my vote goes to the most spooned recently, gl others
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Posted by Maliketh
on 31 October 2025 - 07:18 AM
What is your suggestion?: Reduce risk amount to be able to receive pkp / emblem upgrade when pking someone else.
Is this in OSRS?: n/a
Has this suggestion been accepted already?:prob not
How would this benefit Alora?: I speak for myself and many others when i say that it's really annoying to spend time daily trying to find targets / people in wilderness just to not receive an upgrade or pkp most of the time because people don't risk enough for the system.
Only place that guarentees upgrade/pkp is within revs because of the entry cost.
I see many people 1iteming bosses with noxious halberd/ crystal halberd so they dont waste supplies and items. Due to teleport wizard being OP they take advantage of that, which isnt a big deal in my opinion but, it is quite annoying to Teleport deep wilderness, kill your target, waste couple mins for no upgrade because they don't risk enough.
Currently getting loot keys worth around 80k and still not worthy enough for upgrade.
Pretty please, fix this issue for pkers, wilderness is already quite inactive for the most part.
***Reminder that players cannot pk multiple time the same person over and over to gain pkp/upgrades due to a 30min interval or so. So no, this would not be too OP.
**Edit** Suggestion based off comments/ideas: Killing anyone in the wilderness should grant the pkp they would usually receive if they risked but not grant an emblem upgrade unless they risk.
The new risk should be 25k or 50k, depending how Omi feel like. Right now the risk needed is way too high.
Posted by Maliketh
on 21 October 2025 - 09:55 AM
Posted by Maliketh
on 12 October 2025 - 09:05 AM
What is your suggestion?: Remove the glowy hole feature when player gets elite clue and DUPE pet only
Is this in OSRS?: yea
Has this suggestion been accepted already?: no
How would this benefit Alora?: Would stop people from being giga baited and would reduce suicide rate in Alora.
Thank you kindly
Posted by Maliketh
on 29 September 2025 - 06:36 AM
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Posted by Maliketh
on 12 September 2025 - 05:12 AM
Yeah support. And on another note i do feel like Tempoross at 99 fishing shouldn't give less xp/h than mantas aswell while beeing a very active minigame
Can't lie i'd love to see a xp rate buff on all the minigames on alora; WT, Tempoross, GOTR, Giants Foundry, Mahogany Homes, etc...
I'll do a new suggestion :kekw:
Posted by Maliketh
on 11 September 2025 - 08:06 AM
What is your suggestion?: Buff Angler's fishing xp
Is this in OSRS?: n/a
Has this suggestion been accepted already?: nope
How would this benefit Alora?: Would make another option to train fishing other than Manta rays.
Currently, manta rays offers best fishing xp in the game, even tho anglerfish is a higher level fish.
Reason of that: on osrs, manta ray fishing isn't in the game, you can only get from fishing trawler / tempeross rewards.
So, the xp rate attributed to them is completely customized, so i suggest the same to be applied with anglers.
So i think there should be a little balance when it comes to fishing in alora right now. Doesn't make sense manta rays offer better xp rate/hour than anglerfish in the wilderness (+25% skilling xp rate in the wilderness & faster catching rate for being in skilling ressource area)
While, on top of that, could get pked at any moment.
Zeah Anglerfishing won't become a problem because you catch anglers 10x slower than mantas as of right now (unless if you use diabolic worms, which lowers ur xp rate anyway).
Suggesting 1.5x better xp upon catching Anglerfish.
Mantas will remain fastest xp/hour due to faster catching rate vs anglers.
Let me hear your thoughts.
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