Hello everyone,
We know many of you have been patiently awaiting this update, so we thank you for all of your patience while we applied the finishing touches... Combat Achievements are officially live!
We're particularly excited about this update because of it's potential to transform PvM and make it an overall more rewarding experiencing, giving you plenty of tasks to complete (over 400), many of which you'll naturally be completing as you progress through the game. Of course, there are also many rewards available, ranging from cosmetic to functional items, and perks such as loading your Dwarf Multi-cannon with many more Cannonballs.
- Cosmetic Mystery Box Additions:
- The ruinous set has been added to the Cosmetic Mystery box drop table.
- Players can now obtain the Mystic Cards item from the Cosmetic mystery box.
- This is a rare reward from the box, and can be equipped into the weapon slot.
- Players will see a “Duel” option appear when clicking on other players, which will allow the player to throw cards at them.
- This cannot be done in the wilderness/during duels/gambles.
- The cards thrown have no effect on players, and are purely visual.
- Players will see a “Duel” option appear when clicking on other players, which will allow the player to throw cards at them.
- This is a rare reward from the box, and can be equipped into the weapon slot.
- The Elite/Superior/regular Calamity sets have been added to the Cosmetic mystery box.
- These items have no stats/requirements, and are purely cosmetic.
- The Gnome Child backpack has been added to the cosmetic mystery box.
- The Infinite money bag has been added to the cosmetic mystery box.
- This is a cape-slot item containing untold (perhaps even infinite) riches.
- Bob the cat and Jad slippers have been added to the cosmetic mystery box.
- The Jad/Stray dog/Gnome child plushies have been added to the cosmetic mystery box.
- All of these new items can be stored in a player’s POH toy box.
- Regular Mystery Box Additions:
- Ornamented Dagon'hai robes
- Ornamented Elder Chaos druid robes
- Store token changes:
- Token bonuses have been adjusted to scale properly to award higher purchase amounts:
- Previous:
- 200 tokens -- 20 bonus (10%)
- 400 tokens -- 50 bonus (12.5%)
- 500 tokens -- 75 bonus (15%)
- 800 tokens -- 100 bonus (12.5%)
- 1200 tokens -- 150 bonus (12.5%)
- 1500 tokens -- 200 bonus (13.3%)
- 3000 tokens -- 450 bonus (15%)
- 4500 tokens -- 750 bonus (16.66%)
- Updated:
- 200 tokens -- 20 bonus (10%)
- 400 tokens -- 40 bonus (10%)
- 500 tokens -- 60 bonus (12%)
- 800 tokens -- 100 bonus (12.5%)
- 1200 tokens -- 175 bonus (14.5%)
- 1500 tokens -- 250 bonus (16.66%)
- 3000 tokens -- 500 bonus (16.66%)
- 4500 tokens -- 800 bonus (17.77%)
- Previous:
- Token bonuses have been adjusted to scale properly to award higher purchase amounts:
- Combat Achievements:
- Combat Achievements have finally arrived on Alora!
- With over 400 tasks to complete, players will be able to try their hand at completing some of Alora’s hardest challenges!
- A huge thanks to @
Mack , who helped us test and improve the Combat achievements throughout the entire process.
- To view details for the combat achievements, players can click the quest tab icon, and then click the Combat Tasks Completed button to launch the overview.
- Players can click the icon in the top left corner of the interface to view all the tasks, view all the bosses/details about each one, as well as view the rewards that can be obtained from completed every task in each tier.
- The overview will show a player’s progress and milestones, and allow them to view tasks pertaining to specific monsters and difficulties.
- There are 6 possible tiers for the achievements, ranging from easy tasks all the way up to grandmaster tasks.
- Whenever a player completes a tier, they can speak to Ghommal near the Edgeville general store to claim their rewards.
- There are 6 possible tiers for the achievements, ranging from easy tasks all the way up to grandmaster tasks.
- Players can view their extra settings to toggle the option to be notified when they’ve failed a combat achievement (this works with the vast majority, but not all achievements).
- If enabled, players will receive a chatbox message letting them know which task they’ve failed, and why.
- Each achievement will be categorized as one of the following type of task:
- Killcount:
- A player must reach a specific killcount to complete the achievement.
- Speed:
- A player must kill the npc within a specific timeframe to complete the achievement.
- These tasks may or may not also have team size limitations, which will be stated if so.
- A player must kill the npc within a specific timeframe to complete the achievement.
- Mechanical:
- A player must meet the exact conditions required in the task description to complete the achievement.
- Perfection:
- These tasks usually require that players kill an npc/complete a raid with near-perfect execution.
- Restriction:
- These tasks require players kill an npc with a specific restriction, perhaps regarding the weapons/armour they use, prayers, or other things.
- Stamina:
- These generally require players kill a boss in an instance a specific number of times without leaving.
- Killcount:
- There are 404 total tasks at the moment, however more will continue to be added in the future.
- When new tasks are added, players will need to complete the missing tasks to regain the perks of that tier.
- Ghommal’s hilts can still be equipped and used, but any other cosmetic rewards will not be equippable until the tier is completed.
- Players will still be able to remove the ornamentation from these items to get back the original item that can be equipped.
- Ghommal’s hilts can still be equipped and used, but any other cosmetic rewards will not be equippable until the tier is completed.
- Each tier has the following number of achievements:
- Easy: 25
- Medium: 35
- Hard: 57
- Elite: 106
- Master: 105
- Grandmaster: 76
- When new tasks are added, players will need to complete the missing tasks to regain the perks of that tier.
- Rewards
- Players will be able to obtain the Tzkal/Vampyric/Tztok slayer helmets from completing the grandmaster/master/elite tiers, however they will not receive the tradable ornament kits.
- They can speak to Ghommal to recolor their slayer helmet/slayer helmet (I), and will have a right-click option to revert the helmet back to it’s original form.
- Easy Tier:
- 5K base experience lamp.
- Drop chance of easy clues increases by 5% from all sources except implings.
- The max quantity assigned from the “Like a boss” slayer perk is increased by 5.
- 100% bonus tokens earned from Warriors guild activities.
- 1 extra point after each pest control game.
- Ghommal’s hilt 1.
- Offers 5 daily teleports to any GWD boss entrance (excluding nex).
- Medium Tier:
- 10K base experience lamp.
- Drop chance of medium clues increases by 5% from all sources except implings.
- The max quantity assigned from the “Like a boss” slayer perk is increased by 10.
- 200% bonus tokens earned from Warriors guild activities.
- 2 extra points after each pest control game.
- The dwarf multi cannon can hold 5 extra cannonballs.
- Ghommal’s hilt 2.
- Offers 10 daily teleports to any GWD boss entrance (excluding nex).
- Hard Tier:
- 15K base experience lamp.
- Drop chance of hard clues increases by 5% from all sources except implings.
- The max quantity assigned from the “Like a boss” slayer perk is increased by 15.
- 3 extra points after each pest control game.
- The Dodgy necklace chance to avoid being caught on a failed pickpocket is increased by 25% (to 50%).
- The dwarf multi cannon can hold 15 extra cannonballs.
- Ghommal’s hilt 3.
- Offers unlimited teleports to any GWD boss entrance (excluding nex).
- The ability to combine KBD heads with a dragon hunter crossbow to recolour it.
- Elite Tier:
- 25K base experience lamp.
- Drop chance of elite clues increases by 5% from all sources except implings.
- The max quantity assigned from the “Like a boss” slayer perk is increased by 20.
- Bracelet of slaughter has 10% chance to fully recharge instead of breaking.
- Expeditious bracelet has 10% chance to fully recharge instead of breaking.
- The dwarf multi cannon can hold 30 extra cannonballs.
- Drakan’s medallion.
- Superior slayer creatures are 25% more common.
- Ghommal’s hilt 4.
- Offers unlimited teleports to any GWD boss entrance (excluding nex).
- Offers 3 daily teleports to the Ancient prison.
- The ability to combine Vorkath’s heads with a dragon hunter crossbow to recolour it.
- The ability for Ghommal to make you a Tztok slayer helmet.
- Master Tier:
- 35K base experience lamp.
- The max quantity assigned from the “Like a boss” slayer perk is increased by 25.
- When you are assigned jad/zuk task, 2 will be assigned rather than 1.
- The ability for Ghommal to trim your armadyl and bandos equipment.
- Access to the Combat completionist monkey.
- Thralls last 50% longer
- Ghommal’s hilt 5.
- Offers unlimited teleports to any GWD boss entrance (excluding nex).
- Offers 5 daily teleports to the Ancient prison.
- This can be combined with the Avernic defender to create Ghommals Avernic defender 5.
- The ability for Ghommal to make you a Vampyric slayer helmet.
- Access to Ghommal’s lucky penny.
- This penny provides a 5% chance for players to not use a charge when using items that consume charges.
- This works on all items except for the amulet of blood fury and weapons that use revenant ether.
- This penny provides a 5% chance for players to not use a charge when using items that consume charges.
- Grandmaster Tier:
- 50K base experience lamp.
- The max quantity assigned from the “Like a boss” slayer perk is increased by 30.
- When you are assigned jad/zuk task, 3 will be assigned rather than 1.
- The ability for Ghommal to trim your dragon claws.
- Access to the Combat completionist cape.
- Thralls last 100% longer and consumer 50% less prayer points.
- Ghommal’s hilt 6.
- Offers unlimited teleports to any GWD boss entrance (excluding nex).
- Offers unlimited teleports to the Ancient prison.
- This can be combined with the Avernic defender to create Ghommals Avernic defender 6.
- The ability for Ghommal to make you a tzkal slayer helmet.
- Players will be able to obtain the Tzkal/Vampyric/Tztok slayer helmets from completing the grandmaster/master/elite tiers, however they will not receive the tradable ornament kits.
- Combat Achievements have finally arrived on Alora!
- 2010 Mode Changes:
- Fixed a bug where many animations would look stiff or broken when done while turning/moving.
- Animations should now be a lot smoother and look more normal.
- Fixed a bug where the Colossal blade and Giant bronze dagger were not visible while equipped.
- The Elder maul now uses the proper animations (rather than the granite maul animations).
- The Tumeken’s shadow now uses the proper attack animation.
- The Hand fan now uses the proper idle/run/walk animations.
- The Viggora’s chainmace/inquisitors mace now use the proper attack animations.
- Adjusted the male and female head/jaw models to fit more flush with the player model.
- Fixed a bug where the glassblowing pipe wouldn't appear when doing the animation on 2010 mode.
- Fixed a bug where many animations would look stiff or broken when done while turning/moving.
- Quality of Life:
- Players can now select multiple xp modifiers when using the Banked experience calculator.
- Previously, if a player selected a second option, it would remove the previous option.
- This will now only happen for conflicting modifiers (such as gilded altar and ectofuntus modifiers).
- Previously, if a player selected a second option, it would remove the previous option.
- Players can now store the team cape I/x/0 on their POH cape rack.
- The run energy plugin will now adjust the time left based on if the player is under the effect of a stamina potion or ring of endurance, and keep track of ring of endurance charges.
- Players will now feed harpoonfish into the Tempoross cannons 1 tick faster.
- Players will now only have to stand on Olm's absorption/teleportion pools for 1 tick for it to register them as safer, rather than needing to stand on it for the entire graphic during.
- Olm's absorption pools will now spawn in a narrower range.
- This range has been reduced by 2 tiles width-wise and 4 tiles height-wise.
- This means it should (generally speaking) spawn slightly closer to the centre, and more towards olm.
- This range has been reduced by 2 tiles width-wise and 4 tiles height-wise.
- Players can now store the festive nutcracker outfit in their POH toy box.
- The skills progress plugin has been updated to the most recent version.
- Adjusted the damage calculation against Het's seal to match OSRS.
- Added Attack sounds to Vorkath.
- Players now have 1 extra tick to avoid Vorkath’s dodgeable fire attack.
- The swift blade now has the same attack animations as OSRS.
- Players can now flip the tiles in the final Scabaras challenge room puzzle 1 tick faster.
- The value of the Osmumten’s fang (or) has been increased to match the normal osmumten’s fang.
- The value of the Avernic defender has been reduced to 0 coins, and will always be lost on death unless the player has no better items worth protecting.
- Red dragons and baby red dragons in the Forthos dungeon now drop Grubby Keys.
- Players can now store all the skirt/blouse elegant items in their POH treasure chest.
- Players can now select multiple xp modifiers when using the Banked experience calculator.
- Bug fixes:
- Fixed a bug where players would appear for use options after clicking on an item if they were using the transparent inventory.
- Fixed a bug where the larger dagannoths in the Catacombs would stand on top of a player when attacking.
- Players must now wait for the animation to fully play out to do an action after pushing through wheat in puro-puro.
- Vengeance now properly works on Verzik Vitur during phase 1 and 3.
- Fixed a bug where the Falador shield mole locator would not always show the hint arrow
- PvP Armour used outside of the wilderness was reducing your total bonus by 20%, rather than just the bonuses provided by the pieces of PvP armour.
- Fixed an issue with the low detail plugin removing the floors during the Warden P3 fight.
- The nest hat chicken style now has a placeholder.
- Fixed a bug where the low detail plugin wouldn't show the tiles in side of the gauntlet.
- Fixed a bug where depositing stackable items into the looting back would sometimes use up an extra storage slot if that item was already in the looting bag.
- For example, depositing noted cadantines into the looting bag if you already had some in there might have caused it to store them in a new slot.
- Fixed a bug where the skills progress plugin would draw the progress overlays over the yellow box when hovering over a skill.
- Fixed a bug where some players would be limited to 52 pets in their POH menagerie, rather than 57.
- Players can no longer store duplicate pets in their menagerie.
- We will not force players to remove their duplicate pets from their menageries, however they won’t be able to add anymore duplicates, and will need to remove their duplicates to store unique pets if they’ve filled up their menagerie.
- Fixed a bug where some players' cameras would be set to their feet level when restarting their client.
- Players must now have room in their inventory to uncharge the tridents/blowpipe/Toxic staff of the dead.
- Fixed a bug where the antipoison timer would sometimes randomly appear.
- Fixed a bug where entering Godwars instances (excluding nex) would not drain the player's GWD killcount.
- Potion/thrall expiry alerts will no longer be filtered in the game tab.
- Fixed a bug where players could not freeze barrows brothers right after they spawned.
- Fixed a bug where the Ice barrage orb graphic was not properly animating.
- Fixed a bug where the Keris partisan of the sun was not properly healing players when an npc was killed.
Although we've done our best to ensure that this update is thoroughly tested, there will likely be some bugs that we'll get to in the next 48 hours, so make sure to report them as quickly as possible so that we can patch them hastily.
We hope you enjoy this update!
Regards,
Omicron & Chad