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Tanning Noted Hides



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Posted 26 June 2024 - 01:06 AM #1

Real Alan
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What is your suggestion?:

Ability to tan noted dragon hides 

 

Is this in OSRS?:

No, but there is precedent on Alora

  • cleaning noted herbs
  • crushing noted secondaries (birdnests, scales, horns)
  • making noted unfinished potions

 

Has this suggestion been accepted already?:

No

 

How would this benefit Alora?:

Crafting quality of life

Currently, players need to tan hides 28 at a time inside crafting guild.


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Posted 26 June 2024 - 01:14 AM #2

Selenagomez

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no support its not in the main game no need for it here -- when do we stop? can we spin noted flax next?


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Posted 26 June 2024 - 06:02 AM #3

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Sometime ago I tanned like 15k+ hides and it wasnt fun at all, to fall in line with other auto processing if it was implemented with a cost at each noted as it's currently free unnoted I'd be fine with Supporting.


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Posted 26 June 2024 - 12:06 PM #4

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You should have the capability to tan more than 8,000 dragonhide within an hour by using the tan leather spell - if this feature is not available in Alora as it is in OSRS, it ought to be implemented.



Posted 26 June 2024 - 02:40 PM #5

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i wonder why this was never suggested before, would be a great qol, add some fees to be able to make them tanned (noted), could be a small money sink and a huge time saver.

 

i only see possitive out of it, support. great suggestion



Posted 26 June 2024 - 04:12 PM #6

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Absolutely no support. It's not in OSRS so I'd prefer it's not here. What's next, making noted planks?


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Posted 26 June 2024 - 11:46 PM #7

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I support the idea.

 

Doesn't make much difference for most of the people, but for the ones who has a ton of them and is planning to use them, it's a pain.


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Posted 26 June 2024 - 11:48 PM #8

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It would be a nice update! 

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Posted 27 June 2024 - 10:01 AM #9

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i wonder why this was never suggested before, would be a great qol, add some fees to be able to make them tanned (noted), could be a small money sink and a huge time saver.

 

i only see possitive out of it, support. great suggestion

 

In order for it to serve as a gold sink for Alora, the price would need to be set at a high level. It is important to consider the gold obtained from high alching dragonhide bodies. 



Posted 27 June 2024 - 01:40 PM #10

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In order for it to serve as a gold sink for Alora, the price would need to be set at a high level. It is important to consider the gold obtained from high alching dragonhide bodies.
 

 

Green d'hide body 

Alch price: 4,680

Ingredients: cost of 3x green dragon hide  + cost of tanning each

 

Given those numbers, how high can you possible set the price of tanning noted hides? 

If you charge 1k each, the price to tan the hides is already 3k. 

Then you must factor in the cost of the green dragon hide (let's say 1k each - big underestimate).

This makes the price to produce a single green d'hide body 6k, which is already 25% more than the alch price.  

 

Blue d'hide body 

Alch price: 5,616

 

Red d'hide body

Alch price: 6,738

 

Black d'hide body

Alch price: 8,088

 

What's my point?

 

Who cares about sinking GP from d'hide bodies?  Barely any gp even enters the game this way.  

The time it takes to kill 3 black dragons, tan the hides, craft the body, and alch it for 8k gp -> already makes this horrible GP/hour

Now juxtapose that with thieving elves at priffdinas, where players can literally click once and earn 8k gp.


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Posted 27 June 2024 - 03:57 PM #11

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Green d'hide body 

Alch price: 4,680

Ingredients: cost of 3x green dragon hide  + cost of tanning each

 

Given those numbers, how high can you possible set the price of tanning noted hides? 

If you charge 1k each, the price to tan the hides is already 3k. 

Then you must factor in the cost of the green dragon hide (let's say 1k each - big underestimate).

This makes the price to produce a single green d'hide body 6k, which is already 25% more than the alch price.  

 

Blue d'hide body 

Alch price: 5,616

 

Red d'hide body

Alch price: 6,738

 

Black d'hide body

Alch price: 8,088

 

What's my point?

 

Who cares about sinking GP from d'hide bodies?  Barely any gp even enters the game this way.  

The time it takes to kill 3 black dragons, tan the hides, craft the body, and alch it for 8k gp -> already makes this horrible GP/hour

Now juxtapose that with thieving elves at priffdinas, where players can literally click once and earn 8k gp.

 

 

I support this proposal, a point I should have made clearer in my previous posts. My aim was simply to avoid any potential gold benefit from it.



Posted 28 June 2024 - 03:48 AM #12

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Support. Anyone arguing that "what's next, free 200m exp?" Is a piss poor argument when the server has automated noted production in the form of cleaning noted herbs and crushing noted secondaries. Turning leather tanned does not yield any forms of exp, you still have to craft the actual leather yourself.

Posted 12 August 2024 - 04:55 PM #13

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