Personally i dont see why someone who donates 2500$ or more should have to even pay to begin with as long as there is like a cooldown period between transfers
Let's face it. Most players who are rich didn't do it by emptying their own wallets. There are various get rich quick schemes that have allowed players to jump up to the highest of ranks without actually donating a single dollar of their own money, sure the bonds are present and have been paid for. But that doesn't mean the person donated $2500 dollars to their rank, not a single bit. You can hold 5 bonds, and buy them off 5 different people. Each one of those 5 people has invested their time differently to one another in achieving that bond on that account. But that just comes with the economy and what people choose to do with their time, but that's not the point I'm making here. The point is, it needs to be implemented slowly into the game if anything, the cooldown period is a great idea for sure, that'd stop people abusing it and stop people from changing their minds constantly about what rank they want on what account. It's been 3 years, it has been mentioned before and it seems from an outside perspective that there's some reluctancy in trying to create a system as such that would benefit every donator here. Adding this system would simply change the solidified way that Omicron would have to manouver his money around. See below.
I'm not sure if it does come down to money but look at like this.
We allow players to transfer without a cooldown period and without a fee. What would happen? That'd take a huge portion of Omicrons 'profits on top of profits' away, it's quite obvious from a business perspective. We'd be narrowing down profits if we easily allowed people to transfer ranks, because people wouldn't need to invest into bonds as much as they go around like candy right now. (The good kind of candy) Buuuuut.... props to the person who suggested the money offering in doing so for this for each separate rank. This would allow us to help supplement those losses if we decided to add a fee for each rank transferal. This is why the cooldown period works great, we wouldn't be tampering with the profit system too much because there'd still be the usual way of donating and investing money into separate accounts, while giving some leeway to those who have invested their best in-game efforts and time (because time comes money) to obtain the highest of ranks. I'd just like to mention that Omicron's time (realistically) is priceless, but for pure rawness let's see underneath the situation.
The cooldown period with a fee is probably the only way that would work, and it makes near to perfect sense in how these two critical things could combat any potential negatives of this suggestion.
However, I support.