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[13/6/24] The Colosseum, Alora Bingo, Nightmare Drop Rework, Libation Bowl & more!

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Posted 16 June 2024 - 10:59 AM #21

6 Iron
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Thanks for all you hard work on this, @Omicron! Also big shoutout to @H For being a massive part of the testing process! Let's see how long it takes me to get this comp cape back.


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Posted 16 June 2024 - 11:01 AM #22

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Huge update, thanks @Omicron! Also thank you to all the beta testers.


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Posted 16 June 2024 - 11:32 AM #23

Krest
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A great day for Alora! Great job staff team



Posted 16 June 2024 - 01:53 PM #24

OzyNaMdies
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Banger update, thanks

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Posted 17 June 2024 - 01:29 PM #25

kopjeekoffie
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very nice update also the fashionscape but the colosseum is nice

Posted 17 June 2024 - 01:51 PM #26

Folivora
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Major update, Thanks @Omicron and team!


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Posted 17 June 2024 - 05:45 PM #27

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Awesome update DADS, thanks for the new content! Good luck boys at the Colosseum & BINGO <3


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Posted 18 June 2024 - 12:02 AM #28

Kareem Sqr

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Thanks for the amazing updates Omi <3

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Posted 18 June 2024 - 08:27 AM #29

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Damn what an update. Thanks @Omicron! <3

Love to see the Phosani rates change! Bingo was an unexpected but a welcome addition for sure.

So far Fortis Colosseum has been fun place to plank at repeatedly...

Can I get refunded my 1000 Brimstone keys? This feels like a scam smh.



Posted 19 June 2024 - 05:04 AM #30

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Very nice updates and QOL!

I saw some pet drop rate increase which is amazing, hopefully we can finally see House pet (Construction) drop rate increase on next update as well :)


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Posted 19 June 2024 - 04:19 PM #31

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great updates overall!

lil bit sad to have to work again for my monkey thou :(

 

and maybe make coll safe death for hcs?

 

pretty happy about that forum award upgrade :)



Posted 19 June 2024 - 11:54 PM #32

HamiltownFe
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Super sweet update! Was expecting this to take much longer after part one Varlamore, but super impressed to see it come so soon!

Thanks as always!



Posted 22 June 2024 - 02:15 AM #33

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Rebooted with some updates:

 

Patches [22/6/24]:

  • Fixed a bug with the inventory setups plugin causing errors.
  • Fixed a bug with NPC animation smoothing.
  • Enabled the Colosseum runelite plugin.
  • Added the Dizana’s quiver as a completionist cape requirement when talking to Mac.
  • Players can no longer over-heal in the colosseum using blood spells/blood fury if frailty is selected.
  • Fixed a bug where minimus could sometimes spawn outside of the colosseum.
  • The completionist cape will now be downgraded to the stats of it's equivalent max cape variant if equipped without the proper requirements.
  • The spawns for the next Colosseum wave will now be set on the same tick the player confirms the modifier interface, rather than the tick before the npc’s spawn.
  • Fixed a bug with the Manticore attack patterns.
    • They will now always use the same attack pattern once it’s been set.
      • This pattern always ends with the melee orb, unless affected by the Mantimayhem modifier.
  • Fixed a bug where the fortis colosseum achievements completed would not show up properly in the Combat achievements boss tab.
  • Cancelling the auto-cast spell will no longer cause it to re-select itself when changing back to the staff/wand that was equipped.
  • Fixed a bug where some npc's had too much melee attack range.
  • The staff of balance and staff of light now use the correct graphics.
  • The masori assembler max cape now has +2 ranged strength.
  • Fixed a bug with the diagonal forward strike attack during the Sol heredit fight.
  • Fixed a bug where the "I was here first" Combat achievement would not always complete.
  • Sol heredit will now announce which piece of equipment he's going to strike before he starts the grapple attack animation.
  • The lottery board will now properly show the 10 most recent lottery winners.
  • Manticores will no longer charge up their orbs until they've been in range of a player/had Line of sight on them.
  • Colosseum NPC's will now have LoS on a player if the player has LoS on them.
    • This will make off-ticking npc’s behind pillars possible.
  • Fixed a bug where solar flares would sometimes not damage players if the modifier level was 3.
  • Solar flares will no disable prayers after hitting a player if the modifier is level 3.
  • Players now have access to the “Line of Sight” plugin in the plugin-hub, which draws an overlay showing the player’s current line of sight within a certain range.
  • GPU/117 HD/Alora HD should now have smoother animations than before if players are using the animation smoothing plugin.
    • The old system can still be toggled on by disabling the “Floating Point Vertices” Configuration in the animation smoothing plugin.
  • Fixed graphical issues with the gold/pink elegant blouses.
  • Fixed a bug where the kalphite queen's second form would partially protect against the voidwaker special attack.


Posted 22 June 2024 - 02:15 AM #34

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Thank you for the fixes! <3


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Posted 28 June 2024 - 12:21 AM #35

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Updated with Campfires and a number of bug fixes / QoL updates:

 

Mini Update [27/06/24]:

  • Forester’s Campfire:
    • Players can now keep regular/colored fires going by adding more logs to them.
      • Adding logs to a fire will turn it into a forester’s campfire, which can indefinitely stay lit.
        • The fire lasts longer as more logs get added to them.
          • The maximum duration depends on the type of log added, with higher level logs adding more time, and increasing the maximum possible duration of the campfire.
        • Adding logs to the campfire provides 1/3 of the normal firemaking experience.
    • Players can right click the campfire to check how long the fire has left, and one of 5 different messages describing the state of the fire will be given.
    • Players can also right click the campfire to rest near it.
      • This is purely for vibes, and does not restore run energy faster,
    • Players cannot create a forester’s campfire if there is already one present within 5 tiles of the fire.
  • Tombs of Amascut Common Loot Changes:
    • The following changes have been made to the common loot table:
      • Cut gem drops have been replaced with uncut variants.
      • Raw food has been replaced with cooked food.
      • Players now received 10x more gp
      • Cactus spines have been replaced with white berries..
  • Bug Fixes:
    • Fixed a bug where the left-click withdraw 1 option in the tacklebox was not working.
    • Fixed a bug where the player's inventory would not properly refresh when charging an empty blowpipe.
    • Fixed a typo with “Rogues’ Castle” sometimes being spelt “Rogue’s castle”.
    • Fixed a bug where players could equip any comp cape variant.
      • Any players with completionist capes they haven’t earned will have their stats reduced and will not be able to re-equip them once taken off.
    • Fixed a bug with LoS pathing on Colosseum npc's.
    • The True Rainbow partyhat can now be bought by Ironmen.
    • anti-venoms now only take 2 ticks to make instead of 4.
    • Fixed a bug where players would sometimes get a message stating their bank was full when claming rewards from the Colosseum.
    • A chat message will now appear when sol heredit uses his grapple attack.
    • Amrod now purchases Eternal teleport crystals for 150 crystal shards each.
    • Fixed a bug where the perfect grapple would only max hit on 1 hit rather than all hits that came from the attack.
      • For example, the scythe of vitur would only max on one of it’s 3 hits.
    • Parrying Sol heredit's grapple attack will no longer unequip the item click.
    • The manticore's attack speed is now 10 ticks rather than 11.
    • Fixed a bug where the jaguar warrior would sometimes hit players through the serpent shaman.
    • Fixed a bug where 2 lost souls would spawn on top of each other during the fight with the Awakened Whisperer.
      • This would lead to one of the 2 souls being unattackable.
    • Fixed a bug where the spellbook swap spell would end after clicking a teleport spell even if the player wasn't teleported.
    • Fixed the idle animation of the shattered cane.
    • Fixed a bug where players could not use range special attacks sometimes.
    • Reduced the serpent shaman attack range to 10 tiles.
    • Fixed a bug where players could get stuck online in a Flower poker lane.
    • Added the ancient cloak to the medium clue scroll rewards.
    • Twisted extracts now work with sunfire runes.
    • Fixed a bug where thrall hits would count as hits against Akkha in his final phase.
    • Players will now only lose the ammunition in their quivers when killed by a player if they have a quiver (or variant) equipped/in their inventory.
    • Manually casting a spell will no longer apply the effects of the Myopia Modifier in the Colosseum.
    • Cow trousers and gloves no longer have 70 defence requirement.
  • Quality of Life:
    • Vardorvis' head gaze attack will now always appear within 3 tiles of his spawn location.
    • The whisperer will now become freezable a few ticks earlier.
    • Colosseum NPC’s have had their accuracy nerfed across the board.
      • In particular, the Fremennik warbanders are now far less accurate.
    • Wesley crusher can now crush crystal shards.
    • The coal bag/colossal blade/double ammo mould will now to go the reclaimables shop upon death.
    • Items will now disappear after 1 hour of being dropped in instances.
      • If an instance is closed for any reason, the items will disappear, so please exercise caution when leaving items on the ground.
    • Dizana's quiver will no longer be announced in yell.
      • Instead it will only announce the Colosseum completion.
  • Forum updates:
    • The # of bugs that a player has fixed (accepted bug reports) will now be displayed under their awards on the sidebar whenever they post.
    • The sidebar next to a post will now have icons next to Member since / Time spent / Total level / Previous username.

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Posted 28 June 2024 - 12:30 AM #36

Kareem Sqr

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Thanks for the great changes Omi <3

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Posted 03 July 2024 - 09:10 AM #37

Cainavi
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That's such a great work, thanks for sharing it with us!






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