Jump to content


Photo

Change the PJ timer in singles wilderness



  • This topic is locked This topic is locked
36 replies to this topic

Posted 07 June 2023 - 04:32 PM #1

teddygram
Donator

teddygram
Posts: 82
Likes: 159
Clan: ICE
Location: Texas


  •  Member since:
    24 Mar 2021

    • Time spent:
      9d 10h 50m 5s

  •  Previous username:
    Iron Tard

  •  Total level:
    2,210
    Awards

  •  2 bugs found

What is your suggestion?: Change the PJ timer to 20 ticks (12 seconds) like osrs has

Is this in OSRS?: Yes

Has this suggestion been accepted already?: No

How would this benefit Alora?: This would benefit Alora by removing the advantage that bigger groups have in singles combat; thats what multi is for. Also removes peoples ability to abuse dumping specs and resetting.


d61a36d42cf54edfd2fe3badb4217ea3.pnga45edc58ee6d50bae8d6f4beff7d6c30.png0a522817edaaec5de2b9ab86896616f2.pngEZC2tY3.pngIYyjczw.pngmVkI2jE.png


Posted 07 June 2023 - 04:37 PM #2

Donkey asser
Veteran

Donkey asser
Posts: 120
Likes: 294



  •  Member since:
    13 Dec 2021

    • Time spent:
      24d 20h 17m 2s

  •  Previous username:
    Bobby lazer

  •  Total level:
    2,277
    Awards

  •  6 bugs found

big support


Posted Image

Posted 07 June 2023 - 04:40 PM #3

fear olivia
User

fear olivia
Posts: 29
Likes: 18
Clan: fearless
Location: danish


  •  Member since:
    25 Jan 2023

    • Time spent:
      55d 1h 14m 7s

  •  Total level:
    2,277
    Awards

  •  6 bugs found

ye i like 



Posted 07 June 2023 - 04:59 PM #4

gim crohn
Group Ironman

gim crohn
Posts: 191
Likes: 383
Clan: Aftermath
Location: #Canada



  •  Member since:
    02 Mar 2021

    • Time spent:
      10d 3h 36m 51s

  •  Total level:
    2,277
    Awards

  •  19 bugs found

No support, it's abundantly clear what has happened to the OSRS wilderness after Singles + was implemented. There's countless video essays from PKers who've shown why it was a bad update. 

 

It kills an entire method of gameplay being Team PKing and kills many historic areas of the wilderness like Mage bank. Deep wild PKing has always had an advantage for larger teams but there's many adequate measures in place to protect Singles or smaller team PKers as well. 

 

As I do stand to benefit from the current way there is an obvious bias but those who are in favor of changing it also have a biased perspective as they stand to benefit with the change. 

 

Killing an entire method of PKing that literally FORCES people to work as teams and has historically in Alora seen dominant teams change over as little as a few months simply because the ones not with the advantage currently are upset doesn't make sense when our wilderness struggles to be active as is. 

 

Let's not forget it also has negative impacts on singles outlast PKing as well as all your opponent has to do is hug a wall, or freeze DD and log out and there's no counter to an action that is almost entirely RNG based. 

 

Tl;dr don't force change, just encourage other teams to become active. 


UMnEjFQ.png

4152348766b38bfc37ae3ffead4bff9e.png


Posted 07 June 2023 - 05:23 PM #5

teddygram
Donator

teddygram
Posts: 82
Likes: 159
Clan: ICE
Location: Texas


  •  Member since:
    24 Mar 2021

    • Time spent:
      9d 10h 50m 5s

  •  Previous username:
    Iron Tard

  •  Total level:
    2,210
    Awards

  •  2 bugs found

No support, it's abundantly clear what has happened to the OSRS wilderness after Singles + was implemented. There's countless video essays from PKers who've shown why it was a bad update. 

 

It kills an entire method of gameplay being Team PKing and kills many historic areas of the wilderness like Mage bank. Deep wild PKing has always had an advantage for larger teams but there's many adequate measures in place to protect Singles or smaller team PKers as well. 

 

As I do stand to benefit from the current way there is an obvious bias but those who are in favor of changing it also have a biased perspective as they stand to benefit with the change. 

 

Killing an entire method of PKing that literally FORCES people to work as teams and has historically in Alora seen dominant teams change over as little as a few months simply because the ones not with the advantage currently are upset doesn't make sense when our wilderness struggles to be active as is. 

 

Let's not forget it also has negative impacts on singles outlast PKing as well as all your opponent has to do is hug a wall, or freeze DD and log out and there's no counter to an action that is almost entirely RNG based. 

 

Tl;dr don't force change, just encourage other teams to become active. 

 

 

1. How was it a bad update, wildy pking is more alive than ever.

 

2. It doesn't kill team pking, thats what multi is for.

 

3. Can you name any measures in place to protect solo pkers from teams, because i can't think of any.

 

4. By working as a team you mean dumping specs and resetting to do it again, theres no skill in that. In singles people should be rewarded for being the better pker, having a larger number of people shouldn't be an advantage in an area called singles.

 

5. I don't see how wall hugging and dding are a negative impact on singles pking when the alternative is that your friend with full supplies and spec can hit them. How is that a positive to singles pking?


d61a36d42cf54edfd2fe3badb4217ea3.pnga45edc58ee6d50bae8d6f4beff7d6c30.png0a522817edaaec5de2b9ab86896616f2.pngEZC2tY3.pngIYyjczw.pngmVkI2jE.png


Posted 07 June 2023 - 05:36 PM #6

Death Lord
Banned

Death Lord

Posts: 12
Likes: 5


  •  Member since:
    03 Feb 2023

    • Time spent:
      15h 38m 51s

  •  Total level:
    2,277
    Awards

  •  1 bugs found

No support

 

Same reason as Crohn mentionned above.



Posted 07 June 2023 - 06:18 PM #7

Mack
Veteran

Mack
Posts: 644
Likes: 2,847
Clan: Noobcord
Location: USA




  •  Member since:
    18 Jul 2016

    • Time spent:
      448d 21h 46m 31s

  •  Total level:
    2,277
    Awards

  •  40 bugs found

Support

 

Pj timers should be updated to match OSRS. There are multi and singles plus sections of the Wilderness for good reason. 

 

H4USohB.png



Posted 07 June 2023 - 06:39 PM #8

Ghost
Ironman

Ghost
Posts: 75
Likes: 41



  •  Member since:
    02 Apr 2023

    • Time spent:
      11d 12h 51m 38s

  •  Previous username:
    Xero Ghost

  •  Total level:
    2,277
    Awards

  •  3 bugs found

@ Death Lord Think you of all people might wanna support this *cough* @ redcar *cough*

 

We already have it easier with tele to target (even with the update), and there's no such thing as competition on Alora that has ever realistically lasted because everyone eventually piles into one single clan after the mains of one go back to OS or switch servers. People change but patterns don't. Saying this as someone who's been here since 2016 btw, whether it gets implemented or not won't change how I play but 100% the wild needs more updates than just matching some bosses and items from OS.

 

-Support


5Q41UBU.gif


Posted 07 June 2023 - 07:24 PM #9

Andy
User

Andy
Posts: 39
Likes: 78


  •  Member since:
    01 May 2021

    • Time spent:
      23d 11h 25m 39s

  •  Previous username:
    Iron Jackie

  •  Total level:
    2,277
    Awards

  •  2 bugs found

very big support 


Posted ImagePosted ImagePosted ImagePosted Image

Posted 07 June 2023 - 07:29 PM #10

beans n cake
Donator

beans n cake
Posts: 780
Likes: 538
Clan: Aftermath


  •  Member since:
    26 Apr 2019

    • Time spent:
      164d 22h 33m 30s

  •  Total level:
    2,277
    Awards
Big no support. Jajaja

Gimbeans.gif

Scythe.png

unknown.png

unknown.png

unknown.png

unknown.png

GIM Goals
Spoiler

Posted 07 June 2023 - 07:31 PM #11

Selenagomez

Veteran

Selenagomez
Posts: 602
Likes: 675
Clan: Paragon #FAFO



  •  Member since:
    25 Jun 2020

    • Time spent:
      74d 13h 39m 14s

  •  Previous username:
    Run IT BACK

  •  Total level:
    2,277
    Awards

  •  10 bugs found

i support this topic.


Posted Image
Posted Image

Posted 07 June 2023 - 07:57 PM #12

son
Elite Ironman

son
Posts: 13
Likes: 23



  •  Member since:
    29 Feb 2020

    • Time spent:
      2d 15h 46m 57s

  •  Previous username:
    volley fire

  •  Total level:
    2,277
    Awards
I Support.

Posted 07 June 2023 - 08:31 PM #13

H

Administrator

H
Posts: 505
Likes: 2,597




  •  Member since:
    25 Nov 2021

    • Time spent:
      256d 12h 59m 4s

  •  Previous username:
    2OO8

  •  Total level:
    2,277
    Awards

Support. Having pked for several years I believe this would be a positive change for the wilderness.

 

1 - No support, it's abundantly clear what has happened to the OSRS wilderness after Singles + was implemented. There's countless video essays from PKers who've shown why it was a bad update. 

 

2 - It kills an entire method of gameplay being Team PKing and kills many historic areas of the wilderness like Mage bank. Deep wild PKing has always had an advantage for larger teams but there's many adequate measures in place to protect Singles or smaller team PKers as well. 

 

3 - As I do stand to benefit from the current way there is an obvious bias but those who are in favor of changing it also have a biased perspective as they stand to benefit with the change. 

 

4 - Killing an entire method of PKing that literally FORCES people to work as teams and has historically in Alora seen dominant teams change over as little as a few months simply because the ones not with the advantage currently are upset doesn't make sense when our wilderness struggles to be active as is. 

 

5 - Let's not forget it also has negative impacts on singles outlast PKing as well as all your opponent has to do is hug a wall, or freeze DD and log out and there's no counter to an action that is almost entirely RNG based. 

 

Tl;dr don't force change, just encourage other teams to become active. 

Personally disagree with most of these points and heres why;

1 - Perhaps a week after the update Pkers may have not liked it, but after a few QOL changes I've not heard much negative feedback on it other than from single teams. If anything the wilderness has gotten a boost in new pkers.

 

2 - There's a reason why it's single combat. And lets not kid ourselves, 99% of the time there's no team pking other than Aftermath/Paragon grouping up and fighting each other for 10 minutes. Also unlike OSRS, we have supply chests and bloody keys which help boost activity in those areas.

 

3 - No comment as I've experienced both sides.

 

4 - See point 2.

 

5 - There's a few counters such as timing freezes correctly and using mithril seeds. Also, players are able to hug a wall or freeze DD right now anyways, the only difference being a friend can hit the guy trying to log out, which takes away the "single" part.

 

Thanks for the reply and I can kind of see where you're coming from, but these are my thoughts.


uewjOiY.gif

XlQGKk3.png

Spoiler

Posted 07 June 2023 - 09:03 PM #14

The Inferno
Group Ironman

The Inferno
Posts: 124
Likes: 119



  •  Member since:
    18 Jan 2019

    • Time spent:
      5d 13h 50m 20s

  •  Total level:
    2,277
    Awards

  •  9 bugs found

No support, @Real Alan made a post about this not long ago and it was rejected, don't see what has changed in the past few updates that justifies bringing this back up



Posted 07 June 2023 - 09:50 PM #15

Rooger
Group Ironman

Rooger
Posts: 135
Likes: 106
Clan: Aftermath



  •  Member since:
    07 Jun 2020

    • Time spent:
      14d 2h 24m 10s

  •  Total level:
    2,277
    Awards

  •  1 bugs found
No support, wilderness is just fine how it is and I doubt a change like this would increase wilderness population regardless
  • Kye likes this

Posted 07 June 2023 - 10:22 PM #16

gim crohn
Group Ironman

gim crohn
Posts: 191
Likes: 383
Clan: Aftermath
Location: #Canada



  •  Member since:
    02 Mar 2021

    • Time spent:
      10d 3h 36m 51s

  •  Total level:
    2,277
    Awards

  •  19 bugs found

This post comes not as a standalone, but as a identical repeat post by @iron tard replicating his earlier suggestion of the exact same thing (as well as being a suggestion others have made in the past) If alora rules were applied EQUALLY TO ALL this thread would have been locked, closed or denied as many other duplicate suggestions have.

 

The reason he's made this post is clear, his previous post didn't work and has major pushback on it leading him to rewrite it so he (and friends) can control the narrative on a fresh post. It's dishonest and unfortunate that as they do frequently many staff turn a blind eye to friends who break these rules many of them minor, then go and utilize those same minor rules to infract or punish those who they may not be very friendly with.

 

Now, on the actual topic at hand. 

 

Singles + exists. It exists inside the rev cave and succeeds there. It thrives there, and those who wish for singles+ content can make use of it and never have to pk elsewhere as there's always going to be PvP activity inside the caves as it's one of the only long term profitable wilderness activities for all. This suggestion doesn't increase ways to play, it limits it to one way (it just so happens to be the way @iron tard and many who support this currently play)

 

Making the entire wilderness singles+ has one major effect: the death of team PKing. You can try to phrase it anyway you want but that's the reality, on OSRS many of the largest team PK clans or groups have effectively disbanded or lost a majority of their active players. You can make any excuses you want but what you are endorsing is the death of all team PKing activities in alora as Multi is dead as we all know. 

 

The other effect is has is amplifying the worst 2 aspects of pvp that everyone can agree on: Skill Gap and Gear Gap. With a 12 second PJ timer there is no counter to an extremely strong PKer with a bowfa/gigamax/Elysian set.

 

Currently the only counter unless you yourself are an extremely high skilled player willing to risk the same amount is working collaboratively as a team. 

 

This isn't the be all end all that some as suggesting. As the leader of the most active CC in the wilderness we have LOST more than we have gained recently. We lose sets almost daily, SPECIFICALLY to @Yautja @iron tard @Hax @Wattson @Ransu @socket and many others because 2 strong PKers in max is an effective counter to 10 shitty PKers in rags. 

 

The clear difference here is when we lose a set we gear up, and go back out after licking our wounds. We don't go cry on the forums to change game rules and content after we die because we got outplayed at the game that has had the same rules for 15 years. 

 

There are plenty of counters to teams in singles with the current PJ timer here's a few that don't include everything:

 

Supply management, more tank gear, SOTD spec, NPC boxing, making use of your own team, DDing, using obstacles like crevices, door jamming, fake outs, and many many more.

 

There's entire metas that have developed over 15 years whether it be carrying a lockpick and cash by MB or using obelisks & animation stalls to send opponents to a completely different area of the wilderness. 

 

Here's a link to a fantastic video by Eliop14 on why the PJ timer spelled death for team PKing in OSRS.

 

 

@iron tard if you need help learning how to get better he also has a video that's 25 minutes long on dozens of solo or small team escapes from

large teams even IN MULTI. 


UMnEjFQ.png

4152348766b38bfc37ae3ffead4bff9e.png


Posted 07 June 2023 - 10:37 PM #17

The Inferno
Group Ironman

The Inferno
Posts: 124
Likes: 119



  •  Member since:
    18 Jan 2019

    • Time spent:
      5d 13h 50m 20s

  •  Total level:
    2,277
    Awards

  •  9 bugs found

Agree 100% with everything said here. Adding pj timer bout to reduce the total pvp population from 10 people to 3 people

First let's discuss something crucial. This post comes not as a standalone, but as a identical repeat post by @iron tard replicating his earlier suggestion of the exact same thing (as well as being a suggestion others have made in the past) If alora rules were applied EQUALLY TO ALL this thread would have been locked, closed or denied as many other duplicate suggestions have.

 

The reason he's made this post is clear, his previous post didn't work and has major pushback on it leading him to rewrite it so he (and friends) can control the narrative on a fresh post. It's dishonest and unfortunate that as they do frequently many staff turn a blind eye to friends who break these rules many of them minor, then go and utilize those same minor rules to infract or punish those who they may not be very friendly with.

 

Now, on the actual topic at hand. 

 

Singles + exists. It exists inside the rev cave and succeeds there. It thrives there, and those who wish for singles+ content can make use of it and never have to pk elsewhere as there's always going to be PvP activity inside the caves as it's one of the only long term profitable wilderness activities for all. This suggestion doesn't increase ways to play, it limits it to one way (it just so happens to be the way @iron tard and many who support this currently play)

 

Making the entire wilderness singles+ has one major effect: the death of team PKing. You can try to phrase it anyway you want but that's the reality, on OSRS many of the largest team PK clans or groups have effectively disbanded or lost a majority of their active players. You can make any excuses you want but what you are endorsing is the death of all team PKing activities in alora as Multi is dead as we all know. 

 

The other effect is has is amplifying the worst 2 aspects of pvp that everyone can agree on: Skill Gap and Gear Gap. With a 12 second PJ timer there is no counter to an extremely strong PKer with a bowfa/gigamax/Elysian set.

 

Currently the only counter unless you yourself are an extremely high skilled player willing to risk the same amount is working collaboratively as a team. 

 

This isn't the be all end all that some as suggesting. As the leader of the most active CC in the wilderness we have LOST more than we have gained recently. We lose sets almost daily, SPECIFICALLY to @Yautja @iron tard @Hax @Wattson @Ransu @socket and many others because 2 strong PKers in max is an effective counter to 10 shitty PKers in rags. 

 

The clear difference here is when we lose a set we gear up, and go back out after licking our wounds. We don't go cry on the forums to change game rules and content after we die because we got outplayed at the game that has had the same rules for 15 years. 

 

There are plenty of counters to teams in singles with the current PJ timer here's a few that don't include everything:

 

Supply management, more tank gear, SOTD spec, NPC boxing, making use of your own team, DDing, using obstacles like crevices, door jamming, fake outs, and many many more.

 

There's entire metas that have developed over 15 years whether it be carrying a lockpick and cash by MB or using obelisks & animation stalls to send opponents to a completely different area of the wilderness. 

 

Here's a link to a fantastic video by Eliop14 on why the PJ timer spelled death for team PKing in OSRS.

 

 

@iron tard if you need help learning how to get better he also has a video that's 25 minutes long on dozens of solo or small team escapes from

large teams even IN MULTI. 

 

@gim crohn 



Posted 07 June 2023 - 10:45 PM #18

Linkki

Veteran

Linkki
Posts: 593
Likes: 3,084
Clan: Paragon



  •  Member since:
    13 Feb 2019

    • Time spent:
      375d 23h 16m 3s

  •  Previous username:
    oijnmukfvrg

  •  Total level:
    2,277
    Awards

  •  5 bugs found
Big support make this happen, please.

Posted 08 June 2023 - 01:21 AM #19

Tauri
Community Manager

Tauri
Posts: 722
Likes: 2,773
Clan: ESTSOF
Location: Estonia






  •  Member since:
    12 Jan 2019

    • Time spent:
      130d 9h 9m 57s

  •  Previous username:
    Not Tauri

  •  Total level:
    2,277
    Awards

  •  5 bugs found

I support this suggestion, the singles should be for PKers who want to have 1v1-s, rather than having a 1v1 and being at a constant risk to get pjed off, it rather gives more unexperienced pkers an extra incentive to try out PKing, as they would know for sure that this is 1v1 and there would be no cheesing, thats how they would improve, so "killing the wilderness" narrative is too much for it.

 

 

 

 If alora rules were applied EQUALLY TO ALL this thread would have been locked, closed or denied as many other duplicate suggestions have.

 

 

 

 

Stop victimizing yourself, rules are applied EQUALLY TO EVERY PLAYER ON ALORA. Building those unnecessary delusions within your clan is not sustainable. If you have any more questions regarding that, feel free to DM me on discord.


Promoted to Server Support - 5/07/2022

Promoted to Server Moderator - 24/07/2022

Promoted to Forum Moderator - 28/08/2022

Promoted to Global Moderator - 02/10/2022

Promoted to Event Manager - 01/12/2022

Promoted to Community Manager - 02/05/2024


Posted 08 June 2023 - 02:07 AM #20

Dozer
Group Ironman

Dozer
Posts: 110
Likes: 67



  •  Member since:
    01 Apr 2021

    • Time spent:
      11d 3h 16m 5s

  •  Previous username:
    Broganz

  •  Total level:
    2,277
    Awards

  •  3 bugs found

No support. 

 

Anything to inconvenience maxed mains that farm iron men for pkp. 






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users


This topic has been visited by 95 user(s)