After spending a bit of time in the help cc, I noticed a few recurring issues that could be touched up on.
General:
-Remove dark totem items until they serve a purpose
-Somehow, make the process of getting a dragon defender from warriors guild a bit more transparent. I personally spent a lot of time killing cyclops without a rune defender. Maybe a message that stops you at the third floor door if you haven't already purchased a rune defender.
-Indicate that a player will not lose his/her items at the RFD quest
-Move the wise old man closer to Edgeville general store
-Perhaps a monster teleport for red dragons
-On clicking "XP Locked: True/False" in the player tab, give a bit more info about where the combat master is at home rather than just "home":
![AbrmdEnDTiiSCc50S5-fPA.png](https://image.prntscr.com/image/AbrmdEnDTiiSCc50S5-fPA.png)
Chat:
-Remove some of global yells (Player has received: 1x Item) for the near worthless drops, such as leaf-bladed, mist battlestaff, dragon platelegs & plateskirt, among others
-Remove global yells for combat skills reaching 99
Trading Post:
-When clicking an item to list, immediately bring up the input dialogue that asks: "How much would you like to sell each item for?"
Slayer Master:
-Ability to get a new assignment from the slayer interface. It feels kind of unintuitive that I can cancel a slayer task and have the interface open, but then to receive a new one, you have to exit the interface.
-Selling ensouled heads somewhere within the slayer interface, perhaps a button within the rewards tab.
-The actions in the right-click menu of the slayer master of "Trade" and "Rewards" serve the same purpose in bringing up the interface. In addition to this, one of the options in her dialogue when you select "Talk-to" will also bring up the slayer interface.
I would like to suggest that right-click menu options of "Trade" and "Rewards" could be removed and selecting talk-to would immediately bring up the interface.
Assignment could still serve the same purpose in quickly giving an assignment shown in the dialogue box.
![ACVnCuk8RniWzjFJXicn3Q.png](https://image.prntscr.com/image/ACVnCuk8RniWzjFJXicn3Q.png)
![sZK1rq3aSSuCS7qXzMXYpA.png](https://image.prntscr.com/image/sZK1rq3aSSuCS7qXzMXYpA.png)
If "Exchange heads" cannot fit in the top-right button, then I believe it should be moved somewhere within the rewards tab and that the new assignment action can be done where it says "None" (under current assignment) for the sake of symmetry.
Thank you for reading,
Doz