The world map is and excellent idea, The zulrah drop table nerf though.. Oh and the void range nerf....
Spoiler
he drop-rate of Magic tree seeds has been decreased.
The number of Runite ore dropped has been decreased from 10 to 2.
Mahogany planks have been replaced by Mahogany logs.
The number of Papaya seeds dropped has been increased from 2 to 3.
The number of Snapdragon seeds dropped has been decreased from 2 to 1.
The number of Torstol seeds dropped has been decreased from 2 to 1.
Raw sharks have been replaced by Cooked manta rays and the number dropped has been decreased from 100 to 35.
The number of Torstols dropped has been decreased from 20 to 10.
The number of Dwarf weeds dropped has been increased from 20 to 30.
The number of Toadflax dropped has been increased from 20 to 25.
The number of Snapdragons dropped has been decreased from 20 to 10.
Magic logs have been replaced by Yew logs and the number dropped has been decreased from 100 to 35.
The number of Dragon bones dropped has been decreased from 30 to 12.
The number of Coal dropped has been decreased from 300 to 200.
The number of Adamantite bars dropped has been decreased from 25 to 20.
Saradomin brews have been replaced by Bird's nests
Spoiler
The Serpentine Helm provides unmatched defensive and offensive stats and effects. It is a must-have for almost any combat activity in Old School.
Its outstanding stats and venom/poison effects leave us very little room to introduce helmets of a similar tier. It is a near impossibility to design around the helmet in its current state without damaging the long term health of Old School.
To address this, we have now made a couple of changes to the Serpentine Helm. The helmet will no longer apply venom to enemies, and its strength bonus has been reduced from +5 to +3.