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Gambler NPC



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Posted 28 June 2023 - 11:39 PM #1

TWCP Ben
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What is your suggestion?: Doubler Gambler NPC

Is this in OSRS?: No.

Has this suggestion been accepted already?: No.

How would this benefit Alora?: A different way to gamble.

 

More Info:
I played on a rsps a long time ago and they had a npc called the gambler.
How it would work is you could use any time on him or noted item.

He would do a rng 1 - 100. 
You would lose if it was 1 - 55, or double the used item if it rolled 55 - 100

I feel like other people who gamble on the server might enjoy this as well.



Thank you for taking the time to read this.

 

"TWCP Ben"



Posted 29 June 2023 - 03:20 AM #2

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No support, in my opinion we have more than enough safe gambling options and I don't think we need more.


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Posted 29 June 2023 - 03:22 AM #3

Dinosaur Boy
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I definitely understand why people could see that as something cool to be implemented, but for me the repercussions of this being added would be severe. Lets use a 100m bet for example. User A bets 100m on the gambler, user A wins, therefore the game has just generated 100m into the economy that wasn't in the game previously. Unfortunately our economy wouldn't be able to handle this.

No support sorry. 



Posted 29 June 2023 - 06:49 AM #4

Marg
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No Support. Would be devastating to the game's economy because there would be billions of GP getting spawned into the game, as stated above.


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Posted 29 June 2023 - 07:34 AM #5

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Would bring too much gp into eco. We need more ways to make GP sinks if anything XD. No support <3 


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Posted 29 June 2023 - 07:38 AM #6

Selenagomez

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I like the idea, i also played on a server that had this, but normy eco is already awful. so unfortunately no support


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Posted 29 June 2023 - 07:51 AM #7

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How it would work is you could use any time on him or noted item.

 

"Use any time on him"

 

 

LMFTFY - Use any item on him, noted or un-noted.

 

I can see the idea behind this. but like other people have mentioned, we already have gambling options. I'll stay neutral for now.


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Posted 29 June 2023 - 01:51 PM #8

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I like the idea of new gambling methods, could help bring some fresh content to that section of the game and add something new and innovative. As stated above by most others I think the focus should be on a way to sink items/cash, instead of the possibility of that or completely adding something new into the eco. 


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Posted 29 June 2023 - 05:24 PM #9

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Same as others said, no support
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Posted 03 July 2023 - 04:46 PM #10

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