What is your suggestion?:
Increase the cost of realism potions from the shopkeeper in Edgeville
(by 3x)
to factor in..
1. cost of farming the herbs (seed cost/10 + time)
2. collecting the secondary ingredients (time)
3. paying Zahur (1,666 gp/potion)
Time value of 1 click
Compensation for time spent picking up herbs, red spider eggs, snape grass, mort myre fungus etc.
(opportunity cost)
potion cost = seed cost/10 + 1clicktime cost + 1clicktime cost + zahur cost
potion cost = seed cost/10 + 8528 + 8528 + 1666
potion cost = 18,722 + seed cost/10
In other words, the current shop prices are way too low.
Player shops cannot compete.
This messes up the whole Realism herblore market.
Herbs and secondaries on TP are only purchased for herblore xp.
If players want potions for PVM, they just buy it for cheap from the shopkeeper who has unlimited stock
Which makes no sense btw - even the rune shops have limited stock
Ultimately, this ruins the supply and demand of herblore items on the TP.
Herbs have not been selling well (above 1clicktime cost 8,528 gp).
Why?
Buyer side - entire completed potions currently cost less than that (prayer potion 6,000 gp)
(only buying for herblore xp, pointless buying more herbs when limited by secondaries)
Seller side - individuals cannot sell herbs/unf potions bundled with their respective secondary in TP
Herb sales are often times limited by availability of secondaries
As a result, we should fix this by tripling the cost of potions
21k for a super strength, attack, defense, magic, and range pot
This makes sense because its higher than 18,722 (the minimum cost for players to make potions)
Has this suggestion been accepted already?:
No
How would this benefit Alora?:
It would fix the herb and secondary ingredients market on Realism