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Hsl

Member Since 02 Jul 2017
Offline Last Active Jan 02 2023 10:28 AM
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Topics I've Started

Returning player feedback

11 August 2021 - 10:32 AM

I have been playing on this server since 2017, Now played a bit since leaving for a while.

 

I have feedback, which I think might be relevant;

 

Now, the thing that just jumps out the most is the direction to basically develop this game to be more and more like osrs (example: slayer rework )

I will tell you why this direction is a mistake:

 

- what attracted me to this server was its identity and what it did differently than everyone else; this is how you differentiate your server and attract players

 

- if I wanted to not be able to choose my slayer task, I would just be playing osrs. (applies to various similar tedious mechanics than osrs)

 

- you cannot compete with osrs by offering similar services because of the difference in budget (vs other servers too maybe); for example; we cannot follow the same slayer regimen as osrs because you only have 1 world but also because of a difference in terms of being able to refine every bug: for example, some spawns are bugged (ex: catacomb jellies), some mobs do not behave as intended (ex: metal dragons' with no breath attack = can't afk these), etc...

 

At the end you do what you want, but here is my feedback.