10000% support on this. ToB has been dead content for a long time and the idea that players should just "get better" isn't really helpful when the opportunity for learning isn't the same as it was in the past. Nowadays if someone wants to learn there is nearly 0 chance of finding a team even at peak times, on bonuses the players who do ToB are less likely to take learners as well.
I think lowering not necessarily the raid difficulty overall but scaling - would help achieve this. (I would also support making the raid easier though, that's a different topic). This coming from a Comp'd GIM whos only remaining (reasonable) end game grind is ToB.
I'd also like to take a second to acknowledge that there seems to be an organized effort to vote down this suggestion even though the majority of the community seems to support it.
Some of those who do in fact own/are a part of an organized group that SELLS access to both ToB runs, achievements, AND learning. Wouldn't they have a vested interest in this not passing as they operate an in-game business that benefits from restricted access to ToB?
Not surprising to get such a clueless take from this individual.
The narrative that ToB is gatekept is frankly laughable. The only thing keeping people from learning ToB is themselves and a lack of drive or laziness. Everyone that is adept at ToB currently had to relearn parts of the raid when it was changed so it is no different for anyone else.
Boosters don’t sell the ability to learn ToB, the guide and vast resources on the internet are publicly available.Boosters do offer the option to get ToB kc for the diary if people desire to, just like players that don’t want to learn the Inferno can custom donate for a cape.
If you think people unable to complete a single raid or buying boosts are going to be capable of duoing raid with 10% less HP you are delusional. 90% of the comments on this thread are from those with little to no ToB kc that have not attempted or completed duos in their current form. If you are failing duos currently it’s because you lack knowledge or skill within the raid, not because the bosses have 10% more HP. Not to mention, the nylo as room is the main brick wall for solos and duos due to having random spawns instead of fixed. But only those that understand duos or solos would know that.
This reduced scaling was in the game for a month previously and nothing changed in the number of people doing duo or solo scales. It was the same people that were already capable of doing those scales.
If there is to be any change it should be a practice mode or entry variant for so people can practice Verzik, nylo, etc.