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UIM changes and improvements



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Posted 24 June 2019 - 06:51 PM #1

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UIM needs a lot of fixes to make it more polished and feel complete, as well as many QoL updates that could improve the mode.

 

One of the big issues with the mode is the lack of end game possiblities. There are no storage methods aside from untradeables in the reclaim shop, and looting bag, although the mode has no bank access one of the reasons people can really do end game content in osrs is because they can store double the items as in alora, they can store a full inventory, a looting bag, and equipped items in a zulrah death storage, or vorkath, as well as many others. 

 

A good solution to this would be either adding a storage mechanic to zulrah or vorkath or the guardian bosses, or creating one specifically for UIM if people would rather keep zulrah and vork etc as safe, here is an example of the vorkath storage 

ahpejeas52801.png

 

you would be able to claim certain items that you need, and keep the rest in there while you do other things. In osrs the items stored in places like these are 100% safe on logout, no matter how long they sit there. the only way to lose these items is to die again. I think in alora with so much wilderness based content it would be nice if they were safe even after another death, but that might be considered too powerful, im not sure.

 

another issue with the gamemode is how hard it is to complete simple tasks.

 

Getting super restores on a uim means first of all trying to get as many free spaces to farm herbs or get them from something like raids, then the only way to get red spiders eggs currently, is wilderness content. So as a uim you could go risk everything, or you could suicide and pray you don't dc, or the server goes offline, or some glitch happens while you stand out in the wilderness grabbing red spiders eggs. I have already suggested a fix to this for MANY gamemodes https://www.alora.io...es/#entry298239 which is the tower of life, this would fix many of the issues with collecting things like red spiders eggs and would hopefully be implemented for many of the hard to obtain or wilderness exclusive secondaries. (You can get the secondaries from barrows but the rate makes it entirely random if you even get a drop theres a slim chance it will be the one you are trying to get. it is too inconsistent)

 

Another fix that could drastically help with space, is making the zenyte jewelry WITH the ornament kits on them untradeables, meaning they go to the reclaim shop on death, just like void, or fire cape. It makes it untradeable in osrs and it should in alora too, wouldn't make much change other than another gold sink.

 

These changes would improve the gamemode a lot, making it feel a lot more complete, and maybe bringing more interest to the mode, and making it more playable, especially for endgame content. Please suggest more if you can think of anything else the mode needs


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Posted 24 June 2019 - 06:55 PM #2

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Support for all of these. Also, fixing the POH costume room would go along way to improving the game mode.


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Posted 24 June 2019 - 07:50 PM #3

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i haven't even finished this yet and i already support it as i myself play on a UIM and there isnt much places to store stuff and its really annoying 



Posted 24 June 2019 - 08:13 PM #4

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Support, If its already in OSRS why not have it on Alora. I'm sure end game is difficult without the extra storage space.


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Posted 24 June 2019 - 08:16 PM #5

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It can be pretty tedious to collect supplies for herb and making space to make potions. I’m open to more QoL updates for the UIM game mode, and having some sorts of methods to store items (such as the POH costume room) would help greatly. Support.

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Posted 24 June 2019 - 11:08 PM #6

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100% support on this even tho i don’t play UIM myself.
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Posted 25 June 2019 - 01:39 AM #7

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No reason to not support this.

Support.


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Posted 25 June 2019 - 07:48 PM #8

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Good lord yes pleaseeeeeeeeeee!!!!! SUPPORT


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Posted 25 June 2019 - 10:01 PM #9

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I cannot support this enough



Posted 27 June 2019 - 01:43 AM #10

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Support.

 

 

Something i wish we had is a working costume room to store some un-tradebles in.



Posted 27 June 2019 - 10:40 AM #11

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Support.

 

It's always a struggle having to buy void again everything I suicide and also having a Zulrah-bank like mechanic.

And will the items inside the Zulrah-bank be lost if you die in Raids 1/2?


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Posted 27 June 2019 - 10:42 AM #12

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Support.

 

It's always a struggle having to buy void again everything I suicide and also having a Zulrah-bank like mechanic.

And will the items inside the Zulrah-bank be lost if you die in Raids 1/2?

Thats where im a little scared of this if it gets released, i would test on a different account first, in oldschool your items would stay, and tbh just because of the potential glitches i would rather them just be safe at all times. but yeah in osrs its safe in raids 1, pest control, stuff like that.


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Posted 27 June 2019 - 11:06 AM #13

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BIG support, UIM requires users to be innovative to play, but on this server as mentioned in this thread most of the creative workarounds don't exist/function.



Posted 28 June 2019 - 01:08 PM #14

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Definite support, was sorely missing these things when I played the game-mode more frequently, would help be get back into it for sure! 


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Posted 30 June 2019 - 05:20 PM #15

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SUPPORT for sure . I think the gamemode needs that :P



Posted 01 July 2019 - 02:30 AM #16

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full support.  UIM should have every storage capability that it has in OSRS.



Posted 02 July 2019 - 06:01 PM #17

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support this 100% just for biggity



Posted 02 July 2019 - 06:34 PM #18

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Support everything said



Posted 20 July 2019 - 01:11 PM #19

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Big Support! This would make the game mode a bit less of a headache and help out a lot.



Posted 20 July 2019 - 01:45 PM #20

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Don't even need to be a UIM to know these changes are definitely needed. Full support.


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