What is your suggestion?: As it stands, Vorkath is mostly fine with regards to how his attacks are coded in the server. However, his fireball attack comes out significantly more quickly than OSRS and can hit for max hitpoints. The only way to consistently dodge it as it stands now is to move between every one of Vorkath's attacks. I would propose either taking a look again at the fireball to see if there is a way to increase the delay between the attack landing, or lowering the damage that it does until it can be coded properly.
Is this in OSRS?: Yes.
Has this suggestion been accepted already?: Not that I am aware of.
How would this benefit Alora?: Vorkath is a popular boss both for normal players for GP, as well as irons for supplies. It is also the only way to acquire Ava's Assembler, which is a major upgrade for ranged DPS. As it stands, the boss is frustrating to kill because of the current design of its instakill attack (i.e. almost no time to react, having to assume every attack will instakill and having to move accordingly.) By fixing or changing the attack to be less punishing, this content will see much more usage.
- Hard Dance, mochiii, Disablediron and 2 others like this