In-game Icon: N/A
Combat Experience Rate: x325 (x15 after 99)
Skilling Experience Rate: x40 (x15 after 99)
Info: The Normal game mode features high experience rates, the ability to trade other Normal and Classic players, and access to all shops. There are no other restrictions.
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Combat Experience Rate: x5
Skilling Experience Rate: x5
Info: The Classic game mode features lower experience rates, the ability to trade other Normal and Classic players, and access to all shops. Bonus experience from the Well of Goodwill is 25%.Classic players have the ability to de-classic to the Normal game mode, by speaking to Paul and paying a fee of 10M.
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Combat Experience Rate: x2
Skilling Experience Rate: x2
Info: The Realism game mode features the lowest experience rates offered on Alora, the ability to trade only with other Realism players, and access to most shops. Realism players have access to the trading post that can only be used by other Realism accounts. Other restrictions include cash gained from caskets is halved, cash received from Ancient Emblems is halved and bonus experience from well of goodwill is halved. Realism players have the ability to de-realism to the Classic game mode, by speaking to Paul and paying a fee of 10M.
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Combat Experience Rate: x40 (x15 after 99)
Skilling Experience Rate: x40 (x15 after 99)
Info: The ironman game mode restricts players with this rank from trading with any other players. Ironman players must obtain everything on their own, but still retain access to a few select shops. Ironman players have the ability to de-Ironman to the Normal game mode, by speaking to Paul and paying a fee of 10M.
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Combat Experience Rate: x8
Skilling Experience Rate: x8
Info: Hardcore ironmen share the same restrictions as the Ironman game mode, however, players will lose their rank when dying (with the exception of a few safe areas), reverting to the regular Ironman mode. Players can also de-iron to Ironman mode for a fee of 10M by speaking to Paul.
Safe Areas:
- Recipe for Disaster Quest
- Lunar Diplomacy Quest
- Monkey Madness Quest
- Last Man Standing Minigame
- Pest Control Minigame
- Clan Wars Minigame
- Duel Arena Minigame
- Chambers of Xeric
- Theatre of Blood
- Normal Gauntlet & Corrupted Gauntlet
- Fight Caves
- The Inferno
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Combat Experience Rate: x40 (x15 after 99)
Skilling Experience Rate: x40 (x15 after 99)
Info: Ultimate Ironmen share the same restrictions as the Ironman game mode, with the limitation that they cannot use any banks. Ultimate Ironmen may still use items on the bank to note/un-note items.
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Combat Experience Rate: x4
Skilling Experience Rate: x4
Info: Elite Ironmen share the same restrictions as the Ironman game mode, but will be able to select one permanent partner that they can trade with, but only during the first 12 hours of playtime. They will also have access to a shared bank for them and their partner. Other restrictions include cash gained from caskets is halved and bonus experience from well of goodwill is halved.
Elite Ironman players have the ability to de-Ironman to the Classic game mode, or to the Ironman game mode by speaking to Paul and paying a fee of 10M. An Elite Ironman partner swap can be made with a $40 donation.
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Combat Experience Rate: x6
Skilling Experience Rate: x6
Info: Group Ironmen share the same restrictions as the Ironman game mode, but with the ability to join/create a group with up to 5 members that they can trade with. They will also have access to a shared bank for them and their members. Other restrictions include cash gained from caskets is halved and bonus experience from well of goodwill is halved.
A GIM Removal Ticket can be used to either leave a group or imitate a vote to kick someone from your group.
Group Ironman players can switch to the Normal game mode by speaking to Paul and paying a 10M fee.
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Combat Experience Rate: x6
Skilling Experience Rate: x6
Info: Hardcore Group Ironmen share the same restrictions as the Group Ironman game mode, however, the group will only have 1 life for each member (up to 5 lives), and once all lives are lost, all members will be reverted to Group Ironmen. Hardcore Group Ironman groups can only have 5 lifetime joins, for example if 5 players join a group and 3 leave, the group will is permanently 3 players. Other restrictions include cash gained from caskets is halved and bonus experience from well of goodwill is halved. De-ironing is possible if you are NOT in a group. You will de-iron to regular Group Ironman. Experience rates are identical, but you will be stripped of your HCGIM armor first.
Safe Areas:
- Duel Arena
- Clan Wars
- Last Man Standing
- Castle Wars
- When using an Inferno training ticket (regular Inferno will still count as a death)
If you notice any false information, please don't hesitate to send me a private message.