Plain text, ctrl c + ctrl v second plain text, nitroblast main with same texture + fracture + randomiser and playing around the random options. I don't know but i feel like it's a bit "too plain", you could've surely fit in something else in there to make it more alive.
As for the animation, it looks a bit out of place since it's placed in a 90 degrees angle, for future reference when you use any sort of light sweep animation remember to make it slide a little bit maybe from a 120-140 degree angle instead so gives it a little bit more "realism" towards it.
Also if you like using C4D i suggest you look into using models for your texts, it's fairly simple to make your own models and here's an example of how you can do one really quick:
- Open up your lightroom and open up the model viewer
- Choose the landscape
- Afterwards, tick "sphereical" on the menu bar -
- Afterwards, resize the landscape to make it smaller, it should look something like this:
-Now just add some material that'll fit the text and you can use the model to have it function as either a background or as a small detail to the text. Here's three examples of materials i used on the models:
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I hope that you in the future work a little bit more on modeling your text so it doesn't look too empty. Nontheless keep up the good work!