So I'm just gonna bulletpoint some ideas I have for this.
- Increased Molch Pearl Rate/Or price reduction of items in the shop. (Med/Hard)
- Crabclaw Isle (Instanced; Hard this area is just as packed if not more than sand crabs in general)
- Bank chest near dense essence Blocks (Hard/Elite to use)
- Slight increase in chance to recieve golden tench (Hard/Elite so as it's still a grind for people to obtain initially)
- Increased chance of Xerics Talisman from the stone chest also increased lizardman fang loot for teles (Med/Hard)
- Lower chance of Commorant eating fish from catching them during Aerial fishing (Could make for longer stays for those grinding out Molch Pearls)
- Slightly increased yield from Allotment/Herb Patches in farming guild
- Slight decrease in time taken to grow something in Farming guild? (Hard/Elite)
Also some suggestions to tasks in Kourend.
Easy
Pickpocket Master farmer 35 times
Medium
Steal from the Stone Chest 50 times
Hard
Obtain Sarachnis' Cudgel from Sarachnis
Obtain a Bottomless Compost Bucket from Hespori
Kill Skotizo 25 times (Non wildy)
Open 50 Brimstone Chests
Elite
Obtain a Dragon Warhammer from Lizardman Shamans
Obtain the Fish Sack
I'm definitely aware that a lot of those perks would be very OP but I just typed what I thought came into my head and I would love to hear everyone's opinion on them, diary's are still very new and diary perks is something @Omicron is pushing which I absolutely love!