Partial support! One major issue with using pvp armour is...
They come uncharged... and when you die... all the charges disappear...
This means there's 0 incentive to fully charge your pieces.
You would just be risking extra pkp for no reason.
The constant 2 pkp drain for every hit you take (4 pkp if using top / bottom) is already enough.
To address this issue, I propose either allowing the charges to remain on death (item will still be dropped)...
or...
allowing players to dismantle pvp equipment to charge another piece of pvp equipment (similar to dismantling tome of fire for burnt pages to charge another tome of fire)
I do not, however, support direct dismantling for pkp. Ironmen would just loot supply chests, get a pvp equipment drop, dismantle that for pkp, buy a bunch of totems from the pkp store, and spawn skots.
What's my point?
If we give out pvp equipment drops in the wilderness, we should also incentivize using them in the wilderness.