The chance of getting any drop is 1/167 for phosani on osrs and its already increased rates here + Donator rank perks (But lets assume osrs rates, Which is a drop every 25hs (assuming 7 kils/H, which is like 8.5 min/kill including banking)
Lets say average price of a drop is like 5-600m atm (Considering harm and mace are alot more, vola orb and nm staff are slightly over, and eldritch and armor pieces slightly under)
Which is like 20-25m/H on average. Which is already fairly good.
To put it in perspective:
25 hours of cox would max give me like 75 raids which most likely isnt gonna give me more than 600m worth loot on average. (With master btw)
Tob max 50-60 raids which is like 2 uniques which is definatelly less.
I dont get why we keep trying to increase the pace of the game. We had increased loot before at phosani and it completely tanked the content. Cus I was nerfed after most people stopped doing it already because it wasnt profitable (Crohn even gave away a nm staff prior to nerf cus "Its not even worth tryna sell it"). The content is dead on osrs aswell considering there isnt a real purpose for inquisitor atm(Prob the scarabs in raid3 will be weak to fire/crush but until then GG ). Torva outshines it almost everywhere. And its even worse on alora because of the boosted accuracy on weapons which makes raw str bonus superior over crush attack bonus.
Speeding up the game and grinds is by no means beneficial to a server that prides itself in being an economy rsps. You want people to play the game and do the content and not breeze through it and afk rest of time.
Edit: Only buff that would make sense for ironmen is making all this supply drops noted. Then you could grind nightmare before nex and stock up brews at phosani while tryna hit a unique.