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Real Cheese received
1 x Bludgeon spine (6th) from the Font of Consumption!
Mar 16, 2025 7:45 pmReal Cheese received
1 x Unsired (25th) from Abyssal Sire! (#1,964)
Mar 16, 2025 7:42 pmPosts I've Made
In Topic: Leagues Karamja Auto Unlocked
21 March 2025 - 06:46 PM
In Topic: Leagues Drop Rate Feedback
12 November 2024 - 08:43 PM
I did 13 barrow runs after update, no items. Currently on a 15 dry streak at cox. Did 3 solo TOB runs for nothing. The points don't seem to be adding up right for TOA so it's not worth the time it takes for those runs either. Would be nice to see a change with the last week to go since all the token prizes have been claimed and many people dropping off this mode already. A change would most certainly bring people back and be more enjoyable for those trying to get points. Gamers just trying to game here.
In Topic: Leagues Drop Rate Feedback
11 November 2024 - 05:23 PM
Appreciate you raising this and starting up the conversation. Even if the coding is correct, rates are not fine. Even staff members are agreeing with all the players so you know it's not just a handful of complainers. If these rates are double and it's still as bad as everyone is saying, then double the normal rates on here at these donor levels being capped is not enough.
It's frustrating to hear that "it's fine" when the vast majority of league players at the point of raiding are saying how bad it is. It's sad to hear and see many league players deciding to stop already and go back to their regular accounts because they got some points for the reward shop but don't want to continue because it's not fun anymore.
Also for TOA many including myself are running them at 700+ even up to almost 1000 and seeing more white than purple. I don't know how that works with however the points are calculated. I can say the percentage tracker on my 815 layout only says 20% chance and that's solo so I don't know what points I would be missing out on and for other doing higher invos. These were also done during server toa bonus at 1.2 and even the generous 1.4 that was given yesterday. You can lookup tons of screenshots of collection logs and videos of osrs league players when they raid and it's completely different.
My opinion is that with the low dono ranks, it really makes a big impact on whatever the multiplier is being added to roll the purple and it's too low. Since it seems like these won't be changed during the competition timeframe I would love to see this reevaluated at least afterwards to find a better solution for the next league.
Discussed this with OmicronOmicron :League rates for raids are fineRates are pretty much exactly double unless you hit a max cap (which is usually only possible in TOA at 550+ raid level, but you're still at a 1/2 chance at that point)I simulated TOA raids from level 300-550 assuming you get 30k points (max is 64k, so that's probably undershooting it), and the purple rolls are always doubled or higher.ToB ones are easier, since it's a static rate in hm/regular, in hardmode for example your team needs to roll a value less than 40/100 to get a purple 1/2.5 for HM raid.There was an issue where the boost was just not being applied to barrows though, but I believe that's working now as of the latest update