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TP Tax Re-appropriation



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Posted 02 July 2024 - 05:16 PM #1

Real Alan

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What is your suggestion?:

Change the way the TP selects which items to buy & destroy

 

Currently: it's buying high end items that are on sale (over a certain % of the average traded price

 

Like: this torva item is listed at 50% off from the average traded price  -> TP decides to buy it up 

 

Suggested change: buy gear items based on how actively traded they are

 

Is this in OSRS?:

No

 

Has this suggestion been accepted already?:

No

 

How would this benefit Alora?:

This would help stabilize the economy.

You could take 10 billion gp and buy up 10 torva items (affecting 10 people) 

Or...

You could take 10 billion gp and buy up all the commonly traded pking items under X price (affecting the whole server)

 

This would help stabilize the lootation and risks of pking.  

No one wants to get a max kill and wait a week to cash out.

Or get ripped off to insta-cash out.  

 

Commonly traded pking items 

Toxic staff of the dead / crossbows / amulet of fury / barrows pieces / spirit shield / tome of fire / mage's book / spec weapons / pvp equipment

Buying out these relatively low price items would be more bang for your buck in terms of impact on the game than buying out expensive-ass endgame items like these.

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Example of a problem with the current system

 

Consider a drop rate buff like the one applied to nightmare.

More supply of these items -> price drops -> TP waste tax money buying out these items and trying to stabilize a price that's meant to drop (because the drop rate was lowered).


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Posted 02 July 2024 - 06:07 PM #2

VARlANT
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What is your suggestion?:

Change the way the TP selects which items to buy & destroy

 

Currently: it's buying high end items that are on sale (over a certain % of the average traded price

 

 

 

although i like your suggestion, i don't believe this is true, or if it is then the current system is bugged. It doesn't take into account the average traded price at all, i believe it just has a random list of items and when that item pops, itll buy that item at whatever price it's listed at. 

 

Inq skirt for example, its average trade price was no where near 1.7b, but it paid that when you can see the last 2 trades were significantly lower:

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I do agree that more emphasis needs to be put on lower tier items, not pk specific, but cerberus boots, zenyte jewlery, gwd drops, and things along those lines would make all the difference, but still include torva, masori, etc just at a less frequent rate (since those items also tend to flood the market if it isn't controlled).

 

I also believe any amount of gp we can use to contribute to the item consumption device would be a net positive for everyone


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Posted 02 July 2024 - 06:39 PM #3

Real Alan

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although i like your suggestion, i don't believe this is true, or if it is then the current system is bugged. It doesn't take into account the average traded price at all, i believe it just has a random list of items and when that item pops, itll buy that item at whatever price it's listed at.    Inq skirt for example, its average trade price was no where near 1.7b, but it paid that when you can see the last 2 trades were significantly lower:
 

 

Perhaps the average trade price was 2b 

 

It sees the 1b and 600m offers -> views it as 50% and 70% off -> makes the purchase

Then it sees 1.7b offer as 15% off -> decides this is still a solid deal and continues to make the purchase

 

Perhaps the reason it sees the price as 2b is because the items are not actively traded on TP so the price history and average prices are inflated.

 

Either way, I agree there's something wrong with the current system.  


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Posted 03 July 2024 - 01:23 AM #4

Mhu
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Agreed with the suggestion, TP consumption should buy more cheaper items like zenyte jewelery, prims etc, since we have way too many of them in game.


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Posted 22 October 2024 - 07:19 PM #5

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Still a solid idea, it’s been mass buying inquisitor out of the game to where there are hardly any full sets left. Maybe we can implement OSRS’s death system where people pay for their gravestone item retrieval, and use that gp to help buy tp items?

Regardless, something needs to be revamped to make pvming/pking not take forever to sell off your items, to 1. Feel more like OSRS, and 2. Make rebuilds feel possible when you can actually sell items you’re grinding for, quickly.

I believe a mix of this suggestion, buy offers, taxes, death costs towards tp, and maybe even the amount spent in well of goodwill to go towards purchasing items out of tp can all make solid differences.

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Posted 22 October 2024 - 08:26 PM #6

SCIM Tamber
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I'm not an Alora Economist nor would this impact me so I'll stay neutral, but I think this makes sense



Posted 12 December 2024 - 12:42 PM #7

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Your suggestion has been accepted.


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