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[6/7/19] ZMI Runecrafting, Silver Jewellery, Draynor Rooftop Course, Clue Boosters & more!



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Posted 06 July 2019 - 11:50 PM #1

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Hello everyone,

 

Note: Abyssal tentacle degrading was originally in this update, but has since been removed and may be polled at a later date.

 

As promised, our second batch of weekly updates is now live! We've taken some time to adjust the Theatre of Blood drop rates, as they were recently released by the OSRS development team. On top of this, we've got plenty of new content such as ZMI Runecrafting, another low-level Draynor Rooftop Agility Course and fully treatable and enchantable Silver Jewellery. We hope you find can all find something to enjoy in this update! :)

 

  • ZMI Runecrafting:
    • Players can now access and use the ZMI altar!
      • Players must run through the long/safe path, or dangerous/short path to get the altar, and can craft pure essence on it. The altar rewards all runes except for Wrath runes, and has no level requirement to use. With that being said, the higher your Runecrafting level is, the more likely you are to get a better rune.
        • Players will receive 1 rune per pure essence they craft, or 1-2 runes if they are donator+.
        • Players can't teleport out of the ZMI area, unless they use the Ourania teleport in the Lunar spell, which is free to use, as all spellbook teleports are.
    • Access:
      • You can teleport to the ZMI area through the Teleport Wizard, or through the Ourania teleport in the Lunar spell book.
  • Blood Runecrafting change:
    • Blood runes are now crafted with Dense essence blocks, similar to soul runes, rather than pure essence.
  • Abyssal tentacles dissolving:
    • The Abyssal tentacle now degrades. When you create one, it has 10,000 uses, and once the uses are up, your tentacle consumers your abyssal whip, and returns a tentacle to the player.
    • Players who have a tentacle in-game currently will have 10k uses automatically added to their accounts.
  • Trader Stan's charter shop has been added:
    • Trader stan is in Port Sarim, and he sells general items, including glassblowing pipes, buckets of sand, seaweed, and soda ash, and is accessible by all game modes.
      • His stock, unlike other shops in Alora, goes down in number when people purchase items. These items slowly restock over time (2 per 30 seconds).
  • Barehanded impling catching:
    • Players can now catch implings barehanded. If the player has the necessary level (see hunter guide), they can catch implings barehanded without any net required.
  • Silver jewellery crafting and enchanting:
    • You can now craft Silver jewellery by using your Silver bars on any furnace while having the appropriate mould (and gem) in your inventory.
    • Jewellery that can currently be created and enchanted:
      • Opal Necklace:
        • Requires level 16 crafting to make, using a silver bar and a necklace mould. Players can use the level 1 enchant spell on an Opal Necklace to create the Dodgy Necklace, which provides a 25% chance to succeed with a pickpocket if you were going to fail it.
          • The necklace has 10 charges, and will break after the uses are used. Players can right click the necklace to check the uses left, and break it to reset their uses.
      • Opal bracelet:
        • Requires level 22 crafting to make, using a silver bar and a bracelet mould. Players can use a level 1 enchant on an Opal Bracelet to create the Expeditious bracelet, which provides a 25% chance to decrease the monsters left on a task by 2, as opposed to 1.
          • The bracelet has 30 charges, and will break after the uses are used. Players can right click the bracelet to check the uses left, and break it to reset their uses.
      • Opal amulet:
        • Requires level 27 crafting to make, using a silver bar and an amulet mould. Players can use a level 1 enchant an Opal amulet to create the Amulet of Bounty, which provides a 25% chance of not using a seed when farming.
          • The amulet has 10 charges, and will break after the uses are used. Players can right click the amulet to check the uses left, and break it to reset their uses.
      • Jade necklace:
        • Requires level 25 crafting to make, using a silver bar and a necklace mould. Players can use a level 2 enchant on a Jade necklace to create the Necklace of Passage, which provides various teleports around the game.
          • The necklace has 5 charges, and will break after they are used.
      • Jade amulet:
        • Requires level 34 crafting to make, using a silver bar and an amulet mould. Players can use a level 2 enchant on a Jade amulet to create the Amulet of Chemistry, which provides a 5% chance to receive an extra dose when creating potions.
          • The amulet has 5 charges, and will break after the uses are used. Players can right click the amulet to check the uses left, and break it to reset their uses.
      • Topaz necklace:
        • Requires level 32 crafting to make, using a silver bar and a necklace mould. Players can use a level 3 enchant on a Topaz necklace to create the Necklace of Faith, which will boost a players prayer by 10% if their hitpoints fall below 20%, and they are wearing the necklace.
          • The necklace will turn to dust when the perk is used.
      • Topaz bracelet:
        • Requires level 38 crafting to make, using a silver bar and a bracelet mould. Players can use a level 3 enchant on a Topaz Bracelet to create the Bracelet of Slaughter, which provides a 25% chance to not decrease the monsters left on a task.
          • The bracelet has 30 charges, and will break after the uses are used. Players can right click the bracelet to check the uses left, and break it to reset their uses.
      • Topaz amulet:
        • Requires level 45 crafting to make, using a silver bar and an amulet mould. Players can use a level 3 enchant on a Topaz amulet to create the Burning Amulet, which provides various wilderness teleport options.
          • The amulet has 5 charges, and will break after the uses are used. Players can right click the amulet to check the uses left, and break it to reset their uses.
  • Draynor Rooftop Agility course:
    • The Draynor Rooftop course is now available for low-level Agility training!
      • With a requirement of 10 Agility, players now have an alternative to the Gnome agility course for low-level training.
      • The full course will give 120 experience (before multipliers) as well as 1-2 Marks of grace upon completion of a lap.
  • Cape changes:
    • Max cape update:
      • The 'Features' right-click option while the Max cape is in your inventory can now be used to swap your spell book.
    • Max cape options have been added to the following combination capes:
      • Fire max cape
      • Saradomin max cape (+imbued variant)
      • Zamorak max cape (+ imbued variant)
      • Guthix max cape (+imbued variant)
      • Ava's max cape
      • Ardougne max cape
        • This cape has only been given some of the options (notably the Spellbook swap) as it already has its own options.
      • Infernal max cape
      • Assembler max cape
    • Monkey (completionist) cape options update:
      • The Monkey has been given the same right-click options in the inventory and equipment tab as the Max capes.
        • Previously, it only had a Teleport option in your inventory. It will now feature the Spellbook swap option as well, and both options will be available in the equipment tab right-click.
  • Vote reward shop price fixes:
    • We intended to make the Rogue outfit 2,000 points (and 1,000 for restricted game modes), but following the previous update it was 2,250 points.
      • We've corrected this to 2,000/1,000 by reducing the price of the Rogue mask to 350 from 500, and the price of the top/bottom to 575 from 625.
  • Slayer vote book bonus fix:
    • Due to the Slayer bonus from Vote books only being a 25% increased, this means that if you receive 2 points, 25% more is 2.5, which the server would then round down and keep at 2.
      • This is now fixed, and the server will round upwards instead, to give you 3 points (effectively a 50% bonus in this case).
  • Miscellaneous:
    • The Wilderness supply chest would spawn about 2 seconds before the announcement was made, but it will now spawn simultaneous to the announcement.
  • Edgeville dungeon / Varrock sewer obstacle pipe:
    • Players with 51 Agility can now use the pipe to cross between these two areas, which should speed up Red spiders' eggs collecting.
  • Client updates:
    • The zoom buttons in the Settings tab have been fixed to properly zoom in and out. The middle button resets the zoom to the default.
  • Wesley the Crusher:
    • Wesley is now standing near Zahur by the Edgeville Furnace to crush your Herblore items for you!
      • He can crush any item that requires a Pestle and Mortar, such s:
        • Unicorn horns
        • Blue dragon scales
        • Bird nests
        • Chocolate bars
        • Goat horns
        • Kebbit teeth
        • Lava scales
        • Superior dragon bones
      • Wesley charges 500 coins per item, and is able to crush noted items. (except for Bird nests which are un-notable)
        • This price is reduced for Donator ranks:
          • Normal: 500
          • Regular Donator: 475
          • Super: 450
          • Extreme: 425
          • Legendary: 375
          • Uber: 325
          • Master: 275
          • Immortal: 200
  • Sand crabs:
    • Sand crabs can now be fought in Zeah!
      • These crabs are located on a sandy shore south of Zeah, which can be accessed by using the Teleport wizard and going Monsters -> Sand Crabs.
      • They have more hitpoints than Rock crabs, and there are more of them, making it a prime area for combat training.
    • Seaweed spawns:
      • There are now a whopping 28 seaweed spawns along this shore, making it the best area for collecting seaweed at the moment. There is also a bank chest on the shore.
    • Crabclaw Isle:
      • A private island to fight crabs is available to the south of the shore, for a fee of 100k GP.
        • You can stay here as long as you'd like, but if you leave, you'll have to pay another 100k to revisit.
  • Theatre of Blood changes:
    • Killtime record QOL:
      • The killtime records will now display the full team for ToB, whereas it usually shows 3 players maximum for other bosses/mini-games.
    • Points system / Loot rate matching OSRS:
      • OSRS recently released the exact formulas (# of points given for different actions in the raid, and how the affect the loot rates) which we've taken the time to implement into Alora's Theatre of Blood.
        • We now have near-100% accurate rates for the reward system in the Theatre of Blood.
        • This also means that Lil Zik is completely separate from the loot table, and is rolled at a 1/650 rate but does not affect your rare loot whatsoever.
      • Here's how it works in a nutshell (full image below with more details):
        • An 'invisible' point system in the background keeps track of your progress:
          • Dying reduces your points.
          • Dealing the most damage in a room/phase gives you more points.
          • Participating in each room gives you points. (AFKing will not)
          • Raid boosters increase the # of points you can obtain.
        • At the end, 1 player will be chosen as the MVP, which will be eligible for the rare loot.
          • The MVP is chosen based on how many points you have out of the team total.
            • For example, if you have 30% of the team's points, you have a 30% chance of being the MVP.
            • The MVP will then roll for the rare loot, which has an 11% chance. This 11% chance is reduced by deaths in your team, but is also increased by the vote bonus, server bonus on weekend events and drop scroll boosters.
              • Once you hit the rare drop table, you will be guaranteed one item at the following rates:
                • 1/19 -  Scythe of Vitur
                • 2/19 - Ghrazi rapier
                • 2/19 - Sanguinesti staff
                • 2/19 - Justiciar face guard
                • 2/19 - Justiciar chest guard
                • 2/19 - Justiciar leg guards
                • 8/19 - Avernic defender hilt

 

 

 

  • Store updates:
    • Clue booster:
      • Clue boosters can now be purchased from the donation store!
        • These will boost the chance of obtaining super rare loot from opening Clue scroll caskets by 20% for 1 hour, at the cost of 15 tokens.
          • Ideally, you'd complete your caskets and save the clues before using one of these boosters to maximize the benefit.
          • The booster will also increase your chance of receiving the Clue hunter outfit pieces.
          • These can be purchased by any game mode, but have the same restrictions a well:
            • EIM/GIM cannot open another booster if there is still time remaining on the current one.
            • EIM/GIM/HCIM/Classic/Realism can only open 1 Clue booster every 3 hours.

 

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Make sure to report any bugs that you find as soon as you encounter them!

 

Best Regards,

Alora Staff Team



Posted 06 July 2019 - 11:54 PM #2

Turoths
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So this is cool and all.... but tent degrading? On an rsps?

 

Also, the craft shop is better late than never I guess.. 



Posted 06 July 2019 - 11:55 PM #3

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Big POG Dan. Thanks for another huge update! 

 

But I'm not too sure about the tent degrade tbh...


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Posted 07 July 2019 - 12:01 AM #4

Extremedanny
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Just wondering does this mean only the MVP has a chance on TOB drop? because that doesnt make sense if you are gear restricted.


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Posted 07 July 2019 - 12:01 AM #5

Eim ash
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sickk update, love the tob one the most =]


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Posted 07 July 2019 - 12:02 AM #6

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maybe no tent deg for ironman? some people such as myself dont have supreme rng and waited countless hours for 1 whip let alone the kraken grind for the tent?..... atleast make an option for us to remove the tent before update so we dont have to suffer again?

 

other than that great update and loving the hard work omicron and team



Posted 07 July 2019 - 12:05 AM #7

Omicron

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Abyssal tentacle degrading was originally in this update, but has since been removed and may be polled at a later date.

@Extremedanny No, the MVP just has as higher chance of receiving the rare item.



Posted 07 July 2019 - 12:10 AM #8

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AWESOME FUCKING UPDATE, THX DAD @Omicron


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Posted 07 July 2019 - 12:15 AM #9

D I Y
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ty for the updates! :) 

 

 

edit: bring back the whip degrade pls



Posted 07 July 2019 - 12:19 AM #10

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So basically, higher donor rank is still OP for TOB, so newer people starting out continue to get screwed due to this. Same with COX. Bad update.



Posted 07 July 2019 - 12:28 AM #11

Nomad
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Solid update, can't wait to try TOB!



Posted 07 July 2019 - 12:37 AM #12

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Amazing update with a lot of useful content added. 

 

Too many people are focusing on the fact that you may actually have to work to gain additional whips to use a tentacle when it's meant to be that way, to begin with. This change comes with a lot of other benefits like increasing the value of the whip and rapier.



Posted 07 July 2019 - 12:42 AM #13

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Weapons/armour degrading is great for Alora's economy because you're maintaining a healthy supply of an item, as opposed to letting the circulating supply continue to stock pile while it's value decreases. 

 

I can understand Ironmen not being a fan of this tho. 


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Posted 07 July 2019 - 01:37 AM #14

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Thank you for adding easier methods to collect glassblowing supplies. I went ahead and updated said methods into my glassblowing guide. :)


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Posted 07 July 2019 - 01:56 AM #15

EIM Zarox
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Great update.

Kinda disappointed tentacles degrading didn't make it in.


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Posted 07 July 2019 - 02:42 AM #16

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Glad to see most of the changes.
Id love to see the whip degrade thing pass, as we all know whips have close to no value.
Tent whip is kind of a mid-end game content which means that by that time u must have barrages, which makes killing aby demons at catacombs way easier and whip drops come way faster.

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Posted 07 July 2019 - 03:20 AM #17

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sandy crabz for life

Posted 07 July 2019 - 03:52 AM #18

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great update, thanks

would be nice if there were more pvp updates <3

 



Posted 07 July 2019 - 04:02 AM #19

aRapierProd
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All the insane updates these past few weeks!  thank you <3


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Posted 07 July 2019 - 05:36 AM #20

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Very nice work with the update, 

 

It's nice to see how TOB works regarding drop rate etc


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