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Completionist Cape / Monkey requirement proposals.



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Posted 24 June 2024 - 01:04 PM #21

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People in this community tend to overlook the significance of the completionist cape. It is not solely based on skills or PvM activities, but rather on engaging with all aspects of the game to a reasonable extent. The completionist cape represents fully experiencing the entirety of Old School RuneScape/Alora, rather than simply acquiring every possible reward.


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Posted 25 June 2024 - 02:38 AM #22

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When can we expect Omicron to weight in on this conversation? It seems a good majority of the community is agreeing that the quiver should be removed from the comp capes requirements (with maybe a small tweek to the other requirements such as boss kcs) and to create a "trimmed or imbued" version which has higher requirements including the quiver. 


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Posted 25 June 2024 - 11:57 AM #23

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When can we expect Omicron to weight in on this conversation?



The quiver provides BiS stats, so either the comp cape is not the BIS cape (lacks range str and range att bonus), the comp cape gets the bonuses and no one needs to get a quiver (not happening), or we have multiple tiers of comp capes (definitely not happening), I know it's controversial, but anytime a new BIS cape comes out, it necessarily needs to be a requirement for the comp cape if it improves the cape stats. As a general rule though players should expect that if a new BIS max cape variant is coming out, that they'll need to earn that new max cape as a new requirement for the comp cape.

 


 


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Wow stuff, just wow.


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Posted 25 June 2024 - 07:11 PM #24

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What topic is this quote from or did u just write something

 


 


 

 

 


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Posted 25 June 2024 - 10:55 PM #25

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What topic is this quote from or did u just write something

 

 

That's not from a topic. That's Omi's comment on it and I quoted him. To keep you guys on the loop of what's Omi's stand on the matter.


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Posted 01 July 2024 - 01:28 PM #26

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Great idea to keep things civil and constructive! For the Comp Cape, I’d suggest adding a requirement for completing a certain number of new high-level achievements or mini-games. It could be a fun way to keep the challenge alive and give players something new to strive for!





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