Hello everyone, welcome to this month's edition of the Alora Newspaper.
With the departure of our beloved Sassafras, Mack and A will be taking over the newspaper. Hopefully you've all had a great month and are enjoying the release of The Nightmare of Ashihama here on Alora. We wish you the best as we move into March.
There has been only one update to the rules this month.
Rule 13.a: PvP-Farming
Spoiler
Date & time of updated rule: 24th February 2020
Updated section: Rule #13.a
Time or date that the updated rule(s) will be put into effect:Immediately
Part(s) added, changed or removed: Highlighted in YELLOW
Previously:
Spoiler
a. PvP-Farming will be an automatic permanent ban on all accounts involved, followed up by an IP-ban.
Updated:
Spoiler
a.
PvP-Farming: Designed as a system to reward PKers, any attempts to abuse this through arranged/paid-for kills will be punished - on a case by case basis. The first offense will receive a 7-day ban & wipe of the estimated wealth gained, the second offense will result in a permanent ban & any further transgressions will result in an IP-ban. Note: We reserve the right to change the severity of our given punishments based on the severity of a case.
The Official Rule thread can be found by clicking here.
Firstly we'd like to apologize for the delay in getting this update out, we know that some of you camped out last night and were eager to get right into it. There were some technicalities that prevented us from releasing it as soon as we would've liked, and we took the extra time to test everything and make sure the release goes as smoothly as possible. We'd like to thank you for your patience, and all the members of the staff team who helped us to test (especially @God, @GIM Hellish, @Mack & @Kharyrll who were testing with me for the better part of today)! Nonetheless, we're exited to announce that the Nightmare is officially live! We're proud to be able to be the first to bring this content to an RSPS, and we're looking forward to seeing all of you enjoying this content in-game :)
Without further ado:
The Nightmare:
The Nightmare has descended upon Alora! Although her origins are not entirely clear, one thing is for certain — she is here to wreak havoc! Speak to Shura in the Sisterhood Sanctuary to learn more about the Nightmare and to enter her realm.
This boss can be fought solo or scale all the way up to 80 players.
The only requirement to enter is level 50 combat, though a higher combat level and decent gear is highly recommended.
Battle:
Main attacks:
The Nightmare can use all 3 combat styles. It is crucial that you correctly protect against her attack, due to the fact that you will take 20% more damage than usual if you are using the wrong protection prayer.
She primarily attacks with mage or range (dark claw or pink projectile), but can sometimes switch to melee unexpectedly and deal high damage to players situated in the direction she is facing.
Phases / special attacks:
The Nightmare mechanics are intricate and must be paid special attention to. There are 3 phases of this fight, each separated by a totem phase.
Any phase:
Grasping Claws
The Nightmare will pull black portals out of the ground which can deal high damage. When you see this attack, run to a free tile to avoid taking any damage.
Phase 1:
Flower Power
During this attack, she will split up the room into 4 quadrants. You must quickly move to the green quadrant to avoid taking any damage. Every tick you are in the wrong quadrant, you will rapidly take damage that heals the Nightmare.
Husks
A few players in the room may be cornered by Husks, and will be locked into place, unable to walk until they kill both Husks to free themselves.
Phase 2:
Parasites
She will occasionally throw parasites at random players, which will take a few seconds to grow and then burst out of the player. It will then heal the Nightmare until it is killed.
To avoid this, as soon as you are "impregnated" with the parasite (see chatbox message to confirm), take a sip of Sanfew's serum and it will stop the parasite from growing.
Curse
A purple 'fog' will quickly flash on your screen, letting you know that you have been cursed. Once you are cursed, your overhead protection prayer will be shuffled over to the right, and any protection prayer you click in your prayer book will be scrambled for a few seconds.
To use the correct prayer, simply remember that all the prayers are shifted over to the right.
Phase 3:
Spores
Mushroom like objects spawn around the arena. Standing next to one will cause it to explode, causing you to become weary; your run will be disabled and their attack speed is lowered by 1 tick for a short duration.
Rewards:
The reward system has three different components:
Room drops:
These drops are more likely to be seen in larger groups, and only 1 of each can be obtained:
Nightmare staff:
Rolled separately, there is a 1/750 to 1/600 rate to obtain this item. The more players in the room, the higher the chance. The players with more contribution have a better chance over other players.
Unique table:
There is a 1/250 to 1/200 chance to hit this table, with the chance being better with more players in the room. As with the Nightmare staff, higher contribution players have more of a chance to obtain the loot from this table. Once you hit this table, the rates for the items in this table are as follows:
Inquisitor's mace - 3/24
Inquisitor's great helm, hauberk, platelets - 5/24 for each
Harmonised, Eldricht and Volatile orbs - 2/24 for each
Personal uniques:
These items' drop rates are only affected by your own performance and nobody else in the room. The more you contribute, the better chance of obtaining them:
Little Nightmare (pet)
Between 1/6000 - 1/3000
Jar of Dreams
Between 1/3000 - 1/1500
Elite clue scroll
Between 1/320 - 1/160
Non-uniques:
This drop table has standard items, and you are guaranteed at least 2 of these drops.
Combination weapons:
Nightmare staff can be upgraded with 3 different orbs:
The nightmare staff is a staff that requires level 65 magic and 50 Hitpoints to wield.
This staff in it’s base form, and variant forms, has a 15% magic damage bonus.
Eldritch nightmare staff:
This staff requires level 75 magic and 50 Hitpoints to wield.
The defining feature of this variant is the special attack, Invocate, which consumes 75% of the players special attack energy, and restores the caster’s prayer points by 50% of the damage dealt.
The damage is based on the player’s magic level, and ranges from 39(level 75 magic) to 50(level 99 magic) without any magic damage boosts.
The caster’s prayer cannot exceed 120 when using this special attack.
Harmonised nightmare staff:
This staff requires level 75 magic and 50 Hitpoints to wield.
The defining feature of this variant is that it can cast spells on the standard spell book with only a 4 tick delay, as opposed to the normal 5 ticks.
This staff can autocast standard spells, but unlike the other variants, it cannot autocast Ancient Magicks, and does not get the attack speed boost for those spells.
Volatile nightmare staff:
This staff requires level 75 magic and 50 Hitpoints to wield.
The defining feature of this variant is the special attack, which costs 55% of their special attack bar, and deals damage from 50(level 75 magic) to 66(level 99 magic) without any magic damage boosts.
The max hit of this spell off-task is 80.
Players also benefit from 50% increased accuracy when using this special attack.
Notes:
This is a DANGEROUS death for Hardcore Ironman. If you are unwilling to risk your Hardcore status, do not join the fight.
Items lost on death can be reclaimed from Shura outside of the room for 250k GP.
The player who dealt the most damage (MVP) will have the highest chance of loot. To know if you were the MVP, look at the ground and see if you received Big bones as a drop.
Bug fixes:
Fixed a bug where players who dropped master clues and then logged out before the item disappeared would not be able to get another one.
If a player drops a master clue and logs out, it will disappear, thereby resetting they steps and making them eligible to get another clue.
The Spin at the soul altar step can now be completed with an infernal pickaxe or Dragon pickaxe (or).
Fixed a bug where players who had their drop notification set could not dismantle the Elysian spirit shield (or).
The following bosses can now be killed in their instances for Konar tasks:
Fixed a bug where the Supply chest was being announced as the Bloody chest.
Removed a bugged guard from the Ardougne market.
Fixed a bug that caused the special attack bar to not go away sometimes when a player would equip a new weapon that didn't have a special attack bar.
The “Check-steps” option on master clues now functions properly.
Fixed a bug where the friendly names overlay would turn off each time a player relogged until they opened their client settings again.
Fixed a bug that would sometimes cause the duel arena presets to be inaccurate.
Fixed a bug with both Desert amulet 4 teleports taking players to the Kalphite cave.
Giant mole will now burrow if he is being safe-spotted.
Fixed a bug where Mort more fungus could be collected by a player who did not cast bloom.
Mort myre fungus that was spawned with a silver silver ( will now disappear when a player who created it logs out.
Master clue killcount will now show the correct number on the Collection log.
The Scythe of Vitur's Chop attack will no longer be a Stab style attack. It will now be a Slash style attack as intended.
Fixed a bug which messed up some objects in your house (construction). Everything should be fixed, but if not send me a private message and I can look into it to fix it manually.
Players will now be warned when combining items that can’t be dismantled/returned to their base form.
Fixed a bug where equipping a staff that had a special attack bar would give all of your other staves that you equipped a special attack bar, even if they weren't supposed to have one.
Fixed a bug where two GIM received the same drop on the same tile from a monster, and after the first player picked up their drop, the other player's drop would disappear.
Alchemical Hydra will no longer drop Brimstone keys.
Fixed a bug which sometimes caused players who just killed Jad to still take incoming damage on the last hit, causing them to die outside of the fight caves.
Equipment tab rework:
The Equipment tab will now include the following information:
Ranged strength
Magic damage multiplier (as a percentage)
Undead multiplier (as a percentage)
The % of extra damage dealt to undead NPCs.
Slayer multiplier (as a percentage)
The % of extra damage dealt to NPCs that are Slayer tasks.
Quality of life:
Added snake weed to the ironman and Herblore supply shops.
Added Nail beast nails to the ironman supply shops.
Kandarin headgear now teleports players to Sherlock instead of the Seers bank.
Warm gloves are now sold in the daily task shop for 100 points, along with the rest of the pyromancer set.
Viggora’s chainmace can be now uncharged.
Completion of the Falador elite diary will now provide a 1% higher chance to get a godlen nugget for each pay-dirt cleaned.
The drop warning will now apply to items that players attempt to sell, as well as ones they attempt to drop.
If the cumulative value of item(s) being sold is greater than or equal to the drop value set, then it will warn you when trying to sell the item(s).
This means that if your item value is set to 10m, and you try to sell 1 whip, it will not warn you(since 1 whip is not worth 10m), but it will if you tried to sell, for example, 28 whips.
The drop warning notification now works cumulatively on stackable items.
Previously, if you set your drop warning limit to 10m and tried to drop 100 noted whips, it would not warn you.
Scroll sack fix:
The Scroll sack has been added to the Wise old man's store after you've completed 100 Master clues.
Although there was a news announcement for this before, the feature never properly worked.
Ornamented Slayer helmet imbuement:
You can now directly use an Imbuement scroll on an already ornamented Slayer helmet from the following versions:
Twisted
Hydra
Wilderness death mechanic changes:
Previously, when an ironman killed a player, or a realism player killed a non-realism player, the loot of that kill would just go back to the player who died.
This mechanic has changed so that the items of the player who died to the ironman/realism player will now be wiped from the game.
Note: Realism players who kill other realism players will still be able to get the drops as normal.
Drop searcher interface:
A new interface has been added to the quest tab called the “Drop searcher”.
Players can open this interface, and lookup any item in the game that’s dropped by an NPC.
If the item is not dropped by an NPC, it will not show up.
After searching, a list of results that match the search will show up, and players can click on the option they wish to see, and it will display all of the NPC’s/reward systems that drop the item, as well as the amount, and rarity.
The rarity is dynamic, and changes based on your current drop rate boost.
If a player clicks on the name of the NPC that drops the item, it will redirect them to the NPC drop database interface so that they can see all of that NPC’s drops.
The opposite also works, so if a player clicks a drop on the NPC drop database interface, it will take them to the Drop searcher interface and show all the NPC’s that drop that item.
Players can now create Sanfew serums:
Sanfew serum is made by adding, in order, unicorn horn dust, clean snake weed and nail beast nails to an already made Super restore. Partially completed Sanfew serums are called Mixture - step 1 and step 2, but are not drinkable in these forms.
Level 65 Herblore is required to mix there potions.
Mixture - step 1 provides 57 Herblore experience.
Mixture - step 2 provides 63 Herblore experience.
Sanfew serum provides 73 Herblore experience.
As always, please make sure to immediately report any bugs that you find. Enjoy! :)
As you've probably already noticed, our website has been completely redesigned! We felt that it was time for a change, and although our old theme certainly served its purpose, we've outgrown it and feel that the new one represents Alora's game and community more appropriately. We made sure to use some warmer colors, especially on the forum, so that the pages are a bit easier on the eyes. The new homepage is also mobile-ready, making it far easier to navigate on your phone or tablet.
There are too many changes to list, but we've made sure to keep the important elements the same as before. Forum functionality has not changed, and the other pages should be just as easy to navigate as before. With that being said, there may be some bugs as with any new update, so please let us know if you run into any.
We will slowly also be updating to use our new logo in certain areas (Discord, game client, etc) in the near future.
Big thanks to @Slyther, the talented designer who I've worked with the past few weeks to bring this design to life. He also designed our first website, and has come a long way since then.
We hope you guys are pleased with the new design, and we'd love to hear your feedback on it!
Best Regards,
Omicron
If you want to check out the entire update list, clickhere.
There have been quite a few changes to the staff team recently, you can see them below here:
February 19th, 2020
Promotions: GIM Hellishhas been promoted to Administrator. J boogs has been promoted to Global Moderator. Dantehas been promoted to Forum Moderator. A BJhas been promoted to Server Support.
Returns:
Lowkey has returned as Community Manager. God has returned as Global Moderator. Kharyrll has returned as Global Moderator. Banks has returned as Global Moderator. Mack has returned as Global Moderator. Paine has returned as Server Moderator.
God: I wake up precisely at WheneverIFeelLikeIt:30. I do the normal morning routine that I think everybody does: Shower, Brush teeth, Take adderall, Grab a nice breakfast, and begin to consume too much caffeine. Then I drift off into what I call "heaven" (more adderall) and suddenly 20 hours has went by then I go to sleep.
A: Why did all the staff leave at the same time, then rejoin at the same time?
God: If by max you mean get 99, Slayer because on new accounts slayer is the thing that rewards you the most. If you mean 200m, Then my answer would be:
A: What's your most memorable moment playing Alora?
God: Sadly my most memorable would be leaking staff related stuff, but, a close runner up would be winning the first GIM tourney I guess. Or I could be cliche and say meeting all of my WONDERFUL FRIENDS!!!
A: If you could meet a celebrity in real life, who would it be and why?
God: I don't know if people would consider him a "Celebrity" but Gary Vee. Very smart entrepreneur and I just feel like he can sell a door to a door to door door salesman. So would love to have talks with him/Learn from him.
MCMUFFIN177: Lasagna, I ate it a lot growing up, it was my mums specialty and now I cook it. It's fun to make and honestly mate, cook a bit extra and tuck some away into some tupperware and slap it in the freezer, easy meals right there pal.
A: If you could change one thing about Alora what would it be and why?
MCMUFFIN177: The ability to rejoin raids after a disconnection. HELP ME. Wait no, I would make it possible to dual wield shields because I think bopping someone with dual dragon sq shield (g)s would be right up my alley.
A: If you could travel somewhere for free, where would it be and why?
MCMUFFIN177: To DB Aspects house where I would force him to make me krokets, after this I would have a nap because I am full. Why? Because I am a big boy and I love snack.
Disclaimer: If you'd like to see a particular member of the Alora community interviewed and/or particular question answered, make sure leave your nomination on the Newspaper Interview Nomination thread each month.
Disclaimer: Want to be featured in the newest section of the Alora Newspaper? Make a topic in our Goals and Achievements section or PM me on the forums / Discord with your accomplishment!
The February Community Award voting can be found here.
Also please make sure to check out our streamers and content creators! They would love to have you keep them company during their streams and check out the content they create for Alora.