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Locking Ironmen out of Bloody Chest + BK's exchange to PKP



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Posted 09 December 2018 - 02:53 AM #21

Sheep
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I’m gonna have to agree with @Horror and A Loner.

The wilderness population is not great, if you take away these bloody chests for Ironman it will go down even more, even adding a trader there wouldn’t be the same since when you open the chest it will broadcast with the loot and skull you, then you might say with this trader you could do the same, mmhh I don’t like that idea.

However I do understand what you mean, we also could consider adding other loot in there for Ironman, now I’m saying this doesn’t mean I would support the suggestion of changing loot for Ironman, it’s just a thought.

For now I’ll stay neutral, this is just my 2 cents.

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Posted 10 December 2018 - 04:11 PM #22

Sololite
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No support. 

 

First of all, I think that getting a decent reward from the bloody chest (that requires a long grind) already requires a fair amount of luck. I'm making the assumption here (as someone who farmed bloody keys in the past) that it'll probably take longer to obtain the amount of keys to get a decent item than to grind out that specific item the normal way. 

 

Besides that, if we were to apply your logic of it not being in OSRS, we should also fix:

- Skotizo drops

- Crystal chest

- Slayer point reward store

- God bosses at event

- Etc.

 

I think all of the content that is mentioned above (including the bloody chest) add an interesting dynamic to playing Alora that isn't overpowered. I also agree with others that it probably isn't healthy to remove any activity from the wild (as it's dead enough already). 






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