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Ztriplex

Member Since 21 May 2023
Offline Last Active Jan 08 2025 10:50 PM
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Posts I've Made

In Topic: CoX Changes

02 December 2024 - 10:16 PM

@fopannz ? Excuse you lol. Do the content more? I’ve done it over 1000 times on oars between a main and an Ironman. I’m mature and experienced enough to make suggestions on what I enjoy or don’t enjoy or think would be a good idea. No need to agree that’s fine that’s what these things are for. Just throwing in my two sense because I ran it a few times here and was excited to jump into it and unfortunately didn’t find it nearly as enjoyable as I hoped because of how different it was. In any case still enjoying the server but just figured I’d shoot my shot.

In Topic: CoX Changes

29 November 2024 - 11:08 AM

@ Orangepike Which is also why I said we could adjust points. But in any case yeah fair enough.


In Topic: Random item purchasing bot for TP

29 November 2024 - 10:51 AM

@Hints Yeah that doesnt really help for items like "Black unicorn mask". For example it sells for like 30K on Osrs, but can high alch it for 600gp :D not worth the time. My whole point of this suggestion is just to get a little extra cash for those clue items or random stuff not many people buy so your only real option atm is to drop it. And that just feels bad.


In Topic: CoX Changes

29 November 2024 - 10:49 AM

@ Orangepike More points + olm actually making sense = more fun. Plus its not hard to learn, I would teach learners on osrs all the time, Base CoX is extremely easy to learn and most people go deathless within a few runs. Its not about "ice demon being easier, and making olm harder" its just about making it similar to how it operates on osrs because the raid was already plenty fine and fun there. If mid-end game content is too trivial people will get bored quicker and quit.


In Topic: Random item purchasing bot for TP

29 November 2024 - 10:16 AM

@Ruwk Respectfully, The item consumption device doesn't do "exactly" this if it gives no money for items people don't buy often, that's the entire point of the OP. Giving someone GE market value of an item they they would otherwise drop would make little difference to the economy when you can go thieve the same amount in like 1 inventory. Its just nice to have and makes many items less worthless.