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[27/7/24] Combat Rebalancing, Colosseum Training Ticket, Drop Table Viewer Rework & more!



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Posted 01 August 2024 - 02:42 PM #21

UpChurch

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Great updates and wonderful QOL. 



Posted 07 August 2024 - 11:23 PM #22

Omicron

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[7/8/24] Patches:

  • Clue Scroll/STASH unit changes:
    • 5 new STASH units have been added to Alora, along with their corresponding clue scroll step.
      • Barrows:
        • This STASH unit, normally in the barrows crypt, has been added to the entrance of Barrows, and stores 1 of any barrows set.
          • It requires level 88 construction to use.
        • The master clue step has been added to do a jig at the barrows entrance with any barrows set equipped.
      • Fountain of Heroes:
        • This STASH unit has been added, storing a rune longsword, split bark legs, and dragon boots (including primordial/ornament variants).
          • It requires level 77 construction to use.
        • The elite clue step has been added to laugh at the fountain of heroes with the aforementioned items equipped.
      • Draynor Market:
        • This stash unit has been added, storing studded chaps, a steel longsword, and an iron kiteshield.
          • It requires level 27 construction to use.
        • The clue step has been added to Yawn with the above items equipped.
      • Draynor Wise old man:
        • This stash unit has been added, storing an abyssal whip (including it’s cosmetic variants, but not the abyssal tentacle), cape of legends, and spined chaps.
          • It requires level 88 construction to use.
          • Spined armour can now be made by bringing the proper hide (circular/flattened/stretched), dagannoth hides, and coins to Sigli the Hunter in Relleka.
        • The master clue step has been added to do an angry emote in front of the wise old man with these items equipped.
      • Enchanted Valley:
        • This stash unit has been added, storing a dragon axe (and its variants).
          • It requires 88 Construction to use.
        • The master clue step has been added to stamp near the waterfall with a dragon axe equipped.
          • Since this step is in the old donator zone, this step will only be assigned to donators.
  • Bug fixes:
    • Fixed a bug with the skill of the day swapping too often.
    • Bank swap/insert and note/item options will now be remembered on logout.
    • Revenants will now drop uncharged bracelets of ethereum.
    • The Chambers of Xeric energy well will now restore player's stats if they are reduced.
    • The dragonfire shield can now be noted.
    • Eternal boots now have a 1% magic damage bonus.
    • Fremmenik Warband Berserkers now have 48 hitpoints, down from 50.
    • Players must now have at least level 10 slayer to be assigned Rockslugs.
    • Elemental Weakness will now boost accuracy as well as damage.
    • Stopped npc overhead chats from appearing in the chatbox for many of the npc’s at home.
    • The male afro model now works correctly.
    • Revenants will no longer heal on the same tick that a player deals the killing hit.
    • A bug which allowed you to run between Gauntlet rooms through the black area has been fixed.
    • In the Zebak boss fight, sometimes if a player ran behind a wave, it would still damage / knock them back. This should no longer occur, so you can safely run immediately behind a wave after it passes you.
    • Fixed a bug with the interface styles plugin gameframes not working correctly.
    • Fixed a bug where the 6th hit against the hunllef would always be protected.
    • The elder maul now works as a hammer at Jewelled crabs.
    • Fixed a bug where locking combat experience was not working for some players.
    • Fixed a bug that would sometimes give players an "Error connecting to server" message on login, and require a VPN to properly connect.
    • Fixed a bug with the draynor agility shortcut.
    • Larran's keys are now tradable.
    • The colossal pouch will now go to the reclaimables shop on death.
    • Fixed a bug where the Al-kharid teleport on the amulet of glory wouldn't work correctly while equipped.
    • Failing to absorb all the energy siphons during the phase 3 wardens fight will now deal damage proportional to the number of siphons left.
    • Fixed a bug where the Dinh's bulwark special attack would only attack enemies 4 tiles away from the player rather than 5.
    • Fixed a bug where players would sometimes click through the chatbox on resizeable.
    • Fixed a bug where making an Obisidian armour set would delete the items without providing the set.
    • Blasphemy/doom stacks will no longer trigger from heal hits.
    • Fixed a bug where players could use some interfaces to stall GWD minion attacks.
    • Fixed a bug where the Whisperer would sometimes not stay frozen after a bind attack.
    • Players can now use the special attack orb in the wilderness, but not if they are attacking/being attacked by another player.
    • The Shrine of Ralos will now restore prayer if the player doesn't have materials to create sunfire runes.
    • Players now receive bird nests from sacrificing god eggs.
    • The craws/webweaver bows now have an attack range of 9 on accurate/rapid, and 10 on long range.
    • Noted supplies will no longer be added to a player's inventory if the ignore supplies option is enabled and the looting bag is open.
    • The trailblazer reloaded death graphic now uses the correct sound.
    • Blood spells healing effect will now apply a few ticks before the hitsplat appears.
    • Blood spells healing effect will now heal based on the true damage roll if the hit would have been greater than the npc/player's current hitpoints.
    • Players can now spam-click the libation bowl to sacrifice bone shards quicker.
    • Alora Native HD Changes:
      • Fixed a bug that would cause the gameframe to turn black when turning Alora’s native HD on in fixed mode.
      • Fixed a bug where multiple graphics could not render on an npc in Alora’s native HD.
      • Fixed a bug where Window’s display scaling would conflict with Alora’s native HD causing scale issues.
      • Fixed a bug where tile indicators were not working properly on Alora’s native HD.
      • Fixed a bug where the Fps plugin was not working on Alora’s native HD.
      • Added a Vsync configuration for Alora’s native HD through the Alora Client Settings plugin.
      • The default skybox color is now tan rather than black.
        • This can still be changed through the skybox plugin.
      • Fixed an issue where some textures, such as the trees in Shayzien were black.
      • Added a “fog intensity” config to the Alora plugin.
        • This will increase the fog smokiness.


Posted 07 August 2024 - 11:50 PM #23

A UIM
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Thanks @Omicron another huge update  :D



Posted 08 August 2024 - 04:14 AM #24

qkx
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Great work! Thank you for the continuous updates!

Posted 08 August 2024 - 06:37 AM #25

Kareem Sqr
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Thanks for the updates Omi <3

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Posted 18 August 2024 - 12:56 AM #26

Real Alan

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Draynor Wise old man: This stash unit has been added, storing an abyssal whip (including it’s cosmetic variants, but not the abyssal tentacle), cape of legends, and spined chaps.
 

 

And where do we get this cape of legends you speak of?


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Posted 18 August 2024 - 09:30 AM #27

Logan

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And where do we get this cape of legends you speak of?

Hans for 2.5m - currently has a req for 1 year since its a veteran item but this may be changed since it's now a clue item.

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Posted 20 August 2024 - 10:11 AM #28

Mhk
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[7/8/24] Patches:

  • Players can now use the special attack orb in the wilderness, but not if they are attacking/being attacked by another player.

OSRS got a change in 2023 to allow players to use the special attack orb in PVP, any chance we could see the same change?

 

Reference:

https://oldschool.ru...Special_attacks


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