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[4/10/24] Mobile 2.0 (Plugins, Performance), Tormented Demons, Friendly Forester & more!



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Posted 05 October 2024 - 03:59 AM #21

Fe Santa
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  • Quality of Life:
    • The motherlode mine upper level ore vein depletion times have been increased from 15-27 seconds up to 24-36 seconds.
      • The lower level ore veins have not been changed.

The lower-level ore veins are expected to be depleted within 23 to 27 seconds following the extraction of the initial pay-dirt. At present, these veins deplete in approximately 10 seconds. In contrast, the depletion duration for the upper-level ore veins should range from 36 to 40 seconds after the first pay-dirt is mined.

 

https://oldschool.ru..._Mine#Ore_veins

 

https://oldschool.ru...ine#Upper_level

 

I suggest increasing the depletion times for the lower-level ore veins to 23-30 seconds and the upper-level ore veins to 36-45 seconds.



Posted 05 October 2024 - 04:31 AM #22

Mufasa

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Thanks for the update! Hugeeee


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Posted 05 October 2024 - 05:54 AM #23

t6rahiinlane
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Amazing stuff from this update, love the good work!



Posted 05 October 2024 - 07:16 AM #24

strudelle

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huge uptades! alot of bug fixes and some nice qol!

 

thx omicron!



Posted 05 October 2024 - 08:38 AM #25

UpChurch
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Great updates nice seeing Mobile get a good buff for us non xp waste players at work.



Posted 05 October 2024 - 09:27 AM #26

Blisziful
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Extraordinary update @Omicron ! You have truly outdone yourself! Excited to try the new Holy Wrench I suggested <3 


classic_large.pngBlisziful | realism.pngeal Bliszful | gim.pngGIM Bliszful | ironman.pngFe Blisziful

 hcim.png Coming Soon! |  uim.png Coming Soon! |  eim.png Coming Soon!

 

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Posted 05 October 2024 - 09:47 AM #27

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Update bigger than my shiny bald head.

 

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Posted 05 October 2024 - 09:52 AM #28

Above this
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This is one of the coolest update blogs I've ever seen. Thank you so much.



                                                                                                                                                                    5Vb8tS3.png


Posted 05 October 2024 - 12:57 PM #29

LAST RIDE
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Insane update, thanks for them! Now presets in mobile!!

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Posted 05 October 2024 - 07:32 PM #30

Phosani
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*silently regrets doing 200m woodcutting already*

@Chase legend Yeah it is, we just figured we'd lock all the beaver morphs behind the log, since the bark is obtained passively while woodcutting.


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Posted 05 October 2024 - 11:55 PM #31

Jare
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Lot of very useful fixes and sick implementations. Thanks so much, man! We appreciate your time and efforts as always.


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Posted 06 October 2024 - 06:32 PM #32

Mher
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Great job man, solo coxs on mobile at last!

And the tile marker makes Olm just that much more do-able, and probably even mobile inferno as well!

Hopefully we get puzzle helping plugins for TOA too , on mobile.

10/10

Posted 07 October 2024 - 06:18 AM #33

Scorn
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Thanks for the massive update! Would love if we could get those Development blogs coming in as we wait for future updates.



Posted 07 October 2024 - 06:34 PM #34

Moe
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HUGE JAM PACKED UPDATE, thanks for the new content & mobile plugins!!! ALORA ALWAYS ON TOP <3 Dads


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Posted 07 October 2024 - 11:20 PM #35

Omicron

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Updated with some fixes:
 
[7/10/2024] Fixes:

  • Fixes and Changes:
    • Fixed a bug that was wiping players’ Daily Task Streaks after a server reboot.
    • Players will now be notified how many more kills are required for the Perfect DT2 tasks if they have not completed the achievement yet, or if they have the Combat Achievements Success Notifications setting enabled.
    • The combat achievements perfect DT2 tasks no longer state the kills need to be done in a row.
    • Fixed a bug with tablet making.
      • Players can now also make Civitas Illa Fortis and Kourend teleport tablets.
    • Vanilla Antifire timers will no longer appear on the runelite client.
    • Fixed a bug where xp drops would appear when using some special attacks on Kurasks.
    • Fixed a bug where players sometimes could not drag and reposition runelite overlays properly.
    • Fixed a bug where the timer plugin wouldn't track escape crystal timers that were longer than 15 seconds.
    • The emberlight will no longer use arclight charges.
    • Fixed a bug where the Duradel npc was not showing as the correct npc.
    • Players can now string the zenyte amulet (u).
    • Returned Ghommal to his proper place.
    • Nature Impling chat will no appear in the chatbox.
    • Fixed a bug where weapon speeds were not being reduced on rapid.
    • Fixed a bug with the mark of darkness cooldown sprite.
    • On the first Pollivneach rooftop agility course obstacle, it would place you at a weird position on the edge of the rooftop. This has been fixed.
  • Mobile bugs:
    • Fixed an issue where the entire screen would be black and white. (iOS particularly).
    • Fixed an issue which would cause immense lag for a few seconds when loading into a new region (particularly when Agility plugin was toggled on).
    • Using the "Low Detail" setting will no longer make certain Rooftop Agility courses invisible. You should now be able to see the objects to interact with on all courses, even if LD is on.


Posted 08 October 2024 - 01:48 AM #36

Kareem Sqr
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Thanks for the fixes Omi <3 


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Posted 08 October 2024 - 03:15 AM #37

Folivora
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Nice update, thanks as always Omicron & team!


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Posted 08 October 2024 - 05:27 PM #38

Phosani
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Ty for more fixes Omi!!

 

Updated with some fixes:
 
[7/10/2024] Fixes:

  • Fixes and Changes:
    • Fixed a bug that was wiping players’ Daily Task Streaks after a server reboot.
    • Players will now be notified how many more kills are required for the Perfect DT2 tasks if they have not completed the achievement yet, or if they have the Combat Achievements Success Notifications setting enabled.
    • The combat achievements perfect DT2 tasks no longer state the kills need to be done in a row.
    • Fixed a bug with tablet making.
      • Players can now also make Civitas Illa Fortis and Kourend teleport tablets.
    • Vanilla Antifire timers will no longer appear on the runelite client.
    • Fixed a bug where xp drops would appear when using some special attacks on Kurasks.
    • Fixed a bug where players sometimes could not drag and reposition runelite overlays properly.
    • Fixed a bug where the timer plugin wouldn't track escape crystal timers that were longer than 15 seconds.
    • The emberlight will no longer use arclight charges.
    • Fixed a bug where the Duradel npc was not showing as the correct npc.
    • Players can now string the zenyte amulet (u).
    • Returned Ghommal to his proper place.
    • Nature Impling chat will no appear in the chatbox.
    • Fixed a bug where weapon speeds were not being reduced on rapid.
    • Fixed a bug with the mark of darkness cooldown sprite.
    • On the first Pollivneach rooftop agility course obstacle, it would place you at a weird position on the edge of the rooftop. This has been fixed.
  • Mobile bugs:
    • Fixed an issue where the entire screen would be black and white. (iOS particularly).
    • Fixed an issue which would cause immense lag for a few seconds when loading into a new region (particularly when Agility plugin was toggled on).
    • Using the "Low Detail" setting will no longer make certain Rooftop Agility courses invisible. You should now be able to see the objects to interact with on all courses, even if LD is on.

 


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------------------------------


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