Fellow Alorians,
New Chambers of Xeric is under fire, so I decided to give my opinion on a slice of it, Olm.
In my opinion OSRS Olm fight is a lot easier, so I'd love to move towards that.
Besides that there are a lot of bugs that would be fixed if we would get this suggestion accepted!
This topic was made with the help of @GIMP Happy who has a lot more experience with raids on OSRS than me.
He helped me get the basics and I looked up the information using the good old trusty www.oldschool.runescape.wiki!
I'll be talking about multiple parts of the Olm fight, so I'd appreciate if you address them by number and don't randomly say no to all.
I put effort into the suggestion, I expect effort in feedback to it.
Some parts of this are definitely a bug. So if Omi could reach out to me about them, I can report them separately!
1. Olm head auto and phase-unique attacks
Olm head can not attack you while head running due to his blindness. If he can't attack you this counts as a skip for his attack cycle.
Attacks consists of: Standard attacks (mage/range), spheres (red, green, purple) and phase-unique attacks. (Acid Spray, Acid Drip, Deep Burn and Falling Crystals)
2. Olm left hand attacks
Olm can not cast a special attack unless 2 auto attacks have happened. (1 skip = 1 auto attack as mentioned above)
Olm can also not cast abilities while his left hand is clenched / disabled.
Olm can also not cast multiple attacks at the same time.
3. Olm left hand
Olm can not clench his left hand while the right hand is disabled. He can also not clench it in the 3rd phase.
During the 3rd phase. He can only heal after the swap/pairing special attack. (Heal replaces clench)
Why would I like to see these changes:
Suggestion 1 would make it so we would take less damage.
Suggestion 2 would make it so we would lake less damage and make the fight less chaotic and more systematic. Making it easier for people to learn.
Suggestion 3 would speed up the kill, because at the moment Olm can just heal, clench, heal, ... . Which is a bug.
These changes are rewarding for people that know how to raid, and its easier to learn.
Terminology:
Clenched hand means Olm is protecting his hand.
Disabled hands are hands that have been brought to 0 hp and Olm has pulled down.
Pairing, teleports and swap all mean the same. It is the attack where Olm pairs up 2 players.
Crystal burst / spikes both mean the same. It is the attack where Olm puts spikes under the player.
If there is anything you don't understand please let me know!