What is your suggestion?: Remove/rework bounty hunter
Is this in OSRS?:Yes
Has this suggestion been accepted already?: No idea
How would this benefit Alora?:
- It would stop current killstreak/emblem farming: At the moment there is almost no risk as most ironmen pking legit just step 1 tile in wildy. If they get a pker as target, they’ll just relog for a new one, if they get them again, they’ll try again later.
- It would balance pvm/pvper time used: I personally have no problem dealing with people teleporting on me 10-15x in a row. As most of them tp on you with ancients and then you just teleport out. And if you’re not afk they’re not most likely not gonna catch you, and after a while you know who pks and who doesn’t. So you know when you’re “safe”. But A lot of people don’t even go to wildy because as soon as you step in singles and you don’t have a target to begin with, you can be pretty sure 2-3 min later you’ll have one of the edge ditch afkers check for a target and teleport on you. And once they know you’re in wildy, they’ll just keep teleporting on you until you either leave or they run out of accounts to killstreak on. In most cases if you survive once, you’ll get teleported on before you even return to what you were doing in wildy. Reason wildy works on osrs is because people can escape/Hop to another world/do something else. On alora there is only a few people in wildy.
- Wildy would become a lot more active cus people would actually go to revs and sit there. And pkers who actually check the caves would actually get people to kill.
- Constant bounty hunter just creates a completely unsustainable wilderness, and in my opinion its one of the reasons wilderness is this dead which honestly is a shame.
- Bounty hunter was intended for people who want to fight to find eachother, on alora we got yell to call eachother out. There is no need for a pker to need to spend 5 seconds walking 1 tile in ditch/type easts to check a target. And pvmers needing a lot longer to even get where they want to hide/do pvm.
- Would actually force people that pk to risk running into a pker, because now they’ll just teleport on a target, tb, kill, and teleport out before anyone even knows they’re there. While in reality risk should be rewarded, and current bounty hunter system benefits the hunter tremendiously and results in a completely dead eco system.
- Possible rework would be, completely remove the value estimate/level aswell as the warning wether they teleport on you in multi/singles. That way the risk teleporting on a group in multi. If pvmers risk being jumped by someone in max gear the moment they step in singles, its only fair pkers have the same risk.
Tl:dr If you want a healthy wilderness you gotta make sure that pvmers atleast have the ability to hide/outrun pkers. Imagine a steppe were the lions don’t even need to look for gazelle, they can just think about it and be on them instantly.
Tl:dr2 No this isn’t a cry post, I’ve spend more time in wilderness than most people on this server but at this point, wildy is too dead to make it this hard for pvmers to go there, while making it this easy/rewarding for pkers to afk ditch.