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Fight Caves



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Posted 06 April 2019 - 09:25 AM #1

Puhs
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What is it ?

  • Fight Cave TzHaar Monsters

What does it do ?

  • drops items such as tokkul and obby items.

Why is it needed ? 

  • very small chance to get any type of tokkul from the TzHaar monsters

What Problem does it solve? 

  • Solves the problem of having a more active fight caves and worth wild fighting them rather than getting barley any tokkul per kill.

Why is that feature like that and not like this ?

  • I think its like this due to OLD RuneScape,
  • But if the TzHaar Creatures actually dropped Tokkul PER kill then it would actually be worth it fighting tzHaar
  • Also Could introduce a new way to obtain obby items through the Tokkul shop and even Obtaining uncut Onxy. 

 

TzHaar Should be able drop tokkul on every kill rather than a very small percent chance. would make them even worth fighting or grinding for store rewards. 

 

 

thank you - Puhs

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Posted 06 April 2019 - 09:43 AM #2

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I think it is fine as is with TzHaars having a 6.25% chance (1/16) to drop tokkul. With ring of wealth (i), you can toggle the ability automatically pick up tokkul (and coins) from the ground when you get them as a drop. There's also the option to do Fight Caves and/or Inferno and you'll be rewarded tokkul every time, and the amount is based on how far you get into the waves. Having the TzHaars drop tokkul 100% of the time would be quite overpowered, and that does not reflect over on OSRS either. No support.

 

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Posted 06 April 2019 - 09:49 AM #3

Blackpoiint
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I've got like 900k tokkul, and have no use for it. Just did (a lot) or fight caves and inferno. Another way to get tokkul would be unnecessary in my opinion.

No support.


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Posted 06 April 2019 - 10:57 AM #4

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I've got like 900k tokkul, and have no use for it. Just did (a lot) or fight caves and inferno. Another way to get tokkul would be unnecessary in my opinion.
No support.

To add to this point, making tokkul much easier to obtain with the OP’s suggestion would devalue uncut onyx and its jewelry. Doing Inferno and/or Fight Caves seems more like a feasible way to grind tokkul, in my opinion.

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Posted 06 April 2019 - 12:26 PM #5

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No support, Moral Truth explained everything.


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Posted 06 April 2019 - 01:12 PM #6

Chuckoramma1
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No support I have plenty of tokkul I dont use and I never do any tasks or had it's not hard to get

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Posted 06 April 2019 - 03:23 PM #7

Drop out
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What is it ?

  • Fight Cave TzHaar Monsters

What does it do ?

  • drops items such as tokkul and obby items.

Why is it needed ? 

  • very small chance to get any type of tokkul from the TzHaar monsters

What Problem does it solve? 

  • Solves the problem of having a more active fight caves and worth wild fighting them rather than getting barley any tokkul per kill.

Why is that feature like that and not like this ?

  • I think its like this due to OLD RuneScape,
  • But if the TzHaar Creatures actually dropped Tokkul PER kill then it would actually be worth it fighting tzHaar
  • Also Could introduce a new way to obtain obby items through the Tokkul shop and even Obtaining uncut Onxy. 

 

TzHaar Should be able drop tokkul on every kill rather than a very small percent chance. would make them even worth fighting or grinding for store rewards. 

 

 

thank you - Puhs

  •  

Tokkul isn't really that hard to get tbh, if you're killing right monsters they drop obsidian weaponry that can be sold to the shop for a quite big amount of tokkul 



Posted 07 April 2019 - 12:55 AM #8

I F A
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As stated above, no support.

Posted 07 April 2019 - 01:19 AM #9

Iron baaail
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im neutral on this i see the idea coming from both perspective. 



Posted 26 July 2019 - 04:27 PM #10

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