Before we dive in, if you are not familiar with the completionist monkey / cape please head over to the wonderful guide by
H -
https://www.alora.io...ey-information/
A new contender for Alora’s 2024 bingo card has arisen being ‘Quiver required for Comp Cape’ alongside its colleagues such as ‘GIM buying banks’ ‘Ruck staff’ and ‘Merging realism’.
All jokes aside, the purpose of this topic is to have a genuine input into potential requirements for the cape in the near future. A single location where we can put our ideas in for the Dev team to take on board a consider. Rather than the aforementioned where WE ALL just vented/argued.
So please, withhold any arguments and keep this civil , let the dev team take onboard the ideas and decide what is suitable for the community.
This isn’t another forum to vent your frustrations on this topic. It’s purely a collection point for some ideas on what some requirements could possibly be.
Mods - feel free to edit this post as required to suit your needs.
The format:
Very simple, it’ll outline the current requirements with a keep or remove option followed by your ideas.
—————————————
Current Requirements
- Meet the requirements for a max cape
Keep /
Remove
- Meet the requirements for a music cape
Keep /
Remove
- Complete the Achievement Diary
Keep /
Remove
- Have at least three skills 200m with a maximum of one combat
Keep /
Remove
- Have at least a total of 1b exp
Keep /
Remove
- Quiver obtained
Keep /
Remove
Proposed Requirements
Proposal:
Relevance:
How can it be implemented?:
——————————
Example:
Current Requirements
- Meet the requirements for a max cape
Keep
- Meet the requirements for a music cape
Keep
- Complete the Achievement Diary
Keep
- Have at least three skills 200m with a maximum of one combat
Keep
- Have at least a total of 1b exp
Keep
- Quiver obtained
Keep
Proposed Requirements
Proposal: Add a 50-100 kill count requirement for Tempoross, Wintertodt, Guardians of the Rift.
Relevance: Comp cape signify’s more than PvM achievements. Adding a mid-high KC requirements of skilling mini-games will give able opportunity to ‘master’ those mini-games and have an understanding of the gameplay which in return they can show newer players. Also this may help the activity numbers of said mini games.
How can it be implemented?: Adding these into their respective areas for achievement diary.