We had a look at Twisted bow accuracy again, and we did find a bug causing the accuracy to be lower than intended (not damage though). We’re working on getting this accuracy to match the OSRS calculators 1:1 and then we will push a fix. As for other bosses such as Venenatis/Callisto, those are super tanky bosses that are meant to be difficult to hit. Even the OSRS strategy guide says that your best bet for Venenatis is to us either Ruby bolts (because other ranged attacks won’t hit) or Verac if meleeing.
After matching OSRS’s accuracy system (aside from Twisted bow and a few bosses/forms that have incorrect stats), we also apply a boost to the final accuracy because it is an RSPS and players want to feel like they’re hitting more often, which we understand. We currently set that boost at 20% and for most bosses and monsters, it seems fine, but that number could be adjusted.
I know that hitting every single time is a nice feeling, but I’m hoping that we can find a middle ground where we stay true to the mechanics of OSRS (requiring you to plan out your gear depending on what you’re fighting against), while also providing a slightly enhanced/easier experience that you’d expect from an RSPS.
We’ll be fixing the Twisted bow in a reboot tonight to make it as accurate as it should be, and we’ll continue to look into the stats on different bosses and make sure they all match up. If that doesn’t cut it, we can look at increasing that 20% boost if it’s what the community wants, or we can potentially nerf a few problematic bosses (Venenatis is unnecessarily tanky imo). Either way, we’ll figure it out and find something that we’re all comfortable with.
I appreciate the feedback Omi, as far as wilderness boss's I don't think we should strive to match OSRS considering they themselves are having issues with how tanky they are and seek an adjustment in the future. I personally think we should leave those how we had it until OSRS further nerfs their version to see what they come up with if that's what the community would want. Really appreciate your looking into this though I know this whole update was done with good intention and can appreciate trying to make PvM more intertaining for us all