Hey everyone, I just finished combing the "already suggested" thread and noticed that, while people have been suggesting additions to the shop, no one has thought about redoing it altogether.
Instead of achievement points just being another blah blah currency to grind to buy things, why not have it set up as a milestone system where each tier you reach unlocks another set of items or upgrades for previous items? For example:
Tier 1: 50 achievement points - Grants access to -insert items-.
Tier 2: 100 achievement points - Grants access to -insert items-.
Tier 3: 150
Tier 4: 200
Tier 5: 250
etc... Depending on the amount of items that will eventually be added, the tiers can be adjusted to match. Honestly if the teleport options on the ardy cloak dont even work i dont see why it has to cost 200 points. If it was set to a milestone, now that I have reached 200 points I would have access to more than 1 item.
This would help Alora by making the achievement system feel more like you are achieving something significant, and not just farming a currency. It could even be expanded to include other unlockables tied to achievement milestones like teleports, maybe to farming plots or important areas. Could even have some boosts added like player perks since alora is so fond of boosts. Could even be an achievement cape added for those who complete all achievements... but as it stands, theres a lot of achievements that dont suit all players. Skillers, and non-pvp'ers cannot complete a lot of the tasks. Having tiers would allow them to gain access to more of the items without having to worry about having enough points to get what they need.
- Mors likes this