Spring '26 Community Awards Results & Signatures | by Logan, 17 hours ago
Thank you for the continued support on these Community Award nominations, and once again huge shoutout to [member="Pase"] for the signatures :^)
Without further ado here are the winners for each category and the signatures to follow.
Staff:
Players:
If anyone has any community friendly suggestions for new awards please feel free to reach out to me or post in this thread :)
[Spring '26] Community Awards | by Logan, 3 weeks ago
Spring 2026 Community Awards
Hello and welcome to the 2026 Spring Community Awards! This is the first of the four editions of this year's Community Awards, hoping for a good start to this year's community award nominations.
This thread will be up until March 31st and the results/signatures will be posted by April 7th, don't miss your chance to vote!
Thank you for participating!
RULES:
1) Guest Accounts will not have their votes counted!
2) You must fill out the entire template provided below. If you do not have anyone to vote for please leave it blank instead.
3) You may NOT vote for yourself.
4) You CANNOT vote for the same person more than 6 times.
5) Any troll posts will be removed and the poster will be infracted.
6) No buying/selling or asking for votes.
Any breached rule will result in disqualification.
Please fill out 75% of the template or your votes will not be counted!
Staff
Best Event Manager:
Best Administrator:
Best Global Moderator:
Best Senior Moderator:
Best Game Moderator:
Most active on Discord:
Most active In-game:
Most active on Forums:
Most Respected:
Most Potential Promotion:
Funniest Staff Member:
Overall Best Staff Member:
Players
Most Active In-game:
Most Active Yapper:
Most Active on Forums:
Most Active on Discord:
Most Active Overall:
Funniest Player:
Most Spooned:
Most Wealthy:
Most Addicted to Gambling:
Most Friendly:
Coolest Veteran:
Best Planker:
Best Fashionscaper:
Best Bankstander:
Best PKer:
Best PvMer:
Best Raider:
Best Skiller:
Best Clan:
Best Normie:
Best Ironman:
Best Hardcore Ironman:
Best Ultimate Ironman:
Best Hardcore Ultimate Ironman:
Best Elite Ironman:
Best Elite Ironman duo:
Best Group Ironman (Player):
Best Hardcore Group Ironman (Player):
Best Realism Player:
Best Classic Player:
Best GFX Designer:
Best Youtuber:
Best Streamer:
Top Overall:
Good luck to everyone!
If anyone has any new suggestions for any new future community award categories please reach out to me via forums / discord @ loooooogan or any other staff member, much appreciated.
Content Poll: Experience Rates | by H, 1 month ago
Hi all,
We recently began discussing the idea of expanding how our experience rate system works.
At the moment when you create an account, the game modes have fixed experience rates that were set on release, for example 8x for HCIM, 40x for UIM and so on. Over the years, we've seen players decide against playing some game modes because they might be too easy or too hard.
We'd like to address that concern by giving you the option to select from three different experience rates upon account creation.
When you create an account and select a game mode(e.g UIM), you will be asked to select from three experience rates;
40x(15x post 99)
8x
4x
Will I be able to move between the different experience rates as I wish after account creation?
You will be able to bump up your experience rate if you're not happy with your choice, e.g from 4x to 8x to make it easier. You will not be able to move down from 8x to 4x to make it harder.
Will this be an option for all accounts?
For the time being, this will only be available for solo ironman modes(IM, HC, UIM, HCUIM).
Why did you decide on 40x/8x/4x?
The reason we decided on those rates is because the solo game modes fit perfectly in the proposed exp rates without causing any disruption to existing accounts.
We discussed changing experience rates of existing accounts to something else(e.g 20x, 10x, 5x), but it would diminish the achievements of other existing players.
What about my existing account?
Existing accounts will remain at the same experience rates, with the option to move up for HC and HCUIM.
What about other game modes, such as GIM?
There is a little more to take into consideration with the other game modes, so we'd like to hold off for the time being and focus on the solo ironman modes to ensure we do it right.
Regarding normal, classic, and realism modes; those will stay exactly the same.
Why can't I pick my own experience multiplier, e.g 12x?
Although that was considered, we'd like to keep accounts within set groups. Some players like competing for ranks so it would be a nightmare figuring out a system for the hiscores.
Will there be a way to differentiate different exp rate players?
Yes, we're brainstorming ideas on how to differentiate different exp rate players in-game. If you have any ideas, feel free to suggest below.
What's next?
We would like to get some discussion going and see if this is something the community wants to see. If you have any other ideas or would like to ask questions, feel free to do so below.
Please vote in the poll above and let us know what you think!
Kind regards,