MADASFUK
- Revol likes this
Posted by
What is your suggestion?:
Fat people drop big bones. When you create an account, you have to enter your weight in kilos/pounds. If your weight is above average, when you die ingame your character drops big bones.
Is this in OSRS?:
It should be.
Has this suggestion been accepted already?:
Something tells me nobody else has suggested this.
How would this benefit Alora?:
Funny
Posted by
HAHAHAHAHAHAHAHAHAHHAHAHAHAHHAHHAHAHAHAAHAHAHAHAHAHAHAAHAHAHAHAHAHAHA
AHAHAHAHAH
AH
AHJAHAHAHHAHAHAHAHHAHHAAHAHAHAHHAHAHAHAHAHAH
That's good.
Posted by
@M00O0OO0OOW Bro what you mean It's me ??? show me proofs , I still have my Killstreak lmaoooooo
Why u replying to others but not me? You want to talk about 1v1 so come and 1v1 me, I will triple your risk.
Posted by
This is not 1v1.
Ok Village leader, When would you like to 1v1 for everything you see in this picture? In fact, I will TRIPLE anything you want to risk at edgepvp!
Posted by
People dont pk at edge simply because there's no "reason" to, every single other thing in the game, (other pk styles, pvm, skilling, etc) are better moneymakers than edge pking. there's 0 incentive to put on a welf set and go to edge for some fun fights on this server
Posted by
The event managers and staff in general actually do a pretty good job on the PvP events, sadly the pvp community just isnt the MAIN community here, its like 80% Ironmen/pvmers. Pking on the server is getting a lot better however i've been saying it for over a year, there still needs to be more incentive to pk in less valuable gear (e.g. welf veng pk at edge, welf brid/nh at chins, edgepvp etc. How to go about balancing that i'm not too sure as streaking/emblem "farming" (Just pking with emblems and selling/exchanging them as t10s) is already good money, however very few people do it.
I've suggested multiple things such as a % chance at a random PvP shop reward on kills in hotzones, simply more PKP per kill for pking at edge(will encourage more edge pkers instead of deep wildy pking) and a couple of others which i forget.
Posted by
Imagine being kicked from a clan you idolise for being shit and then trying to trash talk to then get hit by this... :/
Posted by
Been looking forward to this for so long now but the poll results actually make me not want to play,
8x is much faster than people realise (people max hardcores in like 10-12 days gametime and that's without 3 players minimum to help with supplies/gear and with wildy restrictions as hcim) and i (along with probably a lot of others) was hoping this would be a grind gamemode, as i think it should be.
I can understand why so many people want it to be higher but this way it kind of is set for the "come and go" players or the players that are not on as much to have fun with it instead of the people that want to grind and go hard at it (no point going hard at something that u will complete in 2 weeks) and I think that's the wrong thing for this gamemode since its a group thing that's going to be ruined/not as good if you have that 1 person or a couple of people in your group that quit.
My general point is i think group ironman should be a "hard" (grind) gamemode where the XP rates are lower (eim-classic rates) since it much more suits the playstyle of the people that are actually going to stick to group ironman and play it in the long term as a GROUP with nobody quitting.