where switching to build mode while in your POH wouldn't properly spawn the hotspot objects.
    • Fixed a bug where players could claim the tempoross/wintertodt vote book bonus even if it was crossed out.
    • Fixed a bug where the mouse tooltips would sometimes disappear.
    • Adjusted the Chaos Druid spawns in the Edgeville dungeon so they should hopefully no longer get stuck in the wall.
    • The Charge spell now provides the 180 base magic experience when casting it.
    • The Charge spell now lasts for 7 minutes, rather than the much longer (and random) amount that it previously lasted.
    • Fixed a bug where players could not click on the "Click here to play" banner on the first login if their client was loaded with both Stretched mode and resizable enabled.
    • Fixed a bug where players would sometimes not get the appropriate amount of items from the LMS shop if they didn't have enough points to purchase the selected amount.
    • Sleepwalker NPC's at the Nightmare will now always walk towards the Nightmare, even if the player is hiding on the other side of the instance.
    • The Nightmare staff special attack will no longer continue into a staff bash if no auto-cast spell is set.
    • Fixed a bug where floor textures were black in parts of Ardougne, Miscellania, and Brimhaven.
      • If you spot any other black or wrong textures, let us know!
    • Fixed a bug where depositing a watering can would override whatever watering can you had in the Farming tool store.
    • Reduced the outer zoom limit max value of the Camera Plugin, since after a certain value, it had the potential to crash the client.
    • Removed the random Blue heron spawns in Lumbridge.
    • The Dragonfire ward will now properly act as a dragonfire shield.
    • Players must now risk 750k to use the bounty hunter teleport to their target if their target is in the Revenant caves.
    • Adjusted the canvas width on resizable for Windows clients to (hopefully) remove the black bar from the right edge of the screen.
    • Fixed a bug where some lower tier PoH superior garden restore pools were curing poison/venom and restoring stats when they should not have been.
    • Fixed a bug where varies thrown range weapons were missing the special attack bar (Dragon Knives, Dragon Thrownaxe, Morrigan’s throwing axe, etc…).
    • The Zombie Thralls can no longer attack Aviansies.
    • Fixed a bug where the slayer helmet effect was not applying to Wilderness slayer tasks.
    • The instanced Giant Mole can now be attacked by multiple people at the same time.
    • The Giant Mole will no longer burrow away if it has 0 hitpoints.
    • Properly fixed the olm animations on HD when 2007 HD objects were enabled.
    • Fixed a bug where runelite item overlays weren’t rendering on HD.
    • The Player-Owned house plugin is no longer hidden on the plugin-list.
    • Fixed a bug where the xp globes/tracker wouldn't reset when switching accounts if a player had 200m experience in that skill.
    • Fixed a bug with the Champion's guild staircases.
    • The splitbark helmet will no longer make a player’s head invisible.
    • Fixed a graphical glitch with the Splitbark/bloodbark/swampbark bodies.
    • Fixed a bug where player's clients would sometimes crash in certain areas due to texture issues (this wouldn't be uncommon in the GWD area for example).
    • Fixed a bug where item overlays on HD were causing error logs to be built up on the user's device.
    • The wiki banner will now be hidden when hiding the minimap using the minimap plugin.
    • Minimap orb overlays (dose indicator, eat indicator, etc…) will no longer draw if the minimap orbs, or the entire minimap is hidden.
    • Fixed an issue where the floor textures in the farming guild were black on 2010 mode.
    • Adjusted the sigil drop rates on the drop searcher/npc drop interface to more accurately match what they actually are in-game. These interfaces were showing lower than true rates for sigils.
    • Fixed a bug where player's compost bins would appear to be empty when they were full, not allowing the player to withdraw their compost.
    • Fixed an issue where models would not draw on interfaces on HD (for example the coins/add/remove buttons on the Managing Miscellania interface).
    • Fixed a bug with the total experience sprite being offset too far to the right on the experience tracker on HD.
    • Fixed a bug where Teak logs would sometimes be added un-noted when receiving them from Wintertodt crates.
    • Fixed a bug where the large Muttadile would not properly walk out of the water in the Chambers of Xeric.
    • Fixed a bug where a player could still take damage in the case that their attacker hit them on the same tick that they teleported away using a Lever.
    • Fixed a bug where the Fixed mode game frame would sometimes turn black/disappear on HD.
    • Fixed a bug where the nightmare's attack animation would not play properly after the Sleepwalker attack between phases.
    • The professor Gracklebone clue step is now a proper anagram where the player will need to answer the question to move on.
    • Fixed a bug where the Salamander net trap would still be able to catch a salamander after being dismantled.
    • Fixed a bug where the collection log pop up banner would not show up if the player opened a clue scroll casket.
    • Fixed a bug where the minimap compass clickbox would cover part of the minimap on the 2010 interface style.
    • The Dragon claws special attack will now properly hit max on the Max hit dummy.
    • The Dragon claws special attack hitmarkers will now all count as "critical" hits using the 2010 era hitmarkers, if the initial/main hit was a critical.
    • Fixed a bug with the dense essence chisel animation on 2010 mode.
    • Fixed a bug where the "remove doors" option in the player owned house menu would sometimes leave walls between rooms that were not supposed to have any.
    • Fixed a bug where players could not withdraw an amount less than the total amount of coins in their servant's moneybag.
      • Players can now properly withdraw any amount less than or equal to the amount of coins in the bag.
    • Players will now automatically be transformed back to their normal form if they try to do actions (for example, pickpocketting) while transformed into an object/NPC that normally cannot move (ring of stone transformation, for example).
    • Fixed a bug where the models on the Staff enchantment interface were bugged on 2007, and especially 2010 mode.
    • Fixed a bug where the fire cape texture would not be animated.
    • Fixed a bug where players could chisel dense essence while mining them.
    • Fixed a bug where the slayer points would not update on the Slayer infobox when clicking the task button in the Server statistics interface.
    • Fixed a bug with the "Disable spellbook tooltips" option in the Mouse tooltips plugin not working with some spells on the new spellbook.
    • Fixed a bug with the Interact Highlight plugin’s "show on interact" setting not working for objects.
    • Increased the value of various Dragon axe/pickaxe/harpoon variants (ornament kits, trailblazer, etc...).
    • Fixed a bug where the rune cost of the portal nexus locations was wrong, and would show a much highest cost than normal.
    • Fixed a bug where removing a teleport that was not yet paid for from your list would not fully remove the proper cost.
    • The bow of Faerdhinen, and blade of Saeldor (and all variants) now have a default value of 150m.
    • Fixed a bug with reverting the Blade of saeldor at the singing bowl not working properly.
    • Adjusted the perk description text for the Kandarin diaries to state that the diary completion leads to an increased chance to get single mark of grace, not an "extra" mark of grace.
    • Fixed a bug where players could not remove the normal spirit tree in their player-owned house.
    • Fixed a bug where only weapons whose crush bonus was higher than their slash/stab bonus would always instantly kill the Phosani's Nightmare parasite/Husk.
      • Now, any weapon using the crush attack style will do so.
  • Quality of Life:
    • Added the blue dye to the Construction supplies shop.
    • Papyrus has been added to the Construction supplies shop for 1,750 coins each.
    • Added the proper animation when removing objects in a player-owned house.
    • Reduced the construction build delay from 4-6 ticks to just 1 tick.
      • Osrs doesn’t seem to have this delay after building objects, which will now allow players to remove the objects they build right away.
    • Barrows items that drop to the ground due a full inventory when completing a run will no longer break.
    • Npc Aggression will now factor in the npc’s size, which means it should work more consistently than previously.
      • There times when players could get within 1 tile of an aggressive npc, and it wouldn’t take notice of the player at all.
        • This should no longer happen.
    • The cure-poison/venom button on the hitpoints orb will now factor in anti-venoms and Anti-venom+ to cure poison as well.
    • Tears of guthix will now properly give experience to the skill that comes first in the skill tab if two skills have the same experience.
      • This is tracked from left->right and top->bottom.
    • Adjusted the Dagannoth Rex spawn in instances so that it’s further towards the back of the room, rather than the centre. 
    • Alchemical Hydra will now play an animation on the first 3 phases when it swaps between the Range/Mage attack styles.
    • Increased the delay before the lizardman spawns explode from 2 ticks to 3 ticks.
    • The Lizardman spawns will now play their proper animation before exploding.
    • The loot tracker plugin can now properly track loot from opening impling jars.
      • It will also track implings that were caught barehanded, and ignore implants that are caught and trapped in jars.
    • Increased the max object interaction distance from 27 tiles away to 50 tiles away.
    • The Key remapping plugin will now re-initialize properly after a player closes an interface that disabled it (for example, searching a location using the world map).
    • The Eldritch nightmare staff's special attack cost has been from 75% to 55%.
    • The world map icon on Resizable/2007 fixed interface style (default style for fixed) will now use the smaller world map orb that OSRS uses.
    • The falling rocks at olm will now only do half the damage unless the rock landed directly on the player.
    • Players will no longer have their movement locked when trying to light a brazier if the pyromancer is incapacitated at Wintertodt.
    • LMS players will now gain 20 seconds of immunity from being attacked after killing another player.
      • The killer can attack another player at any time during this immunity period, which will nullify the immunity.
      • This is intended to give the killer time to open a bloody chest and prepare for the next fight.
    • Players can now fletch darts if their inventory is full, assuming they already have at least 1 of the dart they're trying to make in their inventory.
    • Clicking on the number of vote points in the Server statistics interface will once again tell the player how many vote books they’ve claimed.
    • Clicking on the skill of the day in the Server Statistics interface will once again redirect players to the bonus skill schedule forum thread.
    • Players will no longer be able to accept Duel arena staking options until 4 ticks (3.2 seconds) after the rule has been changed.
      • This should hopefully help to prevent players from making last second changes to the rules without the other player being aware.
    • Players can now add extra blood shards to their Amulet of blood fury to increase the maximum charges to 30,000.
      • Reverting the Blood fury will still remove all the charges without refunding any of the blood shards.
      • Players can add an extra blood shard if they have more than 20,000 charges, but it will only add the difference between their current charges and the max amount of charges (30,000).
        • For example, if the player has 25,000 charges, the next shard they add will only provide 5,000 charges. Players will be warned about this before their shard is taken.
    • The collector will now add the Gem/Coal bags to a players collection box if they are missing.
    • You can now right-click the Sacrificial Boat at Zulrah to Quick-board and skip the dialogue.
    • Players can now deposit noted tools/compost into the Farming tool store.
    • Player's net traps will now automatically be dismantled, with the net/rope dropping to the ground if they log out.
    • Reduced the radius of the Nightmare's spore attack explosion by 1 tile, so now when the spores blow up, it'll only infect a player if they are right next to it (1 tile away) or on it, rather than 2 tiles away.
    • Players can now toggle the “remove doors” option on or off while in their house without having to reload it.
    • The scythe of vitur's walk/run animations are now the same as OSRS.
    • The Screen Marker Highlight plugin will now be able to more accurately highlight interface components.
    • Players can now take an iron pickaxe from the ground in the Guardian's room in the Chambers of Xeric.
    • A healthbar will no longer be drawn when attacking the max hit dummy.
    • The right-click teleport options in the modern spellbook now work properly.
      • This includes the following teleports:
        • Grand exchange (right click on barrack teleport).
        • Outside POH (right click on house teleport).
        • Seers’ village (right click on Camelot teleport).
        • Yanille (right click on Watchtower teleport).
    • The farmer’s blessing shortcut keys will now be highlighted in blue to make them clearer/easier to see.
    • 3 new teleports have been added to the Farmer’s blessing.
      • Falador tree patch
      • Gnome Stronhold tree patch
      • Fossil island hardwood patch
    • Added a more clear information interface when right-clicking the group ironman orb in Edgeville.
      • When a group ironman player clicks the “Group Change Details” option, they’ll be presented with a clear list of the rules for joining teams/kicking players, and then they’ll also be presented with the following group/player specific information:
        • Transfers left: How many transfers they have left.
        • Transfer Cooldown: How long until they can join a new group.
        • Group Kick Cooldown: How long until their current group can kick a player.
  • Dragonstone Jewelry Changes:
    • Players can now recharge all dragonstone jewelry at the Fountain of Rune.
      • This includes Skills necklaces, Combat bracelets, Rings of wealth, and Rings of wealth (I).
    • All Ring of wealth and Ring of wealth (I) variants will now work as the base version.
      • Upon death in PvP, a player’s Ring of wealth (I) will be converted to the uncharged version, and sent to the untradables shop.
        • As always, the item will be permanently lost if the player’s untradables shop is full.
    • Players can now use the Ring of Wealth teleports when the ring is charged.
      • The locations the player can teleport to are as follows:
        • The Grand Exchange
        • Miscellania
        • Falador Park
        • Dondakan
  • Equipment Rebalance:
  • Trading Post Changes:
    • Trading Post History Changes:
      • We’ve added a “History” button to the top-left corner of the Trading Post interface, which players can now use to view the history of various categories on the Trading Post.
        • Players will have 3 options when clicking the History.
          • The first option will be to view the 50 most recent trades that happened on the Trading Post.
            • These only show items sold (rather than bought and sold, since that would provide duplicate entries), and the buyer/seller names are omitted when viewing these logs.
          • The second option will be to view the purchase history of items on the Trading Post.
            • Players will be able to search for an item, and will be provided with up 50 entries of recent trades of that item.
          • The third option will be to view extended history for the player’s own trading post transactions, where players will be able to view up to 50 of their transactions.
    • Trading Post Search Changes:
      • Players can now view more than 20 listing results on the trading post.
        • We’ve added “Next” and “Previous” buttons to the search interface, and this will allow players to view the next or previous 20 listings from the “Recents” page, or a search they’ve done.
          • The “Recents” listings are capped to 200 listings total, which would be 10 pages worth of listings.
  • Npc Melee Accuracy Changes:
    • We’ve adjusted the formulas for calculating NPC accuracy to be more like OSRS.
      • At the moment, this will only apply to NPC’s that use melee as an attack style, and will not apply to bosses or npc’s with custom mechanics.
      • These new formulas should help players avoid damage by gearing up defensively in the case that they aren’t praying melee, or if that npc hits through prayer (though generally a mechanic like that would fall under the “custom mechanics” category).
  • Dwarf Cannon Accuracy Changes:
    • The Dwarf Cannon’s accuracy system has now been changed to match OSRS.
      • The cannons accuracy will be based off of either the player’s ranged or melee accuracy.
        • If the players weapon is a ranged weapon, then it will use range accuracy/defence calculations to see if the cannon ball will do any damage.
          • Any other weapons will default to melee accuracy/defence calculations, including magic weapons.
      • This also means that a cannon’s efficacy will be based on a players specialized setup.
        • For example, since it doesn’t factor the magic type, it would useless to use a cannon in mage gear at a boss, however when using it at corporeal beast with a high accuracy setup, the cannon will also benefit from the high accuracy setup.
        • The Cannon’s accuracy will also increase if the player’s stats are boosted (by potions or by using prayers).
  • Client updates:
    • Object Indicators Plugin Changes:
      • Players can now choose to highlight an objects outline, hull, or both.
    • Players can now adjust the border width and feathering of the outline/hull.
    • Loot Tracker entries now display unit price of item stacks in their tooltips
    • Players now have the option to add a "Fill color" for highlighted hulls of NPC's using the NPC indicator plugin.
    • :Poggers: emoji has been added to the Emoji plugin on RuneLite.
  • Tzhaar Rune Shop Changes:
    • Ironmen can now sell their runes to the Tzhaar-Mej-Roh rune shop.
      • The price of the runes will be treated as the overstocked price on OSRS, which is as follows:
        • Fire/water/earth/air/mind/body runes: 0 Tokkul each
        • Chaos runes: 9 Tokkul each
        • Death runes: 18 Tokkul each
        • Blood runes: 40 Tokkul each
        • Tzhaar elemental rune packs: 43 Tokkul each
    • The regular elemental rune packs in this shop have been switched to the Tzhaar variants.
    • Karamja Gloves (1/2/3/4) now provide a discount for buying and selling runes while equipped.
      • Players will receive a 15% decreased purchase price for all runes in the shop while they have these gloves equipped.
      • Players will receive a 45% increased sell price for all runes in the shop while they have these gloves equipped.
  • Max Hit Indicators:
    • Players can now toggle a setting to change the font of hitmarkers when they hit their maximum damage on a player/NPC.
      • This can be done through the Interface Styles plugin, and players can set the font to be bold/regular, rather than the default small font used.
        • This feature does not work on 2010 era hitmarkers, which use their own critical hitmarkers when a player deals within 90-100% of their maximum hit (critical attack).
        • This only works with regular hitmarkers, so it will not work, for example, on the Nightmare of Ashihama, where it uses special hitmarkers.
  • Player-Owned House Max Hit Dummies:
    • Players can now attach/use the Max hit dummies built in their combat room.
      • The regular max hit dummy works more or less exactly the same as the one in the Home area.
      • The Undead Combat Dummy works the same as the regular one, except for that it acts as though it is a slayer task npc, undead, and demonic.
        • This means players can see their max hits with one or more of the aforementioned boosts applied.
  • Theatre of Blood Changes:
    • The Nylocas spawned by Verzik Vitur can now be killed in one hit if the player is using the correct combat style.
      • For example, the range Nylocas can be killed in 1 hit by any range weapon.
    • It is no longer possible for 2 Exhumed skeletons to spawn on the same tile while at Xarpus.
    • Rather than targeting team members randomly, Xarpus will now pick it’s targets following the order of the orbs in the top left of the screen.
      • Once he has gone through every member that is attackable, he’ll restart at the first member once again.
    • Players will no longer splash magic attacks on the Nylocas Matomenos if one of the following conditions are true:
      • The player’s magic accuracy is 140+ (factoring in the 10/15/25% boosts from the magic prayers).
      • The player has a boosted (prayer * base) magic accuracy of 86, while having the void mage set equipped.
      • The player has a base magic accuracy 55, while having the void mage set equipped, and Augury active.
    • Fixed a bug where the Pestilent Bloat's size was 4x4 rather than 5x5, which would sometimes cause players to get 1 tile closer than necessary to Bloat.
    • Combat will now be ended between a player and Nylocas Vasilias after the boss changes phases.
    • Hard mode loot changes:
      • Ornament kits will now be rolled as a separate drop.
        • This won't make all rare loot more common though, as their slots on the rare loot table were filled in by the Avernic hilt.
          • This means that the hilt will be more commonly dropped, but also that you will have a chance at obtaining a rare item and an ornament kit in the same chest.
  • Nightmare fixes:
    • Regular damage will now show the heal mark again.
    • Fixed the countdown timer and tested, Phosani's nightmare will spawn after 5 seconds.
    • The drop rate for the Parasitic egg has been fixed (was previously too low).
    • Melee attack changes:
      • Nightmare's melee attack will now be delayed by 1 more tick, giving you more time to select the correct prayer.
      • Nightmare's melee attack will now occur 40% less often, and she will opt for a Ranged/Magic attack instead where possible.
    • Hits of zero on both the totems and the Nightmare should both display the regular, blue zero-damage hitmarker.
  • Baby Mole-rat:
    • You can now use a Mole claw on your Baby Mole pet to morph it into a Baby Mole-rat, the pink, naked version.
      • To go back to the original Baby Mole pet, you can use a Mole skin on it.

 

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We hope you enjoy this update as much as we've enjoyed putting it together!

 

Regards,

Omicron & Chad




#411052 117's HD and GPU plugin support

Posted by Omicron on 25 September 2021 - 10:58 AM

Hey everyone,

 
Dan and I having been working on this update for the past few weeks, and we wanted to share a few teasers with you before release. Since adding support for Runelite a few years ago, a lot of time has been spent polishing/refining it, and one of the more demanding aspects was integrating the GPU plugin, which ended up taking a back seat for a while due to other priorities, and the fact that we already had HD available to players who wanted to use it. With the release of 117's HD plugin, we decided there was no better time than now to get the GPU integration working, and we're happy to announce that we're nearly done with it, and we're ready to share the results. The HD/GPU plugins also work with our 2010 graphics mode, which makes for some really great looking gameplay when pairing the 117 HD plugin with 2010 models/animations.
 
 
 
117's HD: 
 
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GPU:
 
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#384644 Phat pet rock

Posted by Zemnas on 27 December 2020 - 10:10 AM

Honestly, I would save vote points for this pet if it had the partyhat all year round.

The pet itself is already boring so this would definitely entice more people to get it!

Support :)




#384525 Happy Holidays & Merry Christmas!

Posted by Omicron on 25 December 2020 - 02:48 PM


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Hello everyone,

The Staff Team and I would like to wish you all a Merry Christmas and Happy Holidays! We're thrilled to be able to celebrate another Christmas with all of you, and we hope that you enjoy this holiday break by spending some quality time with your loved ones! <3

It's certainly been an eventful year for all of us, but through it all our community has been extremely supportive, and I'm proud to be able to say that Alora remained a place where you could forget about everything going on in the world and just hang out with some friends. We'd like to thank you all for your support and dedication over the years, and ultimately, for making this place what it is. We wouldn't be anything without you guys, so thank you for being here and making this community your home. Take a moment to cherish the relationships with those you have around you, as well as your family here at Alora. We're looking forward to a great 2021 for everyone, and we will do our best to make sure Alora is also at its best this year with many planned updates that we're looking forward to sharing with you guys! :wub:

We hope our League participants have also been enjoying the journey thus far, and we look forward to giving out the prizes in just a few days! Also, our in-game Christmas event is still active, as well as our 30% bonus token sale, so make sure to finish the event for the exclusive rewards and stock up on tokens before these events end :)


Best Regards,
The Alora Staff Team