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Resent

Member Since 25 Jun 2017
Offline Last Active Jun 30 2017 02:45 PM
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#94363 Money sink ideas.

Posted by sklp on 27 June 2017 - 10:15 AM

The tax idea is a little harsh, this isn't real life now, so let's behave...

 

Make a money sink which benefits the players, otherwise what is the point? Edit the well settings, potential cosmetic shop (all of the OSrs holiday items EXC ones already in the game) 




#94531 Barrows Suggestion

Posted by TaxSeazon on 28 June 2017 - 03:34 AM

Just a thought to help the inflation of money go down, make barrows degrade like osrs. ( pvp and pvm  )

 

Make the repairing of them cost more than 100k each piece.




#94351 24 Hours In - Suggestions & Feedback

Posted by Harmonic on 27 June 2017 - 08:39 AM

Could make it so you don't receive the item that you sell EVERY time you thieve, effectively reducing the money coming in by a decent chunk.




#94347 24 Hours In - Suggestions & Feedback

Posted by Hate You on 27 June 2017 - 08:28 AM

Thanks for your feedback! I understand ironman accounts offer slower XP rates, but I personally believe that the XP rate gap between ironmen and normal accounts is simply too large. As for thieving, I think it offers way too much reward as I've often heard players state that its pointless to participate in other skills or slayer because the rewards often don't compare to that of thieving. I'm not arguing that it's a consistent moneymaker, but I believe that offering players 10.8m per hour after 30mins of thieving seems like too much, too quick. I'm glad we are able to come to terms to agree to disagree.

Whilst I may not agree with the experience rate issue you mentioned, I do agree with the amount of money that comes from thieving is a bit much. It's quite early in the day and i've just checked the thieving area and I've seen around 7 people on the Gem Stall, which turns into 70M between them, with 3 or 4 more levelling up to get to the gem stall.

 

Because of how fast the money can be earned here, as you said "I've often heard other players state that it's pointless to participate in other skills or slayer because the rewards often don't compare to that of thieving", which means that players will often sit here all day and make around 100M without even trying, bit of a shame really. 

 

This is one of the reasons I think we need more beneficial money sinks in the game, such as the Well of Goodwill.