Nice gains and GL on the rest, hurry up with mining so you stop taking the stars :)
- Elite Sheets likes this
Posted by EIM Holland on 16 August 2018 - 07:05 AM
Nice gains and GL on the rest, hurry up with mining so you stop taking the stars :)
Posted by EIM Holland on 06 June 2018 - 03:55 PM
What is your suggestion?: To add a dialogue pop up box, and maybe even a "yes/no/read what it said again option" to the cyclops room at the Warriors Guild if NO Rune defender is equipped/in inventory OR if it's the players first time clicking on the door OR both, and let's them know they can buy defenders from the NPC in the armor animation room.
Is this in OSRS?: No
Has this suggestion been accepted already?: No
How would this benefit Alora?: I see so many new players claimed by not having this every week. They will ask in the CC how long it will take to get the next defender when they're already 1k tokens deep on like an addy defender. This would let players who don't already know that you can buy bronze-rune defenders in the armor animation room, saving them a lot of time.
Posted by EIM Holland on 06 June 2018 - 03:18 PM
Posted by EIM Holland on 05 June 2018 - 10:51 AM
Posted by EIM Holland on 05 June 2018 - 10:29 AM
Posted by EIM Holland on 04 June 2018 - 10:13 AM
Seems cool but kind of useless, most cash drops are under 1k, and the caskets really eliminate the need to loot actual gp.
Posted by EIM Holland on 01 June 2018 - 07:46 PM
What is your suggestion?: Fix almost all of Vorkath's damage, this would include lowering all 4 dragon fire hits, buffing the rapid fire hits, and the giant bomb/ball damage.
Detailed list: The yellow/green/purple dragonfire attacks should do NO damage if a super anti fire and pray mage are on when hit (that's how it is in OSRS), something on Alora isn't coded right and those 3 still smack you for 15s. The white dragonfire that summons the undead spawn should do NO damage, as it never does in OSRS, it's just an animation to summon the undead spawn. The rapid fire phase is a joke here, with the max I've been hit is a 10, and half the time it hits 0s, on OSRS with mage+super anti fire it will kill you in 3-5 hits. The giant fire bomb/ball attack here is underwhelming and needs a damage boost to match that of OSRS. The light blue ball is the magic attack and protect from magic should block it 100%.
Is this in OSRS?: Yes
Has this suggestion been accepted already?: No
How would this benefit Alora?: Make the boss more like OSRS, and you'll take less damage from the boss as long as you're able to maneuver the mechanics correctly.
Posted by EIM Holland on 15 May 2018 - 04:53 PM