this isnt even a issue with the eco holders, and 17 no disrespect by saying this, you cant tell varlant not to sell his items on tp in quantities he does because he won them fair and square, you wouldnt like someone trying to tell you you cant use the items you have.
the post has some potential but it wouldn't be enough to fix, nor would help much in terms of sinking, sure prices will fluctuate more with items being took out the game, but theirs years upon years of thousands of players progress throughout this server, weather active or not so, people can quite easily come back. The only way i see the eco being fixed is a full on reset, but that would not happen, and i dont mean just a reset, i mean other things being put into play as alternative sinks along with a reset, we have a well for xp, why not make one designated for strictly loyalty points, i know you get a bonus for a minimum of 2.5m donated, but say you added a complete separate well with multipliers upto x3 loyalty points for maximum contributors, and have it as a solo thing, so people have to put gp in to benefit, and how much they put in determines how much of a boost they get.
i know a eco reset wont ever happen and not suggesting it out of common sense but adding multiple cash sinks will help aswell, ideas can be:
a well for loyalty points: multipliers going from 1.1-3x depending on how much an individual puts in, and it would be a personal well, not a server wide buff, this would encourage more players to contribute and not leach with ''yell4well''
a well for drop rate boost: multiplyers going from your base drop rate, upto a 5% or 10% increase, with a hefty donation to get the full 5 or 10%, again not a server wide buff, individual, to prevent leaching and encourage participation.
hell you could add a premium zone for skilling: kind of like dz but you pay an entry fee like resource area and inside you have a 50-75% increase on speed of fishing, or chance to gather extra noted resources 1-3, which could stack with the donation rank perk. with banks close to fishing/wc spots, and a wide range of good useful things, karambwams, anglers, mantas.
it could also work with hunter in a way, since you cant really change speed, you can give a chance for your box to be double effective, trapping two at once, granting an extra chinchompa, or imp if your lucky enough to have a spawn.
you could also aternativly have a system were you invest gp to get a vote towards the next event or boost, if 10-20m is a single vote, and you can have a maximum of 5 votes on it, like a ingame poll board, and it will show the progress of each event offered, and how many votes for each have been baught
all these things, could be a help to reduce gp.