A way to optimalize the ingame items and the upcoming Nightmare content
Current situation
Crush,Slash and Stab are the three different combat styles we currently have in Alora. At this time there is no or not any noticeable difference in using these styles on different kind of monsters. In the original game certain monsters and bosses are weak or protected from these styles and this creates certain ways to kill them best.
For example: Cerberus has high stab and slash defence, but is weak to crush. This would make a Bludgeon or Hasta a great option for this boss. There are much more other examples for stab and slash.
What will change?
This change would make items which are not regularly used, useful and interesting again. Examples are: Bludgeon Hasta, Warhammers and more. This would bring more balance to the game, as tent is now used 99% of the time when using melee.
Connection to the Nightmare
The Nightmare drops inquisitor armour, which boosts crush accuracy.
Not having a working crush function in PVM, would take much of the value of this armour. As this is a niche piece of content.
Feedback
Please leave feedback on this suggestion, along with a support or no support. Additions and idea's for this suggestion are very welcome in the comments.