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Logging out after looting supply chest



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Posted 15 March 2023 - 06:56 PM #1

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What is your suggestion?: Prevent logging out after looting supply chest for 2 and a half minutes same as the teleblock you receive to prevent looting and logging instantly.

Is this in OSRS?: no

Has this suggestion been accepted already?: no

How would this benefit Alora?:

 

One potential reason could be to increase the risk and reward of participating in activities within the Wilderness. The Wilderness is a high-risk area where players can engage in PvP combat and potentially lose all their items upon death. By preventing players from immediately logging out after looting a supply chest, it would make it more difficult for players to escape potential attackers and would increase the chances of them losing their loot if they choose to stay and fight. 
 
This could lead to a more intense and challenging gameplay experience, which may be appealing to some players who enjoy high-risk activities. Additionally, it could incentivize players to form groups or clans for protection, leading to more social interactions and a stronger sense of community within the game.

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Posted 15 March 2023 - 07:01 PM #2

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No support, this makes about as much sense as not being able to logged while tbed by a player.


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Posted 15 March 2023 - 07:02 PM #3

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if you are skulled in the wild you should have a logout timer. 



Posted 15 March 2023 - 07:03 PM #4

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No support, this makes about as much sense as not being able to logged while tbed by a player.

didn't think a wilderness supply chest was a player 


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Posted 16 March 2023 - 12:47 AM #5

gim crohn
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Support, I've one of if not highest chest kc. Personally think it's too easy to claim for the quality of rewards given. Evem Hard-core game modes with 2 friends can currently get most chests with low risk.

I do think the logout timer should be half the time of the teleblock for a more balanced experience. This makes it more possible for those to have a fair chance even with a significant skill gap if they practice good fundamentals.

We do need more PvMers and people not currently inclined to enter the wilderness, but rewards should be as great as the risk.

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Posted 16 March 2023 - 03:26 AM #6

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Sure support if we get a 5 minute target teleport cooldown as well

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Posted 16 March 2023 - 05:53 AM #7

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seems like a skill issue tbh.

 

 

if a lion can't hunt down a zebra, meaning = the zebra (always gets away) ..and the lion goes "ah...just shoot it in the leg - so it  cant run away"

 

^ is the Lion really that good?

 

 

Ironically: you call for a "more intense pk-experience"....well...isn't Not being tied down (i.e.person can log off after looting supply chest) = exactly that, More intense pk-experience?

 

 

Because now it becomes a skill issue: can you tb a mfker and drop him - before he logs out?

if not......well...it is what it is (good luck next time).

 

if you can and do (kill him) = you get the loot..+ you get self-respect.

 

 

idk, take what you will from this



Posted 16 March 2023 - 06:41 AM #8

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Its wildy high risk, high rewards, its almost sayeing that when u get craw bow from revs and u can't insta tele. Because the pker won't get u in time.

 

No support.


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Posted 16 March 2023 - 07:19 AM #9

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Support, I've one of if not highest chest kc. Personally think it's too easy to claim for the quality of rewards given. Evem Hard-core game modes with 2 friends can currently get most chests with low risk.

I do think the logout timer should be half the time of the teleblock for a more balanced experience. This makes it more possible for those to have a fair chance even with a significant skill gap if they practice good fundamentals.

We do need more PvMers and people not currently inclined to enter the wilderness, but rewards should be as great as the risk.

gim crohn has spoken


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Posted 16 March 2023 - 08:43 AM #10

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Nah no reason to change it. It's already fine as it is click faster next time. B)



Posted 16 March 2023 - 09:32 AM #11

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No support - Pretty lame idea imo.


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Posted 16 March 2023 - 11:01 AM #12

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Rich trying to get richer with easier ways that'll benefit them rather than the community. #Gitgud



Posted 16 March 2023 - 02:30 PM #13

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Everybody who doesn’t want this are pvmers incapable of tanking 2:30 with a full inventory of food and brews, therefore the supply chest isn’t for you it’s for the people who are willing to do so, this is the ONLY wilderness event alora has and it’s been in the game without updates for 3+ years
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Posted 17 March 2023 - 04:19 PM #14

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Ever heard of wilderness Skotizo spawns? Bloody chest? There are several wilderness events and if you aren't capable of clicking on helpless pvmers and skillers when they loot a chest, sounds like a you problem. 

Everybody who doesn’t want this are pvmers incapable of tanking 2:30 with a full inventory of food and brews, therefore the supply chest isn’t for you it’s for the people who are willing to do so, this is the ONLY wilderness event alora has and it’s been in the game without updates for 3+ years


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Posted 17 March 2023 - 04:25 PM #15

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I am pretty sure if you click a player in the wilderness with the correct settings, your character attacks them. While in combat, the player should not be able to log out. That should address you concern. 



Posted 19 March 2023 - 10:05 AM #16

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Ever heard of wilderness Skotizo spawns? Bloody chest? There are several wilderness events and if you aren't capable of clicking on helpless pvmers and skillers when they loot a chest, sounds like a you problem. 

didnt think u can log out when fighting skotizo ill try next time thanks


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Posted 22 March 2023 - 11:12 AM #17

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I don't know about a 2 and a half minute timer, that seems excessively long. If a chest spawns and multiple players are rushing to it, then a 30 second to 1 minute logout timer could be reasonable, that way players can't just loot it and logout right away.



Posted 22 March 2023 - 01:41 PM #18

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No support. If you add this then you might as well add a log out timer to every wilderness activity that exists.


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Posted 26 March 2023 - 04:58 PM #19

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Why are people who don't even go into the wilderness responding, besides, osrs has a similar feature with revs that should also be implemented,

 

+Support for a more reasonable time like 30 to a minute 30



Posted 27 March 2023 - 05:19 AM #20

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No support, if you can't pk a pvmer it's a skill issue. Like others have said there's no other activity that prevents you from logging out once receiving anything (larrens chests, drops from npcs, charging glories, etc). This feels out of place, just so you can get a few items off a pvmer, if you wanted to kill someone for chest loot so bad just camp the chest and loot it yourself and kill anyone who gets too close.


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