Why I feel like an EXP increase for normal
Player's would probably have a positive response
to how many players continue to stick around
in the community and in-game.
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Grinding
- Now PLEASE understand that I know the grind is
part of the fun. Me personally, I enjoy the grind.
But with new player's noticing that generally 70-99 Atk,Str,Def.
Generally takes around 4-5 Hours. Just from the math I've done.
(And that's for each individual skill not all together)
Even if we had to create a NEW game mode for people called "Easy".
Where EXP rates are x150. That would be an option as well.
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How it would effect the economy.
- With higher EXP rates, it would affect how many people possess the ability
to boss. Which would also effect the cost of item's and their rarity. Obviously an
"easy" game mode would result in the cost of rare items to decrease. This is
just a general con of it aswell.
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Playability.
- If people are able to get into pking/bossing pretty quickly, it sets that goal with them
with wanting to hurry up and get those 99's and go boss/pk. Therefore would result in
an influx of people constantly playing the server, having a much larger player count.
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Only increasing certain skills.
- I realize that for skiller's the increase in EXP, would be a decent upset and probably
make a few people mad. We could even just make Attack, Strength, Defense, Range, HP, Mage.
have a slight increase in EXP gained, so people could go boss much more quickly.
I know that thieving is a vast amount of how early to med players make money. So I understand
on having a slower XP rate for that, because of how much money you could make if
you leveled up fairly quickly.
These are just a few thing's that have come to my mind when I've thought about
when wanting to help the server succeed in every possible way. Cause I see
the AMAZING potential in this server, and regardless if it get's super popular,
I will always continue to play it.
Thank You,
Blake.