Another round of hotfixes have been applied! ToA is looking a lot smoother already, and aside from some small bugs and rebalancing changes we feel very satisfied with the current state of the raid :)
Tombs of Amascut is NO LONGER a safe death for Hardcore ironmen.
This was bugged and only removing rank on Hardcore GROUP Ironman, but will now apply to ALL Hardcore Ironman.
Fixed a bug where Dark cores would not de-spawn after a few minutes of inactivity.
The unstable orbs will no longer deal damage if Akkha's hp is 0.
BaBa will no longer throw a large rock at players after the rolling boulder phase.
BaBa’s melee swipe when rocks are falling will no longer hit heavy through prayer (fixed and tested this time).
Any boulders that were falling from the ceiling will no longer form rocks if BaBa jumps to the top to perform his Rolling Stones attack.
Players can now go back through barriers in a challenge room to pick up any supplies that they dropped (eg. Brews/restores to swap for hammer in Apmeken challenge room).
Fixed a bug where players could safespot Akkha.
Fixed a bug where the the hovered tiles and the Ground marker plugin tiles would be incorrect at Akkha/Nightmare.
Players will no longer receive Honey locusts after dying if the On a diet invocation is active.
The Phase 2 wardens will now use the special attacks slightly less often.
The Phase 2 warden core will now last an extra 17 ticks after the first down, and then 8 extra ticks for any extra down after the 2nd.
For example, on the first down, the core appears for 25 ticks, then the second/third will last for 42 ticks, then for the next downs, it will be 42, plus an additional 8 ticks for each extra down after the 3rd.
The wardens/core/obelisk will now be immune to poison/venom.
If a player dies at the same time as the final Warden, they will no longer get stuck as a ghost and be unable to loot.
Instead, they’ll be placed next to the teleport crystal and can enter the reward room to loot.
Potentially fixed the issue with mid-raid supplies at TOA.
Please let us know if you’re still encountering an issue with them.
Fixed a bug where the Deadly prayers invocation was still reducing prayer effectiveness by 25%.
Fixed a bug where protection prayers were not reducing incoming damage by enough during the Phase 2 warden fight.
Prayers will now reduce the incoming damage by 80%, rather than 60%.
Quality of Life:
Reduced the amount of health the wardens have in Phase 2.
Akkha's accuracy has been reduced by 15% across the board, particularly since Alora's pathing mechanics don't allow players to use the Butterfly Method to kite akkha at higher raid invocations.
Protection prayers will now reduce Akkha’s damage by 70% rather than 60%.