Jump to content


Shado xx

Member Since 03 Nov 2022
Previous Username: ShadoMonkey
Offline Last Active Today, 12:51 PM
-----

#489637 [Summer '24] Community Awards

Posted by Miss Chloe on 25 June 2024 - 12:18 PM

Staff

 

 

Best Event Manager: @Moe

 

Best Administrator: @To gain 

 

Best Global Moderator: 

 

Best Forum Moderator: 

 

Best Server Moderator: @YeetMcSkeet

 

Best Server Support: @EIMCastiOnix

 

Most active on Discord: 

 

Most active In-game: 

 

Most active on Forums: 

 

Most Respected: @To gain

 

Most Potential Promotion: @YeetMcSkeet

 

Funniest Staff Member: @YeetMcSkeet

 

Overall Best Staff Member: @YeetMcSkeet

 

 

Players

 

 

Most Active In-game: @Variant

 

Most Active on Forums: @Zarzay

 

Most Active on Discord: @R e i

 

Most Active Overall: @Beans

 

Most Wealthy: @Zuk me

 

Most Addicted to Gambling: @gim crohn

 

Most Friendly: @mochiii

 

Most Respected: @Aapee

 

Coolest Veteran: 

 

Best Helper: @shadomonkey

 

Best PKer: @Take Two

 

Best PvMer: @Zarzay

 

Best Raider: @Noob

 

Best Skiller: @Zarzay

 

Best Clan: @Aftermath CC

 

Best Ironman: @EIMCastiOnix

 

Best Hardcore Ironman: @HCIM Tamber

 

Best Ultimate Ironman: 

 

Best Elite Ironman: 

 

Best Group Ironman (Player): 

 

Best Group Ironman (Team): 

 

Best Hardcore Group Ironman (Player): 

 

Best Hardcore Group Ironman (Team): 

 

Best Realism Player: @Real Alan

 

Best Classic Player: 

 

Best GFX Designer: 

 

Best Youtuber: @Kopjekoffie

 

Best Streamer: @Zarzay

 

Top Overall: @EIMCastiOnix




#489442 Colosseum Accuracy

Posted by saeed on 23 June 2024 - 06:17 AM

I can think of fremennik and manticore for accuracy nerf, rest i wouldnt touch accuracy, as magers are meant to hit hard and accurate like inferno and fight cave. Ranger already inaccurate in melee gear (imo).  So is jaguar, he doesnt hit quite often. 

 

i agree but i don't want this to become fight caves where you can afk in middle with pray mage and autocast blood barrage




#488495 How much money you can make pking on alora [2024]

Posted by The Inferno on 12 June 2024 - 10:30 AM

*TLDR

  • You should make 1m cash + [whatever the person you killed was risking] per PK if you're a total noob to PvP content
  • You can make up to 10m cash + [whatever the person you killed was risking] per PK if you strategize well, even if you killed a poor defenseless black chinchompa farmer for his 30 chins

This is not intended to be a PvP guide. If that's what you are looking for, please refer to Real Alan's in depth guide here.
I'm making this post as an update to this 2017 guide, to discuss how profitable/non profitable (you make up your own mind) PvP can be in 2024.

In this topic, we will go through an analysis of how PkP works and how profitable it is to kill PVMers with close to no risk. We will also briefly cover NHing, ditch fighting and multi luring.


1. HOW PKP WORKS

There are 2 ways in which you can earn PKP on this server.

The first is awarded for PKing someone with a minimum amount of risk (usually around 50k-100k), while risking a minimum amount yourself (around 50k-10k). The amount of PKP you get for killing another player depends on 4 factors.

  • The killstreak # that you are on (the killstreak bonus starts at 5, and goes up linearly with each increasing kill
  • The killstreak # of the person you killed
  • If any PKP server bonus are on (usually turned on most weekends)
  • If your kill happened in a wilderness hot zone (changes every couple of hours)

As a fresh account with no killstreak/server bonus, killing someone will usually yield 100-150 PKP :
f2c0dfdc39ee26f27b46e0df574f156f.png

As you get a higher killstreak, you will earn more PKP per kill :
e3ecfb2e42612ae82a32db0f2acf252f.png

Here's how much PKP you can expect to get with 400+ killstreak with weekend PKP server bonus on :
d75c6b5a7e2a70e8d0cad4e1efed62ba.png

The second way is by turning archaic emblems in. Archaic emblems are tier'd 1-10, and give an increasing amount of PKP depending on tier. Here's the breakdown :

Tier 1 156k GP 76 PKP
Tier 2 260k GP 120 PKP
Tier 3 416k GP 192 PKP
Tier 4 624k GP 288 PKP
Tier 5 1.04m GP 420 PKP
Tier 6 1.82m GP 619 PKP
Tier 7 3.12m GP 846 PKP
Tier 8 4.68m GP 1382 PKP
Tier 9 7.28m GP 2304 PKP
Tier 10 10.4m GP 3072 PKP

*Numbers stolen from @Lowkey 's previous guide
* It is worth noting that these numbers are for normal accounts and ironmen, group ironmen/elite ironmen/realism get half the amount of GP and the same amount of PKP

13df312e8ed6577652871d4517f09d72.png

My advice is to only hand in tier 1-3 emblems, and to upgrade the other emblems all the way up to tier 10 before handing them in. You can obtain tier 1 emblems from killing other players/your Bounty Hunter target/wilderness slayer task monsters, tier 2-6 emblems can be obtained from killing wilderness world Skotizo and tier 1-10 emblems can be obtained from bloody chests. Alternatively, you can buy emblems from the trading post/other players.
You can upgrade the emblems in your inventory by killing another player as long as your kill is eligible for PKP, or by killing wilderness Skotizo while dealing top damage.
e37015e2013548445240305355fc0974.png


2. SHAMELESSLY KILLING DEFENSELESS PVMERS

1d13f2fb3fdcae588f21da10c750cca2.png

It's no secret that PvP content has been close to inexistent for years on Alora. This being said, the wilderness remains very profitable for PVMers and skillers alike. You can pretty consistently find people in the revenant caves, at the wilderness bosses, the mage arena, slayer caves, ressource area, shooting star spawns, etc... to name a few.

Most of your loot will look like something like this (complete trash) :
e8774164b2137686cdfc7310e0ed490c.png

Occasionally, you will get someone with a decent amount of risk :
b75e60dee6ac617d225ab77d90aa5743.png

So, the question I get asked often is, how do I make money by killing people that risk not much more than 100k GP? The answer is by earning PKP and upgrading an emblem all the way to tier 10, then selling the emblem and buying items off the PKP shop.
e1f6efae13deabc9da43e824e9829344.png

*Realism PKP shop cost 30% more, and some items are not available

I will not go in depth into what items you should buy with your PKP, as prices for different items are often fluctuating. As a general rule, you can expect to get around 5k-10k GP per PKP if you buy the items worth most at the current market price.

So let's break down how much money you are expected to earn (from PKP alone, disregarding loot) :

With a complete fresh account without an emblem in inventory (total noob pker) ----- 100 PKP = 500k-1m GP per kill
With an account without killstreak, with the intention of upgrading a tier 1 emblem all the way to tier 10 ----- 100 PKP + emblem upgrade = 500k-1m GP + emblem upgrade per kill
With an account without killstreak, having successfully upgraded a tier 1 emblem all the way to tier 10 (9 kills) ----- 100 PKP + (3072 PKP/9) + (10.4m cash/9) = 3.36m - 5.57m GP per kill
...
I will share my strategy and how much money I earn on average per kill : I try to farm tier 6 emblems from Skotizo (this activity is usually dominated by clans during peak time, but you can usually find it empty/safe from pkers during server down times). I upgrade these tier 6 emblems to tier 10 (only 4 kills required). I make a dedicated account for PKing only so that I can maintain a killstreak. The problem with PKing on your main account is, once you have a killstreak going, you will find it difficult to do casual wilderness activities such as wildy agility or clue scrolls, because you will be so scared of dying and losing your killstreak.

With an account with 400+ killstreak, pking on weekends bonus, upgrading a tier 6 to tier 10 (4 kills) ----- 800 PKP + (3072/4) + (10.4m/4) = 10,4m - 18.3m GP per kill.
18.3m for killing someone risking 100k, not bad!


3. NH AND DITCH FIGHTING

There is a small community of players engaging in these activities, but you can usually find fights if you look for them through yell or at edge bank.
You will also almost always find people in NH gear at wilderness supply chest (which spawn approx. every hour), although some people are just there to try to loot the chest and dip.

For max NH, you're expected to make around 100m-300m per kill, although you will probably be risking the same amount yourself
42014277761663f1231d26dc33246154.png

For ditch fighting, you're expected to make between 50m-100m per kill, while risking the same amount
70bac7c95aee0dbfc146102fbaa45ef4.png


4. MULTI LURING

*Disclaimer : make sure you follow the #rulesfor luring, as it might result in a ban if done incorrectly
e31813063b3b3a4d288939eb73eeec1a.png

Luring has always been a big part of runescape PvP and can be done similarly on Alora. I will not into the details of luring strategies, but all you need is 2-3 friends with barrage and spec weapons, sit in a multi-combat area, and wait for PKers to take the bait. People don't always fall for it, but when they do, the rewards are usually massive.
7ca381d5df37e2186e89ae585c861fcc.png


5. FINAL THOUGHTS ON ALORA PKING in 2024

Despite the very low level of PvP activity on Alora, it remains a profitable activity.
As the skill gap for someone starting to PvP can be quite high, I would suggest for anyone trying to learn to join a clan, and share your experience among teammates.
As for requirements, all it takes is some mystic robes, a few barrage runes and a DDS and you're ready to go!
Here are a few budget setups for anyone interested to begin their PvP journey :

3322d0853b3d8e910281e8169ef6c1d3.png624a1c8576cf31d13c51e48a60b1f6f2.pngc47e22ccfc9c58c2f17a1407f75ff8de.png

Always remember to protect yourself at all times and to trust no one in the wilderness.

The Inferno




#484426 Tombs of Amascut (ToA) Guide

Posted by Chaol on 18 April 2024 - 08:09 AM

Welcome to my comprehensive Tombs of Amascut (ToA) guide. Whether you are new or old to tombs, I hope this guide provides you with helpful and accurate information.

 

Warning: It is an incredibly long guide, but don't let the length deter you, its mainly so long for completeness. 

 

I. Overview

Spoiler

 

II. Gear

Spoiler

 

III. Invocations

Spoiler

 

IV. Invocations (Recommended)

Spoiler

 

The Tombs of Amascut consists of 5 bosses in total. The order in which I recommend doing them is Kephri, Zebak, Akkha, Baba, and finally the Wardens. I will go through each individual boss and their puzzle rooms included.

 

V. The Path of Scabaras (Puzzle)

Spoiler

VI. The Path of Scabaras (Kephri)

Spoiler

VII. The Path of Scabaras (Invocations)

Spoiler

 

VIII. The Path of Crondis (Puzzle) 

Spoiler

IX. The Path of Crondis (Zebak) 

Spoiler

X. The Path of Crondis (Invocations) 

Spoiler

 

After Zebak you will gain access to the Helpful Spirit. It is best to select the Power option as it will provide you with Smelling Salts, ToA’s equivalent of an Overload, and Liquid Adrenaline, which halves the special attack consumed when using a special attack. 

The Smelling Salts are very important for Akkah and the Liquid Adrenaline is very good for Ba-Ba so this should definitely be your first selection. 

 

XI. The Path of Het (Puzzle)

Spoiler

 

XII. The Path of Het (Akkha)

Spoiler
 

XIII. The Path of Het (Invocations)

 

Spoiler

 

XIV. The Path of Het (Tile Markers)

Spoiler

 

XV. The Path of Apmeken (Puzzle)

Spoiler

 

XVI. The Path of Apmeken (Ba-Ba)

Spoiler

 

XVII. The Path of Apmeken (Invocations)

Spoiler

 

After you defeat Ba-Ba the helpful spirit will once again appear. At this time it is advised that you take Health. It will give you brews/restores, healing scarabs which massively restore prayer, and Ambrosia. Ambrosia is a 1 click heal that automatically takes your HP to 121 and fully restores your prayer. This should be used in emergencies if you are starting to get stacked out by mechanics. 

 

XVIII. The Wardens (Phase 1)

Spoiler

 

XIX. The Wardens (Phase 2)

Spoiler

 

XX. The Wardens (Phase 3)

Spoiler

 

XXI. The Wardens (Invocations)

Spoiler

 

XXII. Video Help




#485781 April 2024 MOTM (Poll)

Posted by HCIM Tamber on 29 April 2024 - 02:32 PM

I would gladly pass my title as MOTM over to any one of these well-deserving nominees. Best of luck!

 

 

*prepares Farewell Address*