For my suggestion today, I would like to propose a way we could get the thieving outfit without having to spend so many votes to get it which could be used elsewhere especially with the 60 minute cooldown per vote book. These were looked at by me and multiple others just some thoughts I ran by a few people and we came into an agreement on some of these ideas. Please give me feedback.
Thieving outfit: instead of having this in the vote store, we could create a formula where you randomly get a piece of it through thieving. For instance you could be 1000 thieves dry of the top but someone else could get it on their third thieve. Make is specific to stalls or any of the npcs that move.
Arclight Creation: I know that arclight is in the task shop, but could we get an alternative to getting arclight vs using points to buy it? For instance we could decrease the drop rate of say silverlight/darklight for some monsters but add the ability to make our own arclight hidden behind a quest maybe? This way its not completely free and still kind of a grind.
Amethyst Crafting: As it sits all the amethyst crafting options are the same amount of xp no matter the level for instance the base amethyst crafting is 84, but the dart tips will give you the same amount of xp at 89 instead of increasing the amount of xp recieved. Just a thought we could change it slightly to incorporate the actual xp rates, so darts give slightly increased xp rates.
- Veruc likes this