Forgot who posted and cant find anymore but I agree if had more options to choose Game mode and XP rate from start of account this could be easily avoided (ex: Hc, 40x, 8x, 6x, 4x, 2x), or as Dumb said if shops get reworked. IMO realism does feel like an iron, which should not be the point of the mode its supposed to be Normie with slow rates (idk why that's hard to understand), and I know you will get handouts/help if in the realism discord/talk to people, BUT no one should have to feel forced to do that, not everyone prefers that which also goes for whoever had said "Should feel like an iron grind in beginning anyways) that's also an opinion, everyone plays their own way If i have money on an alt why wouldn't I use it to help my account that's supposed to be a Normie, if don't have money you grind... that's how its always been on a Normie which is what we're talking about in this post, realism is not an iron. Lastly, for the people who said "go play classic if want that", well i mean with that mindset can't we say that you could have played EIM/GIM since like to "grind" like an iron when the mode is supposed to be normie but slow (should be anyways). Overalls thoughts, id prefer if can choose game mode/xp rate before start account so everyone will be happy in end, don't really care if merges or not though.
@Miq @Krest @H
When you say Realism should be like Normie instead of like iron, what does even that mean?
You should be able to buy things on Realism for the same price as normie?
If you just copy & paste normie prices on Realism, then your prices aren't based on supply & demand.
Having prices based on supply and demand is the whole concept of an economy.
Making everything cheap like normie, so it's easier for new players, absolutely does not improve your economy.
It just makes things worse.
If things don't sell fast, perhaps your prices are too high. Perhaps, you're selling a product people don't need.
Don't blame slow sales on bad eco, when you just haven't put in the work to get shit done.
Like... Just because you can't buy the items you want for normie prices, absolutely doesn't mean the Realism eco is bad.
Also... Just because the items you're looking for aren't listed (or there aren't many offers)... that doesn't mean the Realism eco is bad either.
It just means there's a smaller playerbase and no one has (or few have) a surplus of that item for sale... (potential profitable activity)
Think about the normie economy for a second. You've got all ironmen game modes cashing out their dupes on the market.
Say you buy a lightbearer ring. As more and more dupes enter the market, prices will surely fall.
Suppliers will try to compete for the lowest price, so their lightbearer rings sell first -> further pushing prices down
Are there enough buyers that want these dupes? If not, prices will continue to fall -> meaning suppliers are getting less and less gp compensation for their time.
When you don't get enough gp compensation for doing something, activities become not worth doing, as you're better off doing something else.
What's my point? Don't go around using 'make it like normie' to justify 'fixing a bad realism eco'
Dropping prices to match normie is going to hurt new players in the long run, because when these new players start selling their hard earned dupes (on 2x xp game mode) they won't be getting compensated for their time.
Imagine, busting your ass doing hundreds of slayer tasks to get to 90 slayer to unlock cerberus and finally getting a dupe pegasian crystal drop. Now, you'll want to sell that item to get compensation for your time.
That crystal took you 5 hours of slaying cerberus and days of slayer prep. Had you spent those 5 hours pickpocking elves, you would have easily made 20m (for instance).
As a result, you expect whoever's buying from you to compensate your time with at least 20m gp. After all, money is currency for time to help balance the work people do for each other.
Now, if you merge Realism with Normie, you suddenly have increased supply of pegasian crystals. The requirement to becoming a supplier is drastically reduced.
Normie mode players that got 90 slayer in a few hours can suddenly do the work that you busted your ass doing hundreds of slayer tasks to prepare for.
Futhermore, Ironmen that have extra dupes can now become suppliers too... further driving prices down... to the point where you could make more money spending 30 seconds voting for a vote book, than slaying cerberus for an hour.
This is not the solution. You're only making the problem worse. When you go to a new place, you respect the new places rules. Trying to squeeze a left shoe on a right foot isn't going to fix the problem.
It's just going to cause a lot of pain and piss a lot of people off.
"I know you will get handouts/help if in the realism discord/talk to people, BUT no one should have to feel forced to do that"
Is it the realism community fault that someone-who-doesn't-play-our-game-mode feels "forced to ask for help" and "forced to join a discord" to play?
If you get PKed in the wild... are you going to blame clans for making you feel forced to join them and their discord?
You signed up for player versus player activity when you stepped into the wild the exact same way you signed up to be apart of a 2x xp game mode when you decided to play on realism.
It's your choice if you want to team up and get shit done more efficiently. Don't go around blaming the team for making solo players feel forced to join.
We aren't forcing anyone. We built a community to help players up. No one is forcing anyone to discord and stopping players from playing by themselves.
Meanwhile... a whole bunch of you guys are trying to force the Normie eco onto the existing Realism community for some reason... to those people.... FK OFF!