(Sorry for not following the template, this is a big suggestion so i dont think the template will work for it.)
PK Raffle:
This idea is simple and i've seen it work on multiple other servers. Each kill you get, you get a raffle "ticket" (Not a physical item). When the "pot" fills up to x amount of tickets e.g. 1000 tickets, 5 winners are rolled and they get prizes. (These prizes would be good since 1000 kills is a lot on alora and only 5 winners.) This system rewards the better and more active pkers since they obviously get more tickets however people that just have a couple of kills still have a chance of winning.
Proper PK Shop Rework (Normie shop ONLY)
Currently the PKP Shop is way too overpriced (For example, A torture is around 40M in TP on a good day. It's 7500pkp. You get on average 100-150PKP per kill for just pking at edge or being on a low killstreak. ~60-70 average kills for 40M is not good.) It also has a lot of PVM items in there which makes not much sense. My suggestion is to rework this shop so it's mainly PK items with perhaps a few cosmetics (e.g. the hats that are in there right now) along with things used mainly in the wilderness. My suggestions are (There are obviously not final and I would love people to suggest more or comment on anything they think i am wrong about) :
- PvP Boxes (High amount of pkp.)
- Dharok Armor sets.
- Super combat potions and anglerfish. (There is very rarely cooked anglerfish in the TP. I am not suggesting these to be cheap or become worthless but very often there is simply NO anglerfish in the TP. People pking do not want to go and have to cook anglerfish.)
- Looting bag and rune pouch
- Royal seed pod, Bounty teleport scroll, Ancient mace
- Common untradeables that people are too lazy to get when making alts (This is good for pkers and will help hold value of tier 10 emblems.) e.g. Dragon defender, Fire cape.
- Staff of Light, Ballista, Dragon crossbow, Blessed spirit shield. (These are all very commonly used in PKing however they are from much less common monsters/bosses and so i think it would be beneficial to have them in the PK shop.)
- Dragon bolts (vorkath bolts), specifically Opal dragon bolts and dragonstone dragon bolts, and dragon javelins (Again, Super commonly used in PVP however they come into the game much less.
I realise many of these are already in the PKP shop however I am suggesting a full re-work and so I thought i should include the things that should stay in the shop.
Chance of PKP item per kill:
*Please note that this would not be a good suggestion if the PKP shop does not get reworked since there is too many "good" items in the PKP shop right now.)
Pretty simple and self explanatory. Whenever you get a kill, there is x chance (e.g. 10%) that you get an item from the PKP shop as bonus loot, similarly to how getting bloody keys in your loot works. Obviously the better items would have less chance of being dropped in this and the worse/cheaper items would have higher chance. Many may think this will be OP and super good money however with the pkp shop rework there will only be 2 or 3 items worth over more than 10M and the large majority of items are not worth much at all or simply untradeable. This will result in every 10 kills on average, someone making an average of an extra 5M which overall is not actually a huge increase, Just something extra. This suggestion along with the PKP shop suggestion would be very good for edgeville pking since at the moment there is no incentive at all to go pking with veng or at edgeville in general. This is a huge problem since one of the first things pkers check when they join the server is edgeville. If they saw people actively pking at edgeville due to it actually being profitable, it would help the server a lot in my opinion.
If there is anything in this suggestion that you do not agree with or you think could be improved, Please comment and give your general opinion of it.
Sorry for the essay you just read.