- Add 5/6 red spider's eggs spawns in the Edgeville wilderness dungeon. They are there in the original game and I don't see why they're not implemented considering blue scales at blue drags and snape grass at rock crabs/west of crafting guild are in-game. This would help ironmen to create super restores. The only other ways to obtain the eggs is by Wilderness bosses. Secondaries shouldn't require THAT much effort, especially when needed in a large quantity.
- Accesbility to the upper level Wyvern's expansion in the Asgarnian ice dungeon. This is also in the original game. The Wyverns area is awfully packed 90% of the time, and the Wyvern npcs are already there on the expansion so again I don't see why this shouldn't be implemented in-game.
- Adding Camelot and Draynor Village to City teleports via the Wizard. They are both quite common for players to want to get to, however the only efficient ways at the moment to get to each place is, for Draynor (Glory teleport) and Camelot (Catherby teleport).
- Gem mine in Shilo Village. Would be a nice addition for a majority of players, xp could be the same or similar to that of gold ore (around 3.6k xp with the Well). Maybe donator only perk?
- Ruf and EmmaWatson like this