@Senecas, and on the price manipulation thing, they already do it, there are people with hundreds of copies of each item. for example another gambling host has 1200 furys, they can never be sold, nor he is willing to crash the market to put them 1m ea, and even if he did, no one would purchase such many because they are unusable so many of them. I guess with making more money available they would purchase more copies of the same item, but at least we will get something for it in case we wanna sell.
for example another must is clue reward items, most of them are worthless, and can't be sold for even 200k, so why not accept them for maybe 1m on the store? (for hard and above clue rewards), and maybe 500k or something like that for low and medium clues because lucky implings give too many items as well.
no support, there is already the drop booster that works at nightmare, however I would support a super drop booster, that doubles the normal drop booster rate, from 15 to 30%, but make it like 50 donor credits (not only double the credits).